#ifndef __SYSTEM_UTILS #define __SYSTEM_UTILS #include "Font.h" #include "Isometric Utils.h" #include "Interface.h" // Global variables for video objects extern UINT32 guiBOTTOMPANEL; extern UINT32 guiRIGHTPANEL; extern UINT32 guiRENDERBUFFER; extern UINT32 guiSAVEBUFFER; extern UINT32 guiEXTRABUFFER; extern BOOLEAN gfExtraBuffer; BOOLEAN InitializeSystemVideoObjects( ); BOOLEAN InitializeGameVideoObjects( ); #endif