// Lesh: #include "builddefines.h" #ifdef PRECOMPILEDHEADERS #include "TileEngine All.h" #else #include #include #include "explosion control.h" #include "TopicIDs.h" #include "TopicOps.h" #include "Debug.h" #include "FileMan.h" #include "Debug Control.h" #endif #include "expat.h" #include "XML.h" struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; EXPLOSION_DATA expData; INT32 maxArraySize; INT32 curIndex; INT32 currentDepth; INT32 maxReadDepth; } typedef explosionDataParseData; static void XMLCALL explosionDataStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts) { explosionDataParseData * pData = (explosionDataParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "EXPDATALIST") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "EXPDATA") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; //DebugMsg(TOPIC_JA2, DBG_LEVEL_3,"MergeStartElementHandle: setting memory for curMerge"); memset(&(pData->expData),0,sizeof(EXPLOSION_DATA)); pData->maxReadDepth++; //we are not skipping this element pData->curIndex++; } else if(pData->curElement == ELEMENT && (strcmp(name, "TransKeyFrame") == 0 || strcmp(name, "DamageKeyFrame") == 0 || strcmp(name, "ExplosionSoundID") == 0 || strcmp(name, "AltExplosionSoundID") == 0 || strcmp(name, "BlastFilename") == 0 || strcmp(name, "BlastSpeed") == 0 )) { pData->curElement = ELEMENT_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL explosionDataCharacterDataHandle(void *userData, const XML_Char *str, int len) { explosionDataParseData * pData = (explosionDataParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL explosionDataEndElementHandle(void *userData, const XML_Char *name) { explosionDataParseData * pData = (explosionDataParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "EXPDATALIST") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "EXPDATA") == 0) { pData->curElement = ELEMENT_LIST; if(pData->curIndex < pData->maxArraySize) { memcpy( &(gExpAniData[pData->curIndex]), &(pData->expData), sizeof(EXPLOSION_DATA) ); } } else if(strcmp(name, "TransKeyFrame") == 0) { pData->curElement = ELEMENT; pData->expData.ubTransKeyFrame = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "DamageKeyFrame") == 0) { pData->curElement = ELEMENT; pData->expData.ubDamageKeyFrame = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ExplosionSoundID") == 0) { pData->curElement = ELEMENT; pData->expData.uiExplosionSoundID = (UINT32) atol(pData->szCharData); } else if(strcmp(name, "AltExplosionSoundID") == 0) { pData->curElement = ELEMENT; pData->expData.uiAltExplosionSoundID = (UINT32) atol(pData->szCharData); } else if(strcmp(name, "BlastFilename") == 0) { pData->curElement = ELEMENT; // Lesh: maybe it is needed to check lenght of the pData->szCharData string // and warn user, otherwise game behavior is unexpected when trying to // play animation from clipped filename (runtime error, crash ???) strncpy(pData->expData.zBlastFilename, pData->szCharData, MAX_BLAST_FILENAME_LEN); } else if(strcmp(name, "BlastSpeed") == 0) { pData->curElement = ELEMENT; pData->expData.sBlastSpeed = (UINT8) atol(pData->szCharData); } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInExplosionDataStats(STR fileName) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); explosionDataParseData pData; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading ExplosionData.xml" ); // Open merges file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( FALSE ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, explosionDataStartElementHandle, explosionDataEndElementHandle); XML_SetCharacterDataHandler(parser, explosionDataCharacterDataHandle); memset(&pData,0,sizeof(pData)); pData.maxArraySize = NUM_EXP_TYPES; pData.curIndex = -1; XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in ExplosionData.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); return( TRUE ); } BOOLEAN WriteExplosionDataStats() { HWFILE hFile; //Debug code; make sure that what we got from the file is the same as what's there // Open a new file hFile = FileOpen( "TABLEDATA\\ExplosionData out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE ); if ( !hFile ) return( FALSE ); { UINT32 cnt; FilePrintf(hFile,"\r\n"); for(cnt = 0;cnt < NUM_EXP_TYPES;cnt++) { FilePrintf(hFile,"\t\r\n"); FilePrintf(hFile,"\t\t%d\r\n", gExpAniData[cnt].ubTransKeyFrame); FilePrintf(hFile,"\t\t%d\r\n", gExpAniData[cnt].ubDamageKeyFrame); FilePrintf(hFile,"\t\t%d\r\n", gExpAniData[cnt].uiExplosionSoundID); FilePrintf(hFile,"\t\t%d\r\n", gExpAniData[cnt].uiAltExplosionSoundID); FilePrintf(hFile,"\t\t%s\r\n", gExpAniData[cnt].zBlastFilename); FilePrintf(hFile,"\t\t%d\r\n", gExpAniData[cnt].sBlastSpeed); FilePrintf(hFile,"\t\r\n"); } FilePrintf(hFile,"\r\n"); } FileClose( hFile ); return( TRUE ); }