#ifndef __DEBUG_CONTROL_ #define __DEBUG_CONTROL_ #include "types.h" //#define _PHYSICSSUBSYSTEM_DEBUG //#define _AISUBSYSTEM_DEBUG #ifdef JA2BETAVERSION // #define _ANIMSUBSYSTEM_DEBUG #endif void LiveMessage( CHAR8 *strMessage); void MPDebugMsg( CHAR8 *strMessage); #ifdef _ANIMSUBSYSTEM_DEBUG #define AnimDebugMsg(c) AnimDbgMessage( (c) ) extern void AnimDbgMessage( CHAR8 *Str); #else #define AnimDebugMsg(c) #endif #ifdef _PHYSICSSUBSYSTEM_DEBUG #define PhysicsDebugMsg(c) PhysicsDbgMessage( (c) ) extern void PhysicsDbgMessage( CHAR8 *Str); #else #define PhysicsDebugMsg(c) #endif #ifdef _AISUBSYSTEM_DEBUG #define AiDebugMsg(c) AiDbgMessage( (c) ) extern void AiDbgMessage( CHAR8 *Str); #else #define AiDebugMsg(c) #endif #endif