#ifdef PRECOMPILEDHEADERS #include "Utils All.h" #else #include "text.h" #include "Fileman.h" #include "GameSettings.h" #endif BOOLEAN LoadItemInfo(UINT16 ubIndex, STR16 pNameString, STR16 pInfoString ) { int j = 0; if (pNameString != NULL) { #if 0 j = -1; for (int i=0;i<80;i++) { j++; if ( j<(int)strlen(Item[ubIndex].szLongItemName )) { pNameString[i] = Item[ubIndex].szLongItemName [j]; #ifdef GERMAN // We have a german special character if (Item[ubIndex].szLongItemName [j] == -61) { // This character determines the special character switch (Item[ubIndex].szLongItemName [j + 1]) { // ü case -68: pNameString[i] = 252; // Skip next character, because "umlaute" have 2 chars j++; break; // Ü case -100: pNameString[i] = 220; j++; break; // ä case -92: pNameString[i] = 228; j++; break; // Ä case -124: pNameString[i] = 196; j++; break; // ö case -74: pNameString[i] = 246; j++; break; // Ö case -106: pNameString[i] = 214; j++; break; // ß case -97: pNameString[i] = 223; j++; break; } } #endif #ifdef POLISH switch( pNameString[ i ] ) { case 260: pNameString[ i ] = 165; break; case 262: pNameString[ i ] = 198; break; case 280: pNameString[ i ] = 202; break; case 321: pNameString[ i ] = 163; break; case 323: pNameString[ i ] = 209; break; case 211: pNameString[ i ] = 211; break; case 346: pNameString[ i ] = 338; break; case 379: pNameString[ i ] = 175; break; case 377: pNameString[ i ] = 143; break; case 261: pNameString[ i ] = 185; break; case 263: pNameString[ i ] = 230; break; case 281: pNameString[ i ] = 234; break; case 322: pNameString[ i ] = 179; break; case 324: pNameString[ i ] = 241; break; case 243: pNameString[ i ] = 243; break; case 347: pNameString[ i ] = 339; break; case 380: pNameString[ i ] = 191; break; case 378: pNameString[ i ] = 376; break; } #endif #ifdef RUSSIAN if ((unsigned char)Item[ubIndex].szLongItemName [j] == 208) //d0 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] ) { //capital letters case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A case 145: pNameString[ i ] = 193; j++; break; case 146: pNameString[ i ] = 194; j++; break; case 147: pNameString[ i ] = 195; j++; break; case 148: pNameString[ i ] = 196; j++; break; case 149: pNameString[ i ] = 197; j++; break; case 150: pNameString[ i ] = 198; j++; break; case 151: pNameString[ i ] = 199; j++; break; case 152: pNameString[ i ] = 200; j++; break; case 153: pNameString[ i ] = 201; j++; break; case 154: pNameString[ i ] = 202; j++; break; case 155: pNameString[ i ] = 203; j++; break; case 156: pNameString[ i ] = 204; j++; break; case 157: pNameString[ i ] = 205; j++; break; case 158: pNameString[ i ] = 206; j++; break; case 159: pNameString[ i ] = 207; j++; break; case 160: pNameString[ i ] = 208; j++; break; case 161: pNameString[ i ] = 209; j++; break; case 162: pNameString[ i ] = 210; j++; break; case 163: pNameString[ i ] = 211; j++; break; case 164: pNameString[ i ] = 212; j++; break; case 165: pNameString[ i ] = 213; j++; break; case 166: pNameString[ i ] = 214; j++; break; case 167: pNameString[ i ] = 215; j++; break; case 168: pNameString[ i ] = 216; j++; break; case 169: pNameString[ i ] = 217; j++; break; case 170: pNameString[ i ] = 218; j++; break; case 171: pNameString[ i ] = 219; j++; break; case 172: pNameString[ i ] = 220; j++; break; case 173: pNameString[ i ] = 221; j++; break; case 174: pNameString[ i ] = 222; j++; break; case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA //small letters case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A case 177: pNameString[ i ] = 225; j++; break; case 178: pNameString[ i ] = 226; j++; break; case 179: pNameString[ i ] = 227; j++; break; case 180: pNameString[ i ] = 228; j++; break; case 181: pNameString[ i ] = 229; j++; break; case 182: pNameString[ i ] = 230; j++; break; case 183: pNameString[ i ] = 231; j++; break; case 184: pNameString[ i ] = 232; j++; break; case 185: pNameString[ i ] = 233; j++; break; case 186: pNameString[ i ] = 234; j++; break; case 187: pNameString[ i ] = 235; j++; break; case 188: pNameString[ i ] = 236; j++; break; case 189: pNameString[ i ] = 237; j++; break; case 190: pNameString[ i ] = 238; j++; break; case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE } } if ( ((unsigned char)Item[ubIndex].szLongItemName [j] == 209) ) //d1 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szLongItemName [j + 1] ) { case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER case 129: pNameString[ i ] = 241; j++; break; case 130: pNameString[ i ] = 242; j++; break; case 131: pNameString[ i ] = 243; j++; break; case 132: pNameString[ i ] = 244; j++; break; case 133: pNameString[ i ] = 245; j++; break; case 134: pNameString[ i ] = 246; j++; break; case 135: pNameString[ i ] = 247; j++; break; case 136: pNameString[ i ] = 248; j++; break; case 137: pNameString[ i ] = 249; j++; break; case 138: pNameString[ i ] = 250; j++; break; case 139: pNameString[ i ] = 251; j++; break; case 140: pNameString[ i ] = 252; j++; break; case 141: pNameString[ i ] = 253; j++; break; case 142: pNameString[ i ] = 254; j++; break; case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO } } #endif } else { pNameString[i] ='\0'; } } #else wcsncpy( pNameString, Item[ubIndex].szLongItemName, 80); pNameString[79] ='\0'; #endif } if(pInfoString != NULL) { #if 0 j = -1; for (int i=0;i<400;i++) { j++; if ( j<(int)strlen(Item[ubIndex].szItemDesc )) { pInfoString[i] = Item[ubIndex].szItemDesc [j]; #ifdef GERMAN // We have a german special character if (Item[ubIndex].szItemDesc [j] == -61) { // This character determines the special character switch (Item[ubIndex].szItemDesc [j + 1]) { // ü case -68: pInfoString[i] = 252; // Skip next character, because "umlaute" have 2 chars j++; break; // Ü case -100: pInfoString[i] = 220; j++; break; // ä case -92: pInfoString[i] = 228; j++; break; // Ä case -124: pInfoString[i] = 196; j++; break; // ö case -74: pInfoString[i] = 246; j++; break; // Ö case -106: pInfoString[i] = 214; j++; break; // ß case -97: pInfoString[i] = 223; j++; break; } } #endif #ifdef POLISH switch( pNameString[ i ] ) { case 260: pInfoString[ i ] = 165; break; case 262: pInfoString[ i ] = 198; break; case 280: pInfoString[ i ] = 202; break; case 321: pInfoString[ i ] = 163; break; case 323: pInfoString[ i ] = 209; break; case 211: pInfoString[ i ] = 211; break; case 346: pInfoString[ i ] = 338; break; case 379: pInfoString[ i ] = 175; break; case 377: pInfoString[ i ] = 143; break; case 261: pInfoString[ i ] = 185; break; case 263: pInfoString[ i ] = 230; break; case 281: pInfoString[ i ] = 234; break; case 322: pInfoString[ i ] = 179; break; case 324: pInfoString[ i ] = 241; break; case 243: pInfoString[ i ] = 243; break; case 347: pInfoString[ i ] = 339; break; case 380: pInfoString[ i ] = 191; break; case 378: pInfoString[ i ] = 376; break; } #endif #ifdef RUSSIAN if ((unsigned char)Item[ubIndex].szItemDesc [j] == 208) //d0 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] ) { //capital letters case 129: pInfoString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO case 144: pInfoString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A case 145: pInfoString[ i ] = 193; j++; break; case 146: pInfoString[ i ] = 194; j++; break; case 147: pInfoString[ i ] = 195; j++; break; case 148: pInfoString[ i ] = 196; j++; break; case 149: pInfoString[ i ] = 197; j++; break; case 150: pInfoString[ i ] = 198; j++; break; case 151: pInfoString[ i ] = 199; j++; break; case 152: pInfoString[ i ] = 200; j++; break; case 153: pInfoString[ i ] = 201; j++; break; case 154: pInfoString[ i ] = 202; j++; break; case 155: pInfoString[ i ] = 203; j++; break; case 156: pInfoString[ i ] = 204; j++; break; case 157: pInfoString[ i ] = 205; j++; break; case 158: pInfoString[ i ] = 206; j++; break; case 159: pInfoString[ i ] = 207; j++; break; case 160: pInfoString[ i ] = 208; j++; break; case 161: pInfoString[ i ] = 209; j++; break; case 162: pInfoString[ i ] = 210; j++; break; case 163: pInfoString[ i ] = 211; j++; break; case 164: pInfoString[ i ] = 212; j++; break; case 165: pInfoString[ i ] = 213; j++; break; case 166: pInfoString[ i ] = 214; j++; break; case 167: pInfoString[ i ] = 215; j++; break; case 168: pInfoString[ i ] = 216; j++; break; case 169: pInfoString[ i ] = 217; j++; break; case 170: pInfoString[ i ] = 218; j++; break; case 171: pInfoString[ i ] = 219; j++; break; case 172: pInfoString[ i ] = 220; j++; break; case 173: pInfoString[ i ] = 221; j++; break; case 174: pInfoString[ i ] = 222; j++; break; case 175: pInfoString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA //small letters case 176: pInfoString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A case 177: pInfoString[ i ] = 225; j++; break; case 178: pInfoString[ i ] = 226; j++; break; case 179: pInfoString[ i ] = 227; j++; break; case 180: pInfoString[ i ] = 228; j++; break; case 181: pInfoString[ i ] = 229; j++; break; case 182: pInfoString[ i ] = 230; j++; break; case 183: pInfoString[ i ] = 231; j++; break; case 184: pInfoString[ i ] = 232; j++; break; case 185: pInfoString[ i ] = 233; j++; break; case 186: pInfoString[ i ] = 234; j++; break; case 187: pInfoString[ i ] = 235; j++; break; case 188: pInfoString[ i ] = 236; j++; break; case 189: pInfoString[ i ] = 237; j++; break; case 190: pInfoString[ i ] = 238; j++; break; case 191: pInfoString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE } } if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 209) ) //d1 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] ) { case 128: pInfoString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER case 129: pInfoString[ i ] = 241; j++; break; case 130: pInfoString[ i ] = 242; j++; break; case 131: pInfoString[ i ] = 243; j++; break; case 132: pInfoString[ i ] = 244; j++; break; case 133: pInfoString[ i ] = 245; j++; break; case 134: pInfoString[ i ] = 246; j++; break; case 135: pInfoString[ i ] = 247; j++; break; case 136: pInfoString[ i ] = 248; j++; break; case 137: pInfoString[ i ] = 249; j++; break; case 138: pInfoString[ i ] = 250; j++; break; case 139: pInfoString[ i ] = 251; j++; break; case 140: pInfoString[ i ] = 252; j++; break; case 141: pInfoString[ i ] = 253; j++; break; case 142: pInfoString[ i ] = 254; j++; break; case 143: pInfoString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA case 145: pInfoString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO } } //if ( ((unsigned char)Item[ubIndex].szItemDesc [j] == 211) ) //d3 //{ // // This character determines the special character // switch ( (unsigned char)Item[ubIndex].szItemDesc [j + 1] ) // { // case 162: pInfoString[ i ] = 20; j++; break;//U+04E2 d3a2 CYRILLIC CAPITAL LETTER I WITH MACRON // case 163: pInfoString[ i ] = 20; j++; break;//U+04E3 d3a3 CYRILLIC SMALL LETTER I WITH MACRON // } //} #endif } else { pInfoString[i] ='\0'; } } #else wcsncpy( pInfoString, Item[ubIndex].szItemDesc, 400); pInfoString[399] ='\0'; #endif } return(TRUE); } BOOLEAN LoadBRName(UINT16 ubIndex, STR16 pNameString ) { if (pNameString != NULL) { #if 0 int j = -1; for (int i=0;i<80;i++) { j++; if ( j<(int)strlen(Item[ubIndex].szBRName)) { pNameString[i] = Item[ubIndex].szBRName [j]; #ifdef GERMAN // We have a german special character if (Item[ubIndex].szBRName [j] == -61) { // This character determines the special character switch (Item[ubIndex].szBRName [j + 1]) { // ü case -68: pNameString[i] = 252; // Skip next character, because "umlaute" have 2 chars j++; break; // Ü case -100: pNameString[i] = 220; j++; break; // ä case -92: pNameString[i] = 228; j++; break; // Ä case -124: pNameString[i] = 196; j++; break; // ö case -74: pNameString[i] = 246; j++; break; // Ö case -106: pNameString[i] = 214; j++; break; // ß case -97: pNameString[i] = 223; j++; break; } } #endif #ifdef POLISH switch( pNameString[ i ] ) { case 260: pNameString[ i ] = 165; break; case 262: pNameString[ i ] = 198; break; case 280: pNameString[ i ] = 202; break; case 321: pNameString[ i ] = 163; break; case 323: pNameString[ i ] = 209; break; case 211: pNameString[ i ] = 211; break; case 346: pNameString[ i ] = 338; break; case 379: pNameString[ i ] = 175; break; case 377: pNameString[ i ] = 143; break; case 261: pNameString[ i ] = 185; break; case 263: pNameString[ i ] = 230; break; case 281: pNameString[ i ] = 234; break; case 322: pNameString[ i ] = 179; break; case 324: pNameString[ i ] = 241; break; case 243: pNameString[ i ] = 243; break; case 347: pNameString[ i ] = 339; break; case 380: pNameString[ i ] = 191; break; case 378: pNameString[ i ] = 376; break; } #endif #ifdef RUSSIAN if ((unsigned char)Item[ubIndex].szBRName [j] == 208) //d0 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] ) { //capital letters case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A case 145: pNameString[ i ] = 193; j++; break; case 146: pNameString[ i ] = 194; j++; break; case 147: pNameString[ i ] = 195; j++; break; case 148: pNameString[ i ] = 196; j++; break; case 149: pNameString[ i ] = 197; j++; break; case 150: pNameString[ i ] = 198; j++; break; case 151: pNameString[ i ] = 199; j++; break; case 152: pNameString[ i ] = 200; j++; break; case 153: pNameString[ i ] = 201; j++; break; case 154: pNameString[ i ] = 202; j++; break; case 155: pNameString[ i ] = 203; j++; break; case 156: pNameString[ i ] = 204; j++; break; case 157: pNameString[ i ] = 205; j++; break; case 158: pNameString[ i ] = 206; j++; break; case 159: pNameString[ i ] = 207; j++; break; case 160: pNameString[ i ] = 208; j++; break; case 161: pNameString[ i ] = 209; j++; break; case 162: pNameString[ i ] = 210; j++; break; case 163: pNameString[ i ] = 211; j++; break; case 164: pNameString[ i ] = 212; j++; break; case 165: pNameString[ i ] = 213; j++; break; case 166: pNameString[ i ] = 214; j++; break; case 167: pNameString[ i ] = 215; j++; break; case 168: pNameString[ i ] = 216; j++; break; case 169: pNameString[ i ] = 217; j++; break; case 170: pNameString[ i ] = 218; j++; break; case 171: pNameString[ i ] = 219; j++; break; case 172: pNameString[ i ] = 220; j++; break; case 173: pNameString[ i ] = 221; j++; break; case 174: pNameString[ i ] = 222; j++; break; case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA //small letters case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A case 177: pNameString[ i ] = 225; j++; break; case 178: pNameString[ i ] = 226; j++; break; case 179: pNameString[ i ] = 227; j++; break; case 180: pNameString[ i ] = 228; j++; break; case 181: pNameString[ i ] = 229; j++; break; case 182: pNameString[ i ] = 230; j++; break; case 183: pNameString[ i ] = 231; j++; break; case 184: pNameString[ i ] = 232; j++; break; case 185: pNameString[ i ] = 233; j++; break; case 186: pNameString[ i ] = 234; j++; break; case 187: pNameString[ i ] = 235; j++; break; case 188: pNameString[ i ] = 236; j++; break; case 189: pNameString[ i ] = 237; j++; break; case 190: pNameString[ i ] = 238; j++; break; case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE } } if ( ((unsigned char)Item[ubIndex].szBRName [j] == 209) ) //d1 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szBRName [j + 1] ) { case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER case 129: pNameString[ i ] = 241; j++; break; case 130: pNameString[ i ] = 242; j++; break; case 131: pNameString[ i ] = 243; j++; break; case 132: pNameString[ i ] = 244; j++; break; case 133: pNameString[ i ] = 245; j++; break; case 134: pNameString[ i ] = 246; j++; break; case 135: pNameString[ i ] = 247; j++; break; case 136: pNameString[ i ] = 248; j++; break; case 137: pNameString[ i ] = 249; j++; break; case 138: pNameString[ i ] = 250; j++; break; case 139: pNameString[ i ] = 251; j++; break; case 140: pNameString[ i ] = 252; j++; break; case 141: pNameString[ i ] = 253; j++; break; case 142: pNameString[ i ] = 254; j++; break; case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO } } #endif } else { pNameString[i] ='\0'; } } #else wcsncpy( pNameString, Item[ubIndex].szBRName, 80); pNameString[79] ='\0'; #endif } return TRUE; } BOOLEAN LoadBRDesc(UINT16 ubIndex, STR16 pDescString ) { if (pDescString != NULL) { #if 0 int j = -1; for (int i=0;i<400;i++) { j++; if ( j<(int)strlen(Item[ubIndex].szBRDesc)) { pDescString[i] = Item[ubIndex].szBRDesc [j]; // WANNE: German specific characters #ifdef GERMAN // We have a german special character if (Item[ubIndex].szBRDesc [j] == -61) { // This character determines the special character switch (Item[ubIndex].szBRDesc [j + 1]) { // ü case -68: pDescString[i] = 252; // Skip next character, because "umlaute" have 2 chars j++; break; // Ü case -100: pDescString[i] = 220; j++; break; // ä case -92: pDescString[i] = 228; j++; break; // Ä case -124: pDescString[i] = 196; j++; break; // ö case -74: pDescString[i] = 246; j++; break; // Ö case -106: pDescString[i] = 214; j++; break; // ß case -97: pDescString[i] = 223; j++; break; } } #endif #ifdef POLISH switch( pDescString[ i ] ) { case 260: pDescString[ i ] = 165; break; case 262: pDescString[ i ] = 198; break; case 280: pDescString[ i ] = 202; break; case 321: pDescString[ i ] = 163; break; case 323: pDescString[ i ] = 209; break; case 211: pDescString[ i ] = 211; break; case 346: pDescString[ i ] = 338; break; case 379: pDescString[ i ] = 175; break; case 377: pDescString[ i ] = 143; break; case 261: pDescString[ i ] = 185; break; case 263: pDescString[ i ] = 230; break; case 281: pDescString[ i ] = 234; break; case 322: pDescString[ i ] = 179; break; case 324: pDescString[ i ] = 241; break; case 243: pDescString[ i ] = 243; break; case 347: pDescString[ i ] = 339; break; case 380: pDescString[ i ] = 191; break; case 378: pDescString[ i ] = 376; break; } #endif #ifdef RUSSIAN if ((unsigned char)Item[ubIndex].szBRDesc [j] == 208) //d0 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] ) { //capital letters case 129: pDescString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO case 144: pDescString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A case 145: pDescString[ i ] = 193; j++; break; case 146: pDescString[ i ] = 194; j++; break; case 147: pDescString[ i ] = 195; j++; break; case 148: pDescString[ i ] = 196; j++; break; case 149: pDescString[ i ] = 197; j++; break; case 150: pDescString[ i ] = 198; j++; break; case 151: pDescString[ i ] = 199; j++; break; case 152: pDescString[ i ] = 200; j++; break; case 153: pDescString[ i ] = 201; j++; break; case 154: pDescString[ i ] = 202; j++; break; case 155: pDescString[ i ] = 203; j++; break; case 156: pDescString[ i ] = 204; j++; break; case 157: pDescString[ i ] = 205; j++; break; case 158: pDescString[ i ] = 206; j++; break; case 159: pDescString[ i ] = 207; j++; break; case 160: pDescString[ i ] = 208; j++; break; case 161: pDescString[ i ] = 209; j++; break; case 162: pDescString[ i ] = 210; j++; break; case 163: pDescString[ i ] = 211; j++; break; case 164: pDescString[ i ] = 212; j++; break; case 165: pDescString[ i ] = 213; j++; break; case 166: pDescString[ i ] = 214; j++; break; case 167: pDescString[ i ] = 215; j++; break; case 168: pDescString[ i ] = 216; j++; break; case 169: pDescString[ i ] = 217; j++; break; case 170: pDescString[ i ] = 218; j++; break; case 171: pDescString[ i ] = 219; j++; break; case 172: pDescString[ i ] = 220; j++; break; case 173: pDescString[ i ] = 221; j++; break; case 174: pDescString[ i ] = 222; j++; break; case 175: pDescString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA //small letters case 176: pDescString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A case 177: pDescString[ i ] = 225; j++; break; case 178: pDescString[ i ] = 226; j++; break; case 179: pDescString[ i ] = 227; j++; break; case 180: pDescString[ i ] = 228; j++; break; case 181: pDescString[ i ] = 229; j++; break; case 182: pDescString[ i ] = 230; j++; break; case 183: pDescString[ i ] = 231; j++; break; case 184: pDescString[ i ] = 232; j++; break; case 185: pDescString[ i ] = 233; j++; break; case 186: pDescString[ i ] = 234; j++; break; case 187: pDescString[ i ] = 235; j++; break; case 188: pDescString[ i ] = 236; j++; break; case 189: pDescString[ i ] = 237; j++; break; case 190: pDescString[ i ] = 238; j++; break; case 191: pDescString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE } } if ( ((unsigned char)Item[ubIndex].szBRDesc [j] == 209) ) //d1 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szBRDesc [j + 1] ) { case 128: pDescString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER case 129: pDescString[ i ] = 241; j++; break; case 130: pDescString[ i ] = 242; j++; break; case 131: pDescString[ i ] = 243; j++; break; case 132: pDescString[ i ] = 244; j++; break; case 133: pDescString[ i ] = 245; j++; break; case 134: pDescString[ i ] = 246; j++; break; case 135: pDescString[ i ] = 247; j++; break; case 136: pDescString[ i ] = 248; j++; break; case 137: pDescString[ i ] = 249; j++; break; case 138: pDescString[ i ] = 250; j++; break; case 139: pDescString[ i ] = 251; j++; break; case 140: pDescString[ i ] = 252; j++; break; case 141: pDescString[ i ] = 253; j++; break; case 142: pDescString[ i ] = 254; j++; break; case 143: pDescString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA case 145: pDescString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO } } #endif } else { pDescString[i] ='\0'; } } #else wcsncpy( pDescString, Item[ubIndex].szBRDesc, 400); pDescString[399] ='\0'; #endif } return TRUE; } BOOLEAN LoadShortNameItemInfo(UINT16 ubIndex, STR16 pNameString ) { if(pNameString != NULL) { #if 0 int j = -1; for (int i=0;i<80;i++) { j++; if ( i<(int)wcslen(Item[ubIndex].szItemName)) { pNameString[i] = Item[ubIndex].szItemName [j]; // WANNE: German specific characters #ifdef GERMAN // We have a german special character if (Item[ubIndex].szItemName [j] == -61) { // This character determines the special character switch (Item[ubIndex].szItemName [j + 1]) { // ü case -68: pNameString[i] = 252; // Skip next character, because "umlaute" have 2 chars j++; break; // Ü case -100: pNameString[i] = 220; j++; break; // ä case -92: pNameString[i] = 228; j++; break; // Ä case -124: pNameString[i] = 196; j++; break; // ö case -74: pNameString[i] = 246; j++; break; // Ö case -106: pNameString[i] = 214; j++; break; // ß case -97: pNameString[i] = 223; j++; break; } } #endif #ifdef POLISH switch( pNameString[ i ] ) { case 260: pNameString[ i ] = 165; break; case 262: pNameString[ i ] = 198; break; case 280: pNameString[ i ] = 202; break; case 321: pNameString[ i ] = 163; break; case 323: pNameString[ i ] = 209; break; case 211: pNameString[ i ] = 211; break; case 346: pNameString[ i ] = 338; break; case 379: pNameString[ i ] = 175; break; case 377: pNameString[ i ] = 143; break; case 261: pNameString[ i ] = 185; break; case 263: pNameString[ i ] = 230; break; case 281: pNameString[ i ] = 234; break; case 322: pNameString[ i ] = 179; break; case 324: pNameString[ i ] = 241; break; case 243: pNameString[ i ] = 243; break; case 347: pNameString[ i ] = 339; break; case 380: pNameString[ i ] = 191; break; case 378: pNameString[ i ] = 376; break; } #endif #ifdef RUSSIAN if ((unsigned char)Item[ubIndex].szItemName [j] == 208) //d0 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] ) { //capital letters case 129: pNameString[ i ] = 197; j++; break; //U+0401 d0 81 CYRILLIC CAPITAL LETTER IO case 144: pNameString[ i ] = 192; j++; break; //U+0410 A d0 90 CYRILLIC CAPITAL LETTER A case 145: pNameString[ i ] = 193; j++; break; case 146: pNameString[ i ] = 194; j++; break; case 147: pNameString[ i ] = 195; j++; break; case 148: pNameString[ i ] = 196; j++; break; case 149: pNameString[ i ] = 197; j++; break; case 150: pNameString[ i ] = 198; j++; break; case 151: pNameString[ i ] = 199; j++; break; case 152: pNameString[ i ] = 200; j++; break; case 153: pNameString[ i ] = 201; j++; break; case 154: pNameString[ i ] = 202; j++; break; case 155: pNameString[ i ] = 203; j++; break; case 156: pNameString[ i ] = 204; j++; break; case 157: pNameString[ i ] = 205; j++; break; case 158: pNameString[ i ] = 206; j++; break; case 159: pNameString[ i ] = 207; j++; break; case 160: pNameString[ i ] = 208; j++; break; case 161: pNameString[ i ] = 209; j++; break; case 162: pNameString[ i ] = 210; j++; break; case 163: pNameString[ i ] = 211; j++; break; case 164: pNameString[ i ] = 212; j++; break; case 165: pNameString[ i ] = 213; j++; break; case 166: pNameString[ i ] = 214; j++; break; case 167: pNameString[ i ] = 215; j++; break; case 168: pNameString[ i ] = 216; j++; break; case 169: pNameString[ i ] = 217; j++; break; case 170: pNameString[ i ] = 218; j++; break; case 171: pNameString[ i ] = 219; j++; break; case 172: pNameString[ i ] = 220; j++; break; case 173: pNameString[ i ] = 221; j++; break; case 174: pNameString[ i ] = 222; j++; break; case 175: pNameString[ i ] = 223; j++; break; //U+042F d0 af CYRILLIC CAPITAL LETTER YA //small letters case 176: pNameString[ i ] = 224; j++; break; //U+0430 a d0 b0 CYRILLIC SMALL LETTER A case 177: pNameString[ i ] = 225; j++; break; case 178: pNameString[ i ] = 226; j++; break; case 179: pNameString[ i ] = 227; j++; break; case 180: pNameString[ i ] = 228; j++; break; case 181: pNameString[ i ] = 229; j++; break; case 182: pNameString[ i ] = 230; j++; break; case 183: pNameString[ i ] = 231; j++; break; case 184: pNameString[ i ] = 232; j++; break; case 185: pNameString[ i ] = 233; j++; break; case 186: pNameString[ i ] = 234; j++; break; case 187: pNameString[ i ] = 235; j++; break; case 188: pNameString[ i ] = 236; j++; break; case 189: pNameString[ i ] = 237; j++; break; case 190: pNameString[ i ] = 238; j++; break; case 191: pNameString[ i ] = 239; j++; break; //U+043F d0 bf CYRILLIC SMALL LETTER PE } } if ( ((unsigned char)Item[ubIndex].szItemName [j] == 209) ) //d1 { // This character determines the special character switch ( (unsigned char)Item[ubIndex].szItemName [j + 1] ) { case 128: pNameString[ i ] = 240; j++; break; //U+0440 p d1 80 CYRILLIC SMALL LETTER ER case 129: pNameString[ i ] = 241; j++; break; case 130: pNameString[ i ] = 242; j++; break; case 131: pNameString[ i ] = 243; j++; break; case 132: pNameString[ i ] = 244; j++; break; case 133: pNameString[ i ] = 245; j++; break; case 134: pNameString[ i ] = 246; j++; break; case 135: pNameString[ i ] = 247; j++; break; case 136: pNameString[ i ] = 248; j++; break; case 137: pNameString[ i ] = 249; j++; break; case 138: pNameString[ i ] = 250; j++; break; case 139: pNameString[ i ] = 251; j++; break; case 140: pNameString[ i ] = 252; j++; break; case 141: pNameString[ i ] = 253; j++; break; case 142: pNameString[ i ] = 254; j++; break; case 143: pNameString[ i ] = 255; j++; break; //U+044F d1 8f CYRILLIC SMALL LETTER YA case 145: pNameString[ i ] = 229; j++; break; //U+0451 d1 91 CYRILLIC SMALL LETTER IO } } #endif } else { pNameString[i] ='\0'; } } #else wcsncpy( pNameString, Item[ubIndex].szItemName, 80 ); pNameString[79] ='\0'; #endif } return(TRUE); } void LoadAllItemNames( void ) { UINT16 usLoop; for (usLoop = 0; usLoop < MAXITEMS; usLoop++) { LoadItemInfo( usLoop, ItemNames[usLoop], NULL ); // Load short item info LoadShortNameItemInfo( usLoop, ShortItemNames[usLoop] ); } } void LoadAllExternalText( void ) { LoadAllItemNames(); } STR16 GetWeightUnitString( void ) { if ( gGameSettings.fOptions[ TOPTION_USE_METRIC_SYSTEM ] ) // metric { return( pMessageStrings[ MSG_KILOGRAM_ABBREVIATION ] ); } else { return( pMessageStrings[ MSG_POUND_ABBREVIATION ] ); } } FLOAT GetWeightBasedOnMetricOption( UINT32 uiObjectWeight ) { FLOAT fWeight = 0.0f; //if the user is smart and wants things displayed in 'metric' if ( gGameSettings.fOptions[ TOPTION_USE_METRIC_SYSTEM ] ) // metric { fWeight = (FLOAT)uiObjectWeight; } //else the user is a caveman and display it in pounds else { fWeight = uiObjectWeight * 2.2f; } return( fWeight ); } static inline STR8 Trim(STR8 &p) { while(isspace(*p)) *p++ = 0; STR8 e = p + strlen(p) - 1; while (e > p && isspace(*e)) *e-- = 0; return p; } static inline STR16 Trim(STR16 &p) { while(iswspace(*p)) *p++ = 0; STR16 e = p + wcslen(p) - 1; while (e > p && iswspace(*e)) *e-- = 0; return p; } int StringToEnum(const STR value, const Str8EnumLookupType *table) { if (NULL == value || 0 == *value) return 0; for (const Str8EnumLookupType *itr = table; itr->name != NULL; ++itr) { if (0 == _stricmp(value, itr->name)) return itr->value; } STR end = NULL; return (int)strtol(value, &end, 0); } int StringToEnum(const STR8 value, const Str16EnumLookupType *table) { if (NULL == value || 0 == *value) return 0; int result = 0; int len = strlen(value)+1; STR16 wval = (STR16)malloc( len*sizeof(CHAR16) ); mbstowcs(wval, value, len); for (const Str16EnumLookupType *itr = table; itr->name != NULL; ++itr) { if (0 == _wcsicmp(wval, itr->name)) { result = itr->value; } } free(wval); return (result) ? result : (int)strtol(value, NULL, 0); } int StringToEnum(const STR16 value, const Str8EnumLookupType *table) { if (NULL == value || 0 == *value) return 0; int result = 0; int len = wcslen(value)+1; STR8 mval = (STR8)malloc( len*sizeof(CHAR8) ); wcstombs(mval, value, len); for (const Str8EnumLookupType *itr = table; itr->name != NULL; ++itr) { if (0 == _stricmp(mval, itr->name)) { result = itr->value; } } free(mval); return (result) ? result : (int)wcstol(value, NULL, 0); } int StringToEnum(const STR16 value, const Str16EnumLookupType *table) { if (NULL == value || 0 == *value) return 0; for (const Str16EnumLookupType *itr = table; itr->name != NULL; ++itr) { if (0 == _wcsicmp(value, itr->name)) return itr->value; } return (int)wcstol(value, NULL, 0); } // routine for parsing white space separated lines. Handled like command line parameters w.r.t quotes. void ParseCommandLine ( const char *start, char **argv, char *args, int *numargs, int *numchars ) { const char NULCHAR = '\0'; const char SPACECHAR = ' '; const char TABCHAR = '\t'; const char RETURNCHAR = '\r'; const char LINEFEEDCHAR = '\n'; const char DQUOTECHAR = '\"'; const char SLASHCHAR = '\\'; const char *p; int inquote; /* 1 = inside quotes */ int copychar; /* 1 = copy char to *args */ unsigned numslash; /* num of backslashes seen */ *numchars = 0; *numargs = 0; /* the program name at least */ p = start; inquote = 0; /* loop on each argument */ for(;;) { if ( *p ) { while (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR) ++p; } if (*p == NULCHAR) break; /* end of args */ /* scan an argument */ if (argv) *argv++ = args; /* store ptr to arg */ ++*numargs; /* loop through scanning one argument */ for (;;) { copychar = 1; /* Rules: 2N backslashes + " ==> N backslashes and begin/end quote 2N+1 backslashes + " ==> N backslashes + literal " N backslashes ==> N backslashes */ numslash = 0; while (*p == SLASHCHAR) { /* count number of backslashes for use below */ ++p; ++numslash; } if (*p == DQUOTECHAR) { /* if 2N backslashes before, start/end quote, otherwise copy literally */ if (numslash % 2 == 0) { if (inquote) { if (p[1] == DQUOTECHAR) p++; /* Double quote inside quoted string */ else /* skip first quote char and copy second */ copychar = 0; } else copychar = 0; /* don't copy quote */ inquote = !inquote; } numslash /= 2; /* divide numslash by two */ } /* copy slashes */ while (numslash--) { if (args) *args++ = SLASHCHAR; ++*numchars; } /* if at end of arg, break loop */ if (*p == NULCHAR || (!inquote && (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR))) break; /* copy character into argument */ if (copychar) { if (args) *args++ = *p; ++*numchars; } ++p; } /* null-terminate the argument */ if (args) *args++ = NULCHAR; /* terminate string */ ++*numchars; } /* We put one last argument in -- a null ptr */ if (argv) *argv++ = NULL; ++*numargs; } // routine for parsing white space separated lines. Handled like command line parameters w.r.t quotes. void ParseCommandLine ( const wchar_t *start, wchar_t **argv, wchar_t *args, int *numargs, int *numchars ) { const wchar_t NULCHAR = L'\0'; const wchar_t SPACECHAR = L' '; const wchar_t TABCHAR = L'\t'; const wchar_t RETURNCHAR = L'\r'; const wchar_t LINEFEEDCHAR = L'\n'; const wchar_t DQUOTECHAR = L'\"'; const wchar_t SLASHCHAR = L'\\'; const wchar_t *p; int inquote; /* 1 = inside quotes */ int copychar; /* 1 = copy char to *args */ unsigned numslash; /* num of backslashes seen */ *numchars = 0; *numargs = 0; /* the program name at least */ p = start; inquote = 0; /* loop on each argument */ for(;;) { if ( *p ) { while (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR) ++p; } if (*p == NULCHAR) break; /* end of args */ /* scan an argument */ if (argv) *argv++ = args; /* store ptr to arg */ ++*numargs; /* loop through scanning one argument */ for (;;) { copychar = 1; /* Rules: 2N backslashes + " ==> N backslashes and begin/end quote 2N+1 backslashes + " ==> N backslashes + literal " N backslashes ==> N backslashes */ numslash = 0; while (*p == SLASHCHAR) { /* count number of backslashes for use below */ ++p; ++numslash; } if (*p == DQUOTECHAR) { /* if 2N backslashes before, start/end quote, otherwise copy literally */ if (numslash % 2 == 0) { if (inquote) { if (p[1] == DQUOTECHAR) p++; /* Double quote inside quoted string */ else /* skip first quote char and copy second */ copychar = 0; } else copychar = 0; /* don't copy quote */ inquote = !inquote; } numslash /= 2; /* divide numslash by two */ } /* copy slashes */ while (numslash--) { if (args) *args++ = SLASHCHAR; ++*numchars; } /* if at end of arg, break loop */ if (*p == NULCHAR || (!inquote && (*p == SPACECHAR || *p == TABCHAR || *p == RETURNCHAR || *p == LINEFEEDCHAR))) break; /* copy character into argument */ if (copychar) { if (args) *args++ = *p; ++*numchars; } ++p; } /* null-terminate the argument */ if (args) *args++ = NULCHAR; /* terminate string */ ++*numchars; } /* We put one last argument in -- a null ptr */ if (argv) *argv++ = NULL; ++*numargs; }