[JA2 Multiplayer Initial Settings] ;****************************************************************************************************************************** ; The following settings cannot be changed in the HOST screen, so you have to set the values here in this file. ;****************************************************************************************************************************** ;------------------------------------------------------------------------------------------------------------------------------ ; Server Name ; ; Enter any name here ;------------------------------------------------------------------------------------------------------------------------------ SERVER_NAME = My JA2 Server ;------------------------------------------------------------------------------------------------------------------------------ ; Game Data Synchronization Directory ; ; No need to change this path. This is the default 1.13 multiplayer Game Data folder for hosting synchronization files. ;------------------------------------------------------------------------------------------------------------------------------ GAME_DATA_SYNC_DIRECTORY = MULTIPLAYER/Servers/My Server ;------------------------------------------------------------------------------------------------------------------------------ ; Additional Merc starting gears ; ; Put the item numbers between the brackets [], and each merc you hire will have the items as an additional starting gear. ; The maxium number of items is limited to 20. ; ; 201 = First Aid Kit ; 214 = Canteen ; 243 = Wire Cutters ;------------------------------------------------------------------------------------------------------------------------------ KIT_BAG = [201,214,243] ;****************************************************************************************************************************** ; The following settings can be modified in the HOST screen. Do not change anything here until you know what you do. ;****************************************************************************************************************************** ;------------------------------------------------------------------------------------------------------------------------------ ; Server IP ; ; HOST: Enter "127.0.0.1" for beeing the host (= CLIENT #1) ; Send your external IP (via IRC, ICQ, ...) to all of the clients who should connect to your server ; See: www.whatismyip.com ; CLIENT: You have to enter the external IP of the server ;------------------------------------------------------------------------------------------------------------------------------ SERVER_IP = 127.0.0.1 ;------------------------------------------------------------------------------------------------------------------------------ ; Server Port ; ; Enter a port here. The port should be > 60000 and should be forwarded if you want to be the HOST. ; Send the port number (via IRC, ICQ, ...) to all of the clients who should connect to your server. ; See: http://portforward.com ;------------------------------------------------------------------------------------------------------------------------------ SERVER_PORT = 60005 ;------------------------------------------------------------------------------------------------------------------------------ ; Player Name ; ; Max: 11 characters ;------------------------------------------------------------------------------------------------------------------------------ PLAYER_NAME = Player Name ;------------------------------------------------------------------------------------------------------------------------------ ; Synchronize Clients Game Directory if the files from the server, which are stored in GAME_DATA_SYNC_DIRECTORY ; ; 0 = No ; 1 = Yes ;------------------------------------------------------------------------------------------------------------------------------ SYNC_GAME_DIRECTORY = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Maximum number of players in a multiplayer game ; ; Range: 2 - 4 ;------------------------------------------------------------------------------------------------------------------------------ MAX_PLAYERS = 4 ;------------------------------------------------------------------------------------------------------------------------------ ; Game Type ; ; 0 = Deathmatch ; 1 = Team-Deathmatch ; 2 = Cooperative (CO-OP) ;------------------------------------------------------------------------------------------------------------------------------ GAME_TYPE = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Maximum number of mercs a player can have ; ; Range: 1 - 6 ;------------------------------------------------------------------------------------------------------------------------------ MAX_MERCS = 6 ;------------------------------------------------------------------------------------------------------------------------------ ; Starting time ; ; 0 = Morning ; 1 = Afternoon ; 2 = Night ;------------------------------------------------------------------------------------------------------------------------------ STARTING_TIME = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Starting cash ; ; 0 = Low ; 1 = Medium ; 2 = High ; 3 = Unlimited ;------------------------------------------------------------------------------------------------------------------------------ STARTING_CASH = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Timed Turns ; ; 0 = Never ; 1 = Slow ; 2 = Medium ; 3 = Fast ;------------------------------------------------------------------------------------------------------------------------------ TIMED_TURNS = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Weapon Damage ; ; 0 = Very Low ; 1 = Low ; 2 = Normal ;------------------------------------------------------------------------------------------------------------------------------ WEAPON_DAMAGE = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Starting sector edge ; ; 0 = Selectable ; 1 = Random ;------------------------------------------------------------------------------------------------------------------------------ STARTING_SECTOR_EDGE = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Inventory / Attachments ; ; 0 = Old / Old ; 1 = New / Old ; 2 = New / New ;------------------------------------------------------------------------------------------------------------------------------ INVENTORY_ATTACHMENTS = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Skill Traits ; ; 0 = Old ; 1 = New ;------------------------------------------------------------------------------------------------------------------------------ SKILL_TRAITS = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Difficulty Level ; ; 0 = Novice ; 1 = Experienced ; 2 = Expert ; 3 = INSANE ;------------------------------------------------------------------------------------------------------------------------------ DIFFICULTY_LEVEL = 2 ;------------------------------------------------------------------------------------------------------------------------------ ; Bobby Rays ; ; 0 = Allow ; 1 = Disable ;------------------------------------------------------------------------------------------------------------------------------ BOBBY_RAYS = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Hire mercs method ; ; 0 = Normal ; 1 = Random ;------------------------------------------------------------------------------------------------------------------------------ HIRE_MERCS_METHOD = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Enforce maximum number of enemies in a CO-OP game ; ; 0 = No ; 1 = Yes ;------------------------------------------------------------------------------------------------------------------------------ MAX_ENEMIES_IN_COOP = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Report hired merc name ; ; 0 = No ; 1 = Yes ;------------------------------------------------------------------------------------------------------------------------------ REPORT_HIRED_MERC_NAME = 1 ;------------------------------------------------------------------------------------------------------------------------------ ; Enable Civilians in CO-OP ; ; 0 = No ; 1 = Yes ;------------------------------------------------------------------------------------------------------------------------------ ENABLE_CIVILIANS_IN_COOP = 0 ;------------------------------------------------------------------------------------------------------------------------------ ; Same merc allowed ; ; 0 = Disable ; 1 = Allow ;------------------------------------------------------------------------------------------------------------------------------ SAME_MERC_ALLOWED = 1