#include "sgp.h" #include "Overhead Types.h" #include "Soldier Control.h" #include "Overhead.h" #include "Event Pump.h" #include "Weapons.h" #include "Animation Control.h" #include "Handle UI.h" #include "Isometric Utils.h" #include "math.h" #include "ai.h" #include "LOS.h" #include "renderworld.h" #include "Interface.h" #include "message.h" #include "Campaign.h" #include "Items.h" #include "Text.h" #include "Soldier Profile.h" #include "Dialogue Control.h" #include "SkillCheck.h" #include "Quests.h" #include "physics.h" #include "random.h" #include "Vehicles.h" #include "Bullets.h" #include "Morale.h" #include "SkillCheck.h" #include "GameSettings.h" #include "SaveLoadMap.h" #include "Debug Control.h" #include "expat.h" #include "XML.h" #include "Utilities.h" #include "store inventory.h" // Flugente: in order not to loop over MAXITEMS items if we only have a few thousand, remember the actual number of items in the xml UINT32 gMAXITEMS_READ = 0; struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; INVTYPE curItem; INVTYPE * curArray; UINT32 maxArraySize; INT8 curStance; UINT32 currentDepth; UINT32 maxReadDepth; } typedef itemParseData; BOOLEAN localizedTextOnly; // HEADROCK HAM 4: Inherits data between stance-based modifiers void InheritStanceModifiers( itemParseData *pData ); static void XMLCALL itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts) { itemParseData * pData = (itemParseData *)userData; //DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: at element (%d), name = %s, depth = %d, maxdepth = %d, jar? = %d",pData->curElement,name,pData->currentDepth,pData->maxReadDepth,strcmp(name, "Jar") ) ); if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "ITEMLIST") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; if ( !localizedTextOnly ) memset(pData->curArray,0,sizeof(INVTYPE)*pData->maxArraySize); pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "ITEM") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; if ( !localizedTextOnly ) memset(&pData->curItem,0,sizeof(INVTYPE)); // Flugente: default value pData->curItem.usPortionSize = 100; // HEADROCK HAM 4: With the new stance-based variables, it is necessary to set vars to have an impossible // value. That way when they are later recorded in the item structs, a parent->child inheritence can occur // for children that do not have data put into them from XML. // -10000 has been selected to pose as "no value". Modders should never even reduce the value of any of // these tags below -100 anyway, and although it's not the best solution that's the only one I came up with. for (INT8 X = 0; X < 3; ++X) { pData->curItem.flatbasemodifier[X] = -10000; pData->curItem.percentbasemodifier[X] = -10000; pData->curItem.flataimmodifier[X] = -10000; pData->curItem.percentaimmodifier[X] = -10000; pData->curItem.percentcapmodifier[X] = -10000; pData->curItem.percenthandlingmodifier[X] = -10000; pData->curItem.targettrackingmodifier[X] = -10000; pData->curItem.percentdropcompensationmodifier[X] = -10000; pData->curItem.maxcounterforcemodifier[X] = -10000; pData->curItem.counterforceaccuracymodifier[X] = -10000; pData->curItem.aimlevelsmodifier[X] = -10000; } pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == ELEMENT && (strcmp(name, "uiIndex") == 0 || strcmp(name, "szItemName") == 0 || strcmp(name, "szLongItemName") == 0 || strcmp(name, "szItemDesc") == 0 || strcmp(name, "szBRName") == 0 || strcmp(name, "szBRDesc") == 0 || strcmp(name, "usItemClass") == 0 || strcmp(name, "nasAttachmentClass") == 0 || strcmp(name, "nasLayoutClass") == 0 || strcmp(name, "AvailableAttachmentPoint") == 0 || strcmp(name, "AttachmentPoint") == 0 || strcmp(name, "AttachToPointAPCost") == 0 || strcmp(name, "ubClassIndex") == 0 || strcmp(name, "ubCursor") == 0 || strcmp(name, "bSoundType") == 0 || strcmp(name, "ubGraphicType") == 0 || strcmp(name, "ubGraphicNum") == 0 || strcmp(name, "ubWeight") == 0 || strcmp(name, "ubPerPocket") == 0 || strcmp(name, "ItemSize") == 0 || strcmp(name, "usPrice") == 0 || strcmp(name, "ubCoolness") == 0 || strcmp(name, "bReliability") == 0 || strcmp(name, "bRepairEase") == 0 || strcmp(name, "Damageable") == 0 || strcmp(name, "Repairable") == 0 || strcmp(name, "WaterDamages") == 0 || strcmp(name, "Metal") == 0 || strcmp(name, "Sinks") == 0 || strcmp(name, "ShowStatus") == 0 || strcmp(name, "HiddenAddon") == 0 || strcmp(name, "TwoHanded") == 0 || strcmp(name, "NotBuyable") == 0 || strcmp(name, "Attachment") == 0 || strcmp(name, "HiddenAttachment") == 0 || strcmp(name, "BigGunList") == 0 || strcmp(name, "NotInEditor") == 0 || strcmp(name, "DefaultUndroppable") == 0 || strcmp(name, "Unaerodynamic") == 0 || strcmp(name, "Electronic") == 0 || strcmp(name, "Inseparable") == 0 || strcmp(name, "BR_NewInventory") == 0 || strcmp(name, "BR_UsedInventory") == 0 || strcmp(name, "BR_ROF") == 0 || strcmp(name, "PercentNoiseReduction") == 0 || strcmp(name, "Bipod") == 0 || strcmp(name, "BestLaserRange") == 0 || strcmp(name, "ToHitBonus") == 0 || strcmp(name, "RangeBonus") == 0 || strcmp(name, "PercentRangeBonus") == 0 || strcmp(name, "AimBonus") == 0 || strcmp(name, "MinRangeForAimBonus") == 0 || strcmp(name, "PercentAPReduction") == 0 || strcmp(name, "PercentStatusDrainReduction") == 0 || strcmp(name, "GrenadeLauncher") == 0 || strcmp(name, "Duckbill") == 0 || strcmp(name, "Detonator") == 0 || strcmp(name, "RemoteDetonator") == 0 || strcmp(name, "HideMuzzleFlash") == 0 || strcmp(name, "Alcohol") == 0 || strcmp(name, "GasMask") == 0 || strcmp(name, "Hardware") == 0 || strcmp(name, "Medical") == 0 || strcmp(name, "DamageBonus") == 0 || strcmp(name, "MeleeDamageBonus") == 0 || strcmp(name, "Mortar") == 0 || strcmp(name, "RocketLauncher") == 0 || strcmp(name, "SingleShotRocketLauncher") == 0 || strcmp(name, "DiscardedLauncherItem") == 0 || strcmp(name, "BrassKnuckles") == 0 || strcmp(name, "BloodiedItem") == 0 || strcmp(name, "Crowbar") == 0 || strcmp(name, "GLGrenade") == 0 || strcmp(name, "FlakJacket") == 0 || strcmp(name, "HearingRangeBonus") == 0 || strcmp(name, "VisionRangeBonus") == 0 || strcmp(name, "NightVisionRangeBonus") == 0 || strcmp(name, "DayVisionRangeBonus") == 0 || strcmp(name, "CaveVisionRangeBonus") == 0 || strcmp(name, "BrightLightVisionRangeBonus") == 0 || strcmp(name, "ItemSizeBonus") == 0 || strcmp(name, "LeatherJacket") == 0 || strcmp(name, "NeedsBatteries") == 0 || strcmp(name, "Batteries") == 0 || strcmp(name, "XRay") == 0 || strcmp(name, "WireCutters") == 0 || strcmp(name, "Toolkit") == 0 || strcmp(name, "Canteen") == 0 || strcmp(name, "Jar") == 0 || strcmp(name, "CanAndString") == 0 || strcmp(name, "Marbles") == 0 || strcmp(name, "Walkman") == 0 || strcmp(name, "RemoteTrigger") == 0 || strcmp(name, "RobotRemoteControl") == 0 || strcmp(name, "CamouflageKit") == 0 || strcmp(name, "LocksmithKit") == 0 || strcmp(name, "Mine") == 0 || strcmp(name, "AntitankMine" ) == 0 || strcmp(name, "GasCan") == 0 || strcmp(name, "ContainsLiquid") == 0 || strcmp(name, "Rock") == 0 || strcmp(name, "LockBomb") == 0 || strcmp(name, "Flare") == 0 || strcmp(name, "MetalDetector") == 0 || strcmp(name, "FingerPrintID") == 0 || strcmp(name, "Cannon") == 0 || strcmp(name, "RocketRifle") == 0 || strcmp(name, "MedicalKit") == 0 || strcmp(name, "FirstAidKit") == 0 || strcmp(name, "MagSizeBonus") == 0 || strcmp(name, "PercentAutofireAPReduction") == 0 || strcmp(name, "PercentBurstFireAPReduction") == 0 || strcmp(name, "AutoFireToHitBonus") == 0 || strcmp(name, "APBonus") == 0 || strcmp(name, "RateOfFireBonus") == 0 || strcmp(name, "BurstSizeBonus") == 0 || strcmp(name, "PercentReadyTimeAPReduction") == 0 || strcmp(name, "PercentReloadTimeAPReduction") == 0 || strcmp(name, "BulletSpeedBonus") == 0 || strcmp(name, "BurstToHitBonus") == 0 || strcmp(name, "ThermalOptics") == 0 || strcmp(name, "PercentTunnelVision") == 0 || strcmp(name, "DefaultAttachment") == 0 || strcmp(name, "CamoBonus") == 0 || strcmp(name, "UrbanCamoBonus") == 0 || strcmp(name, "DesertCamoBonus") == 0 || strcmp(name, "SnowCamoBonus") == 0 || strcmp(name, "StealthBonus") == 0 || strcmp(name, "SciFi") == 0 || strcmp(name, "NewInv") == 0 || strcmp(name, "AttachmentSystem") == 0 || //zilpin: pellet spread patterns externalized in XML strcmp(name, "spreadPattern") == 0 || // HEADROCK HAM 4: new NCTH variables. strcmp(name, "ScopeMagFactor") == 0 || strcmp(name, "ProjectionFactor") == 0 || strcmp(name, "PercentAccuracyModifier") == 0 || strcmp(name, "RecoilModifierX") == 0 || strcmp(name, "RecoilModifierY") == 0 || strcmp(name, "PercentRecoilModifier") == 0 || strcmp(name, "Barrel") == 0 || strcmp(name, "usOverheatingCooldownFactor") == 0 || strcmp(name, "overheatTemperatureModificator") == 0 || strcmp(name, "overheatCooldownModificator") == 0 || strcmp(name, "overheatJamThresholdModificator") == 0 || strcmp(name, "overheatDamageThresholdModificator") == 0 || strcmp(name, "AttachmentClass") == 0 || strcmp(name, "TripWireActivation") == 0 || strcmp(name, "TripWire") == 0 || strcmp(name, "Directional") == 0 || strcmp(name, "DrugType") == 0 || strcmp(name, "BlockIronSight") == 0 || strcmp(name, "ItemFlag") == 0 || strcmp(name, "FoodType") == 0 || strcmp(name, "DamageChance") == 0 || strcmp(name, "DirtIncreaseFactor") == 0 || strcmp(name, "fFlags") == 0 || //JMich_SkillModifiers: Adding new flags strcmp(name, "LockPickModifier") == 0 || strcmp(name, "CrowbarModifier") == 0 || strcmp(name, "DisarmModifier") == 0 || strcmp(name, "RepairModifier") == 0 || strcmp(name, "usHackingModifier" ) == 0 || strcmp(name, "usBurialModifier" ) == 0 || strcmp(name, "usActionItemFlag") == 0 || strcmp(name, "clothestype") == 0 || strcmp(name, "randomitem") == 0 || strcmp(name, "randomitemcoolnessmodificator") == 0 || strcmp(name, "FlashLightRange") == 0 || strcmp(name, "ItemChoiceTimeSetting") == 0 || strcmp(name, "buddyitem") == 0 || strcmp(name, "SleepModifier") == 0 || strcmp(name, "usSpotting") == 0 || strcmp(name, "sBackpackWeightModifier") == 0 || strcmp(name, "AllowClimbing") == 0 || strcmp(name, "cigarette" ) == 0 || strcmp(name, "usPortionSize" ) == 0 || strcmp(name, "DiseaseprotectionFace" ) == 0 || strcmp(name, "DiseaseprotectionHand" ) == 0|| strcmp(name, "usRiotShieldStrength" ) == 0 || strcmp(name, "usRiotShieldGraphic" ) == 0 || strcmp(name, "Bloodbag") == 0 || strcmp(name, "Manpad" ) == 0 || strcmp(name, "Beartrap") == 0 || strcmp(name, "Camera") == 0 || strcmp(name, "Waterdrum") == 0 || strcmp(name, "BloodcatMeat") == 0 || strcmp(name, "CowMeat") == 0 || strcmp(name, "Beltfed") == 0 || strcmp(name, "Ammobelt") == 0 || strcmp(name, "AmmobeltVest") == 0 || strcmp(name, "CamoRemoval") == 0 || strcmp(name, "Cleaningkit") == 0 || strcmp(name, "AttentionItem") == 0 || strcmp(name, "Garotte") == 0 || strcmp(name, "Covert") == 0 || strcmp(name, "Corpse") == 0 || strcmp(name, "BloodcatSkin") == 0 || strcmp(name, "NoMetalDetection") == 0 || strcmp(name, "JumpGrenade") == 0 || strcmp(name, "Handcuffs") == 0 || strcmp(name, "Taser") == 0 || strcmp(name, "ScubaBottle") == 0 || strcmp(name, "ScubaMask") == 0 || strcmp(name, "ScubaFins") == 0 || strcmp(name, "TripwireRoll") == 0 || strcmp(name, "Radioset") == 0 || strcmp(name, "SignalShell") == 0 || strcmp(name, "Soda") == 0 || strcmp(name, "RoofcollapseItem") == 0 || strcmp(name, "LBEexplosionproof") == 0 || strcmp(name, "EmptyBloodbag" ) == 0 || strcmp(name, "MedicalSplint" ) == 0 || strcmp(name, "sFireResistance" ) == 0 || strcmp(name, "usAdministrationModifier" ) == 0) || strcmp(name, "RobotDamageReduction") == 0 || strcmp(name, "RobotStrBonus") == 0 || strcmp(name, "RobotAgiBonus") == 0 || strcmp(name, "RobotDexBonus") == 0 || strcmp(name, "RobotTargetingSkillGrant") == 0 || strcmp(name, "RobotChassisSkillGrant") == 0 || strcmp(name, "RobotUtilitySkillGrant") == 0 || strcmp(name, "ProvidesRobotCamo") == 0 || strcmp(name, "ProvidesRobotNightVision") == 0 || strcmp(name, "ProvidesRobotLaserBonus") == 0 || strcmp(name, "DiseaseSystemExclusive") == 0 || strcmp(name, "TransportGroupMinProgress") == 0 || strcmp(name, "TransportGroupMaxProgress") == 0 ) { pData->curElement = ELEMENT_PROPERTY; //DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: going into element, name = %s",name) ); pData->maxReadDepth++; //we are not skipping this element } // HEADROCK HAM 4: New depth: Stance-based variables else if(pData->curElement == ELEMENT && (strcmp(name, "STAND_MODIFIERS") == 0 || strcmp(name, "CROUCH_MODIFIERS") == 0 || strcmp(name, "PRONE_MODIFIERS") == 0)) { pData->curElement = ELEMENT_SUBLIST; // Set current stance. if (strcmp(name, "STAND_MODIFIERS") == 0) { pData->curStance = 0; } else if (strcmp(name, "CROUCH_MODIFIERS") == 0) { pData->curStance = 1; } else // prone { pData->curStance = 2; } pData->maxReadDepth++; } // HEADROCK HAM 4: Read stance-based variables else if(pData->curElement == ELEMENT_SUBLIST && (strcmp(name, "FlatBase") == 0 || strcmp(name, "PercentBase") == 0 || strcmp(name, "FlatAim") == 0 || strcmp(name, "PercentAim") == 0 || strcmp(name, "PercentCap") == 0 || strcmp(name, "PercentHandling") == 0 || strcmp(name, "PercentTargetTrackingSpeed") == 0 || strcmp(name, "PercentDropCompensation") == 0 || strcmp(name, "PercentMaxCounterForce") == 0 || strcmp(name, "PercentCounterForceAccuracy") == 0 || strcmp(name, "AimLevels") == 0)) { pData->curElement = ELEMENT_SUBLIST_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL itemCharacterDataHandle(void *userData, const XML_Char *str, int len) { itemParseData * pData = (itemParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL itemEndElementHandle(void *userData, const XML_Char *name) { itemParseData * pData = (itemParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "ITEMLIST") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "ITEM") == 0) { pData->curElement = ELEMENT_LIST; if(pData->curItem.uiIndex < pData->maxArraySize) { if ( pData->curItem.usItemClass != 0 ) { // HEADROCK HAM 4: Inherit stance-base modifiers upwards. InheritStanceModifiers( pData ); pData->curArray[pData->curItem.uiIndex] = pData->curItem; //write the item into the table // Flugente: new item -> read items increase gMAXITEMS_READ = pData->curItem.uiIndex; } else if ( sizeof(pData->curItem.szItemName)>0 && localizedTextOnly ) { wcscpy(pData->curArray[pData->curItem.uiIndex].szItemName,pData->curItem.szItemName); wcscpy(pData->curArray[pData->curItem.uiIndex].szLongItemName,pData->curItem.szLongItemName); wcscpy(pData->curArray[pData->curItem.uiIndex].szBRName,pData->curItem.szBRName); wcscpy(pData->curArray[pData->curItem.uiIndex].szItemDesc,pData->curItem.szItemDesc); wcscpy(pData->curArray[pData->curItem.uiIndex].szBRDesc,pData->curItem.szBRDesc); } } } else if(strcmp(name, "uiIndex") == 0) { pData->curElement = ELEMENT; pData->curItem.uiIndex = atol(pData->szCharData); } else if(strcmp(name, "szItemName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemname"); pData->curElement = ELEMENT; //if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) // strcpy(pData->curItem.szItemName,pData->szCharData); //else //{ // strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH); // pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0'; //} MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemName, sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) ); pData->curItem.szItemName[sizeof(pData->curItem.szItemName)/sizeof(pData->curItem.szItemName[0]) - 1] = '\0'; } else if(strcmp(name, "szLongItemName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: longitemname"); pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szLongItemName, sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) ); pData->curItem.szLongItemName[sizeof(pData->curItem.szLongItemName)/sizeof(pData->curItem.szLongItemName[0]) - 1] = '\0'; } else if(strcmp(name, "szItemDesc") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemdesc"); pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szItemDesc, sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) ); pData->curItem.szItemDesc[sizeof(pData->curItem.szItemDesc)/sizeof(pData->curItem.szItemDesc[0]) - 1] = '\0'; } else if(strcmp(name, "szBRName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brname"); pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRName, sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) ); pData->curItem.szBRName[sizeof(pData->curItem.szBRName)/sizeof(pData->curItem.szBRName[0]) - 1] = '\0'; } else if(strcmp(name, "szBRDesc") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brdesc"); pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curItem.szBRDesc, sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) ); pData->curItem.szBRDesc[sizeof(pData->curItem.szBRDesc)/sizeof(pData->curItem.szBRDesc[0]) - 1] = '\0'; } else if(strcmp(name, "usItemClass") == 0) { pData->curElement = ELEMENT; pData->curItem.usItemClass = (UINT32) strtoul(pData->szCharData, NULL, 0); } else if(strcmp(name, "nasAttachmentClass") == 0) { pData->curElement = ELEMENT; pData->curItem.nasAttachmentClass = (UINT64) atof(pData->szCharData); } else if(strcmp(name, "nasLayoutClass") == 0) { pData->curElement = ELEMENT; pData->curItem.nasLayoutClass = (UINT64) atof(pData->szCharData); } else if(strcmp(name, "AvailableAttachmentPoint") == 0) { pData->curElement = ELEMENT; pData->curItem.ulAvailableAttachmentPoint |= (UINT64) atof(pData->szCharData); } else if(strcmp(name, "AttachmentPoint") == 0) { pData->curElement = ELEMENT; pData->curItem.ulAttachmentPoint = (UINT64) atof(pData->szCharData); } else if(strcmp(name, "AttachToPointAPCost") == 0) { pData->curElement = ELEMENT; pData->curItem.ubAttachToPointAPCost = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ubClassIndex") == 0) { pData->curElement = ELEMENT; pData->curItem.ubClassIndex = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubCursor") == 0) { pData->curElement = ELEMENT; pData->curItem.ubCursor = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "bSoundType") == 0) { pData->curElement = ELEMENT; pData->curItem.bSoundType = (INT8) atol(pData->szCharData); } else if(strcmp(name, "ubGraphicType") == 0) { pData->curElement = ELEMENT; pData->curItem.ubGraphicType = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ubGraphicNum") == 0) { pData->curElement = ELEMENT; pData->curItem.ubGraphicNum = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubWeight") == 0) { pData->curElement = ELEMENT; pData->curItem.ubWeight = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubPerPocket") == 0) { pData->curElement = ELEMENT; pData->curItem.ubPerPocket = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ItemSize") == 0) { pData->curElement = ELEMENT; pData->curItem.ItemSize = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "usPrice") == 0) { pData->curElement = ELEMENT; pData->curItem.usPrice = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubCoolness") == 0) { pData->curElement = ELEMENT; pData->curItem.ubCoolness = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "bReliability") == 0) { pData->curElement = ELEMENT; pData->curItem.bReliability = (INT8) atol(pData->szCharData); } else if(strcmp(name, "bRepairEase") == 0) { pData->curElement = ELEMENT; pData->curItem.bRepairEase = (INT8) atol(pData->szCharData); } else if(strcmp(name, "Damageable") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_damageable; } else if(strcmp(name, "Repairable") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_repairable; } else if(strcmp(name, "WaterDamages") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_waterdamages; } else if(strcmp(name, "Metal") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_metal; } else if(strcmp(name, "Sinks") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_sinks; } else if(strcmp(name, "ShowStatus") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_showstatus; } else if(strcmp(name, "HiddenAddon") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_hiddenaddon; } else if(strcmp(name, "TwoHanded") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_twohanded; } else if(strcmp(name, "NotBuyable") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_notbuyable; } else if(strcmp(name, "Attachment") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_attachment; } else if(strcmp(name, "HiddenAttachment") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_hiddenattachment; } else if(strcmp(name, "BigGunList") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_biggunlist; } else if(strcmp(name, "NotInEditor") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_notineditor; } else if(strcmp(name, "DefaultUndroppable") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_defaultundroppable; } else if(strcmp(name, "Unaerodynamic") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_unaerodynamic; } else if(strcmp(name, "Electronic") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_electronic; } else if(strcmp(name, "Inseparable") == 0) { pData->curElement = ELEMENT; pData->curItem.inseparable = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "BR_NewInventory") == 0) { pData->curElement = ELEMENT; StoreInventory[pData->curItem.uiIndex][0] = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "BR_UsedInventory") == 0) { pData->curElement = ELEMENT; StoreInventory[pData->curItem.uiIndex][1] = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "BR_ROF") == 0) { pData->curElement = ELEMENT; WeaponROF[pData->curItem.uiIndex] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "CamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.camobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "DesertCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.desertCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "UrbanCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.urbanCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "SnowCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.snowCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "StealthBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.stealthbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentNoiseReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentnoisereduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "GasMask") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_gasmask; } else if(strcmp(name, "Bipod") == 0) { pData->curElement = ELEMENT; pData->curItem.bipod = (INT16) atol(pData->szCharData); } else if(strcmp(name, "ToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.tohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "RangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.rangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.percentrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "AimBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.aimbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MinRangeForAimBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.minrangeforaimbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MagSizeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.magsizebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentAutofireAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentautofireapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentBurstFireAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentburstfireapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "AutoFireToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.autofiretohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "APBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.APBonus = (INT16) atol(pData->szCharData); pData->curItem.APBonus = (INT16)DynamicAdjustAPConstants(pData->curItem.APBonus, pData->curItem.APBonus); } else if(strcmp(name, "RateOfFireBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.rateoffirebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BurstSizeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.burstsizebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BurstToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bursttohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentReadyTimeAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentreadytimeapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentReloadTimeAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentreloadtimeapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BulletSpeedBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bulletspeedbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentStatusDrainReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentstatusdrainreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "GrenadeLauncher") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_grenadelauncher; } else if(strcmp(name, "LockBomb") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_lockbomb; } else if(strcmp(name, "Flare") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_flare; } else if(strcmp(name, "Duckbill") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_duckbill; } else if(strcmp(name, "ThermalOptics") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_thermaloptics; } else if(strcmp(name, "SciFi") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_scifi; } else if(strcmp(name, "NewInv") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_newinv; } else if(strcmp(name, "AttachmentSystem") == 0) { pData->curElement = ELEMENT; pData->curItem.ubAttachmentSystem = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "HideMuzzleFlash") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_hidemuzzleflash; } else if(strcmp(name, "Cannon") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_cannon; } else if(strcmp(name, "RocketRifle") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_rocketrifle; } else if(strcmp(name, "Alcohol") == 0) { pData->curElement = ELEMENT; pData->curItem.alcohol = (FLOAT) atof(pData->szCharData); pData->curItem.alcohol = max( 0.0f, pData->curItem.alcohol ); } else if(strcmp(name, "Hardware") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_hardware; } else if(strcmp(name, "Medical") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_medical; } else if(strcmp(name, "DamageBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.damagebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MeleeDamageBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.meleedamagebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "Mortar") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_mortar; } else if(strcmp(name, "RocketLauncher") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_rocketlauncher; } else if(strcmp(name, "SingleShotRocketLauncher") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_singleshotrocketlauncher; } else if(strcmp(name, "DiscardedLauncherItem") == 0) { pData->curElement = ELEMENT; pData->curItem.discardedlauncheritem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "BloodiedItem") == 0) { pData->curElement = ELEMENT; pData->curItem.bloodieditem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "DefaultAttachment") == 0) { pData->curElement = ELEMENT; for(UINT8 cnt = 0; cnt < MAX_DEFAULT_ATTACHMENTS; cnt++){ if(pData->curItem.defaultattachments[cnt] == 0){ pData->curItem.defaultattachments[cnt] = (UINT16) atol(pData->szCharData); break; } } } else if(strcmp(name, "BrassKnuckles") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_brassknuckles; } else if(strcmp(name, "Crowbar") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_crowbar; } else if(strcmp(name, "GLGrenade") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_glgrenade; } else if(strcmp(name, "FlakJacket") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_flakjacket; } else if(strcmp(name, "HearingRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.hearingrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "VisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.visionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "NightVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.nightvisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "DayVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.dayvisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "CaveVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.cavevisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BrightLightVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.brightlightvisionrangebonus = (INT16) atol(pData->szCharData); } if(strcmp(name, "ItemSizeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.itemsizebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "LeatherJacket") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_leatherjacket; } else if(strcmp(name, "NeedsBatteries") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_needsbatteries; } else if(strcmp(name, "Batteries") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_batteries; } else if(strcmp(name, "XRay") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_xray; } else if(strcmp(name, "WireCutters") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_wirecutters; } else if(strcmp(name, "Toolkit") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_toolkit; } else if(strcmp(name, "Canteen") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_canteen; } else if(strcmp(name, "Marbles") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_marbles; } else if(strcmp(name, "Walkman") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_walkman; } else if(strcmp(name, "RemoteTrigger") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_remotetrigger; } else if(strcmp(name, "RobotRemoteControl") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_robotremotecontrol; } else if(strcmp(name, "CamouflageKit") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_camouflagekit; } else if(strcmp(name, "LocksmithKit") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_locksmithkit; } else if(strcmp(name, "Mine") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_mine; } else if ( strcmp( name, "AntitankMine" ) == 0 ) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_antitankmine; } else if(strcmp(name, "GasCan") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_gascan; } else if(strcmp(name, "CanAndString") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_canandstring; } else if(strcmp(name, "ContainsLiquid") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_containsliquid; } else if(strcmp(name, "FingerPrintID") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_fingerprintid; } else if(strcmp(name, "Rock") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_rock; } else if(strcmp(name, "MedicalKit") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_medicalkit; } else if(strcmp(name, "FirstAidKit") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_firstaidkit; } else if(strcmp(name, "MetalDetector") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag |= ITEM_metaldetector; } if(strcmp(name, "PercentTunnelVision") == 0) //Madd: had to scrap the "else" due to a compiler limit { pData->curElement = ELEMENT; pData->curItem.percenttunnelvision = (UINT8) atol(pData->szCharData); } if(strcmp(name, "Jar") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_jar; } if(strcmp(name, "BestLaserRange") == 0) { pData->curElement = ELEMENT; pData->curItem.bestlaserrange = (INT16) atol(pData->szCharData); } //zilpin: pellet spread patterns externalized in XML if(strcmp(name, "spreadPattern") == 0) { pData->curElement = ELEMENT; pData->curItem.spreadPattern = FindSpreadPatternIndex( pData->szCharData ); } ////////////////////////////////////////////////////////////////// // HEADROCK HAM 4: Read new variables from XML else if(strcmp(name, "ScopeMagFactor") == 0) { pData->curElement = ELEMENT; pData->curItem.scopemagfactor = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "ProjectionFactor") == 0) { pData->curElement = ELEMENT; pData->curItem.projectionfactor = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "PercentAccuracyModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.percentaccuracymodifier = (INT16) atol(pData->szCharData); } else if(strcmp(name, "RecoilModifierX") == 0) { pData->curElement = ELEMENT; pData->curItem.RecoilModifierX = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "RecoilModifierY") == 0) { pData->curElement = ELEMENT; pData->curItem.RecoilModifierY = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "PercentRecoilModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.PercentRecoilModifier = (INT16) atol(pData->szCharData); } ////////////////////////////////////////////////////////////////// // HEADROCK HAM 4: Read stance-based variables and put them into the right place. else if(strcmp(name, "FlatBase") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.flatbasemodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentBase") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.percentbasemodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "FlatAim") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.flataimmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentAim") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.percentaimmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentCap") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.percentcapmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentHandling") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.percenthandlingmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentTargetTrackingSpeed") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.targettrackingmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentDropCompensation") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.percentdropcompensationmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentMaxCounterForce") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.maxcounterforcemodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentCounterForceAccuracy") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.counterforceaccuracymodifier[pData->curStance] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "AimLevels") == 0) { pData->curElement = ELEMENT_SUBLIST; pData->curItem.aimlevelsmodifier[pData->curStance] = (INT16) atol(pData->szCharData); } ////////////////////////////////////////////////////////////////// // HEADROCK HAM 4: Close opened Stance Tags. else if(strcmp(name, "STAND_MODIFIERS") == 0 || strcmp(name, "CROUCH_MODIFIERS") == 0 || strcmp(name, "PRONE_MODIFIERS") == 0) { pData->curElement = ELEMENT; } // Flugente else if(strcmp(name, "Barrel") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_barrel; } else if(strcmp(name, "usOverheatingCooldownFactor") == 0) { pData->curElement = ELEMENT; pData->curItem.usOverheatingCooldownFactor = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "overheatTemperatureModificator") == 0) { pData->curElement = ELEMENT; pData->curItem.overheatTemperatureModificator = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "overheatCooldownModificator") == 0) { pData->curElement = ELEMENT; pData->curItem.overheatCooldownModificator = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "overheatJamThresholdModificator") == 0) { pData->curElement = ELEMENT; pData->curItem.overheatJamThresholdModificator = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "overheatDamageThresholdModificator") == 0) { pData->curElement = ELEMENT; pData->curItem.overheatDamageThresholdModificator = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "AttachmentClass") == 0) { pData->curElement = ELEMENT; pData->curItem.attachmentclass = (UINT32) strtoul(pData->szCharData, NULL, 0); } else if(strcmp(name, "TripWireActivation") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_tripwireactivation; } else if(strcmp(name, "TripWire") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_tripwire; } else if(strcmp(name, "Directional") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_directional; } else if(strcmp(name, "DrugType") == 0) { pData->curElement = ELEMENT; pData->curItem.drugtype = (UINT32) strtoul(pData->szCharData, NULL, 0); } else if(strcmp(name, "BlockIronSight") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_blockironsight; } else if(strcmp(name, "FoodType") == 0) { pData->curElement = ELEMENT; pData->curItem.foodtype = (UINT32) strtoul(pData->szCharData, NULL, 0); } //JMich_SkillsModifiers: Parse new values else if(strcmp(name, "LockPickModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.LockPickModifier = (INT8) atol(pData->szCharData); } else if(strcmp(name, "CrowbarModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.CrowbarModifier = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "DisarmModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.DisarmModifier = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "RepairModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.RepairModifier = (INT8) atol(pData->szCharData); } else if ( strcmp( name, "usHackingModifier" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usHackingModifier = min(100, (UINT8)atol( pData->szCharData ) ); } else if ( strcmp( name, "usBurialModifier" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usBurialModifier = min( 100, (UINT8)atol( pData->szCharData ) ); } else if(strcmp(name, "DamageChance") == 0) { pData->curElement = ELEMENT; pData->curItem.usDamageChance = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "DirtIncreaseFactor") == 0) { pData->curElement = ELEMENT; pData->curItem.dirtIncreaseFactor = (FLOAT) atof(pData->szCharData); } else if(strcmp(name, "usActionItemFlag") == 0) { pData->curElement = ELEMENT; pData->curItem.usActionItemFlag = (UINT32) strtoul(pData->szCharData, NULL, 0); } else if(strcmp(name, "clothestype") == 0) { pData->curElement = ELEMENT; pData->curItem.clothestype = (UINT32) strtoul(pData->szCharData, NULL, 0); } else if(strcmp(name, "randomitem") == 0) { pData->curElement = ELEMENT; pData->curItem.randomitem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "randomitemcoolnessmodificator") == 0) { pData->curElement = ELEMENT; pData->curItem.randomitemcoolnessmodificator = (INT8) atol(pData->szCharData); // no nonsense, only values between -20 and + 20 pData->curItem.randomitemcoolnessmodificator = min(20, max(-20, pData->curItem.randomitemcoolnessmodificator) ); } else if(strcmp(name, "FlashLightRange") == 0) { pData->curElement = ELEMENT; pData->curItem.usFlashLightRange = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ItemChoiceTimeSetting") == 0) { pData->curElement = ELEMENT; // no nonsense, only values between 0 and + 2 pData->curItem.usItemChoiceTimeSetting = min(2, max(0, (UINT8) atol(pData->szCharData) ) ); } else if(strcmp(name, "buddyitem") == 0) { pData->curElement = ELEMENT; pData->curItem.usBuddyItem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "SleepModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.ubSleepModifier = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "usSpotting") == 0) { pData->curElement = ELEMENT; // values between 0 and 100 only pData->curItem.usSpotting = min(100, max(0, (INT16) atol(pData->szCharData) ) ); } else if (strcmp(name, "sBackpackWeightModifier") == 0) { pData->curElement = ELEMENT; pData->curItem.sBackpackWeightModifier = (INT16)atol(pData->szCharData); } else if (strcmp(name, "AllowClimbing") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_fAllowClimbing; } else if ( strcmp( name, "cigarette" ) == 0 ) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_cigarette; } else if ( strcmp( name, "usPortionSize" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usPortionSize = (UINT8)atol( pData->szCharData ); } // Flugente: simple tags in the xml get translated into flags else if ( strcmp( name, "DiseaseprotectionFace" ) == 0 ) { pData->curElement = ELEMENT; BOOLEAN val = (BOOLEAN)atol( pData->szCharData ); if ( val ) pData->curItem.usItemFlag |= DISEASEPROTECTION_1; } else if ( strcmp( name, "DiseaseprotectionHand" ) == 0 ) { pData->curElement = ELEMENT; BOOLEAN val = (BOOLEAN)atol( pData->szCharData ); if ( val ) pData->curItem.usItemFlag |= DISEASEPROTECTION_2; } else if ( strcmp( name, "usRiotShieldStrength" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usRiotShieldStrength = min( 100, (UINT16)atol( pData->szCharData ) ); } else if ( strcmp( name, "usRiotShieldGraphic" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usRiotShieldGraphic = (UINT16)atol( pData->szCharData ); } else if ( strcmp( name, "Bloodbag" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= BLOOD_BAG; } else if ( strcmp( name, "Manpad" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= MANPAD; } else if ( strcmp( name, "Beartrap" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= BEARTRAP; } else if ( strcmp( name, "Camera" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= CAMERA; } else if ( strcmp( name, "Waterdrum" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= WATER_DRUM; } else if ( strcmp( name, "BloodcatMeat" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= MEAT_BLOODCAT; } else if ( strcmp( name, "CowMeat" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= MEAT_COW; } else if ( strcmp( name, "Beltfed" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= BELT_FED; } else if ( strcmp( name, "Ammobelt" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= AMMO_BELT; } else if ( strcmp( name, "AmmobeltVest" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= AMMO_BELT_VEST; } else if ( strcmp( name, "CamoRemoval" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= CAMO_REMOVAL; } else if ( strcmp( name, "Cleaningkit" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= CLEANING_KIT; } else if ( strcmp( name, "AttentionItem" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= ATTENTION_ITEM; } else if ( strcmp( name, "Garotte" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= GAROTTE; } else if ( strcmp( name, "Covert" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= COVERT; } else if ( strcmp( name, "Corpse" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= CORPSE; } else if ( strcmp( name, "BloodcatSkin" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SKIN_BLOODCAT; } else if ( strcmp( name, "NoMetalDetection" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= NO_METAL_DETECTION; } else if ( strcmp( name, "JumpGrenade" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= JUMP_GRENADE; } else if ( strcmp( name, "Handcuffs" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= HANDCUFFS; } else if ( strcmp( name, "Taser" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= TASER; } else if ( strcmp( name, "ScubaBottle" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SCUBA_BOTTLE; } else if ( strcmp( name, "ScubaMask" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SCUBA_MASK; } else if ( strcmp( name, "ScubaFins" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SCUBA_FINS; } else if ( strcmp( name, "TripwireRoll" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= TRIPWIREROLL; } else if ( strcmp( name, "Radioset" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= RADIO_SET; } else if ( strcmp( name, "SignalShell" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SIGNAL_SHELL; } else if ( strcmp( name, "Soda" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= SODA; } else if ( strcmp( name, "RoofcollapseItem" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= ROOF_COLLAPSE_ITEM; } else if ( strcmp( name, "LBEexplosionproof" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= LBE_EXPLOSIONPROOF; } else if ( strcmp( name, "EmptyBloodbag" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= EMPTY_BLOOD_BAG; } else if ( strcmp( name, "MedicalSplint" ) == 0 ) { pData->curElement = ELEMENT; if ( (BOOLEAN)atol( pData->szCharData ) ) pData->curItem.usItemFlag |= MEDICAL_SPLINT; } else if ( strcmp( name, "sFireResistance" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.sFireResistance = min( 100, (INT16)atol( pData->szCharData ) ); } else if ( strcmp( name, "usAdministrationModifier" ) == 0 ) { pData->curElement = ELEMENT; pData->curItem.usAdministrationModifier = (UINT8)atol( pData->szCharData ); } else if (strcmp(name, "RobotDamageReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.fRobotDamageReductionModifier = (FLOAT)atof(pData->szCharData); } else if (strcmp(name, "RobotStrBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotStrBonus = (INT8)atol(pData->szCharData); } else if (strcmp(name, "RobotAgiBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotAgiBonus = (INT8)atol(pData->szCharData); } else if (strcmp(name, "RobotDexBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotDexBonus = (INT8)atol(pData->szCharData); } else if (strcmp(name, "RobotTargetingSkillGrant") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotTargetingSkillGrant = (INT8)atol(pData->szCharData); } else if (strcmp(name, "RobotChassisSkillGrant") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotChassisSkillGrant = (INT8)atol(pData->szCharData); } else if (strcmp(name, "RobotUtilitySkillGrant") == 0) { pData->curElement = ELEMENT; pData->curItem.bRobotUtilitySkillGrant = (INT8)atol(pData->szCharData); } else if (strcmp(name, "ProvidesRobotCamo") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_fProvidesRobotCamo; } else if (strcmp(name, "ProvidesRobotNightVision") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_fProvidesRobotNightVision; } else if (strcmp(name, "ProvidesRobotLaserBonus") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_fProvidesRobotLaserBonus; } else if (strcmp(name, "DiseaseSystemExclusive") == 0) { pData->curElement = ELEMENT; if ((BOOLEAN)atol(pData->szCharData)) pData->curItem.usItemFlag2 |= ITEM_DiseaseSystemExclusive; } else if (strcmp(name, "TransportGroupMinProgress") == 0) { pData->curElement = ELEMENT; pData->curItem.iTransportGroupMinProgress = (INT8)atoi(pData->szCharData); } else if (strcmp(name, "TransportGroupMaxProgress") == 0) { pData->curElement = ELEMENT; pData->curItem.iTransportGroupMaxProgress = (INT8)atoi(pData->szCharData); } --pData->maxReadDepth; } --pData->currentDepth; } BOOLEAN ReadInItemStats(STR fileName, BOOLEAN localizedVersion ) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); itemParseData pData; localizedTextOnly = localizedVersion; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Items.xml" ); // Open items file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( localizedVersion ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, itemStartElementHandle, itemEndElementHandle); XML_SetCharacterDataHandler(parser, itemCharacterDataHandle); memset(&pData,0,sizeof(pData)); pData.curArray = Item; pData.maxArraySize = MAXITEMS; XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in Items.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } if (localizedTextOnly == false) { // item read was x -> x+1 items ++gMAXITEMS_READ; } MemFree(lpcBuffer); XML_ParserFree(parser); return( TRUE ); } BOOLEAN WriteItemStats() { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats"); HWFILE hFile; //Debug code; make sure that what we got from the file is the same as what's there // Open a new file hFile = FileOpen( "TABLEDATA\\Items out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE ); if ( !hFile ) return( FALSE ); { UINT32 cnt; CHAR16 str[100]; CHAR16 strDesc[500]; FilePrintf(hFile,"\r\n"); for(cnt = 0;cnt < 351; ++cnt)//just do the old limit for now { LoadShortNameItemInfo( (UINT16)cnt, str ); DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemname"); STR16 szRemainder = str; //the remaining string to be output (for making valid XML) FilePrintf(hFile,"\t\r\n"); FilePrintf(hFile,"\t\t%d\r\n", cnt); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0"); CHAR16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%S",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); LoadItemInfo( (UINT16)cnt, str,strDesc ); szRemainder = str; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: longitemname"); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0"); CHAR16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%S",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemdesc"); szRemainder = strDesc; // DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder set"); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = wcscspn(szRemainder, L"&<>\'\"\0"); CHAR16 invChar = szRemainder[uiCharLoc]; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: characters set"); if(uiCharLoc) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to \0",uiCharLoc)); szRemainder[uiCharLoc] = '\0'; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: printing '%s' to file",szRemainder)); FilePrintf(hFile,"%S",szRemainder); //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to %d",uiCharLoc,invChar)); szRemainder[uiCharLoc] = invChar; } //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder incremented"); szRemainder += uiCharLoc; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: switching character %d", invChar)); switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: character switched"); } FilePrintf(hFile,"\r\n"); //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: end tag printed"); //CHAR16 sText[400]; //UINT32 uiStartLoc=0; //#define BOBBYR_ITEM_DESC_NAME_SIZE 160 //#define BOBBYR_ITEM_DESC_INFO_SIZE 640 //#define BOBBYR_ITEM_DESC_FILE_SIZE 800 //uiStartLoc = 800 * cnt; //LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 160); //szRemainder = sText; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brname"); LoadBRName((UINT16)cnt,str); szRemainder = str; FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = wcscspn(szRemainder,L"&<>\'\"\0"); CHAR16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%S",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); //uiStartLoc = 800 * cnt + 160; //LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 640); //szRemainder = sText; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brdesc"); LoadBRDesc((UINT16)cnt,strDesc ); szRemainder = strDesc; FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = wcscspn(szRemainder,L"&<>\'\"\0"); CHAR16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%S",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usItemClass); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].nasAttachmentClass); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].nasLayoutClass); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubClassIndex); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubCursor); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bSoundType); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubGraphicType); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubGraphicNum); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubWeight); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubPerPocket); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ItemSize); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usPrice); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubCoolness); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bReliability); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRepairEase); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubAttachmentSystem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].inseparable ); FilePrintf(hFile,"\t\t%d\r\n", StoreInventory[cnt][0] ); FilePrintf(hFile,"\t\t%d\r\n", StoreInventory[cnt][1] ); FilePrintf(hFile,"\t\t%d\r\n", WeaponROF[cnt]); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentnoisereduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bipod ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].tohitbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].aimbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].minrangeforaimbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].magsizebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rateoffirebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bulletspeedbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].burstsizebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bestlaserrange ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bursttohitbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].autofiretohitbonus); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].APBonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentburstfireapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentautofireapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentreadytimeapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentreloadtimeapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentstatusdrainreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].damagebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].meleedamagebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].discardedlauncheritem ); for(UINT8 cnt2 = 0; cnt2 < MAX_DEFAULT_ATTACHMENTS; cnt2++){ if(Item[cnt].defaultattachments[cnt2] != 0){ FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].defaultattachments[cnt2] ); } } FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bloodieditem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].camobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].urbanCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].desertCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].snowCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].stealthbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].hearingrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].visionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].nightvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].dayvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].cavevisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].brightlightvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].itemsizebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percenttunnelvision ); FilePrintf(hFile,"\t\t%3.2f\r\n", Item[cnt].alcohol ); // HEADROCK HAM 4: Print out new values FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].scopemagfactor ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].projectionfactor ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentaccuracymodifier ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].RecoilModifierX ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].RecoilModifierY ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].PercentRecoilModifier ); // HEADROCK HAM 4: Print out stance-based values FilePrintf(hFile,"\t\t\r\n"); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flatbasemodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentbasemodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flataimmodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentcapmodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percenthandlingmodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].targettrackingmodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentdropcompensationmodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].maxcounterforcemodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].counterforceaccuracymodifier[0] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].aimlevelsmodifier[0] ); FilePrintf(hFile,"\t\t\r\n"); FilePrintf(hFile,"\t\t\r\n"); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flatbasemodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentbasemodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flataimmodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentcapmodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percenthandlingmodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].targettrackingmodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentdropcompensationmodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].maxcounterforcemodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].counterforceaccuracymodifier[1] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].aimlevelsmodifier[1] ); FilePrintf(hFile,"\t\t\r\n"); FilePrintf(hFile,"\t\t\r\n"); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flatbasemodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentbasemodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].flataimmodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentcapmodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percenthandlingmodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].targettrackingmodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].percentdropcompensationmodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].maxcounterforcemodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].counterforceaccuracymodifier[2] ); FilePrintf(hFile,"\t\t\t%d\r\n", Item[cnt].aimlevelsmodifier[2] ); FilePrintf(hFile,"\t\t\r\n"); // Flugente FTW 1.2 FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].usOverheatingCooldownFactor ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].overheatTemperatureModificator ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].overheatCooldownModificator ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].overheatJamThresholdModificator ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].overheatDamageThresholdModificator ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].attachmentclass ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].drugtype ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].foodtype ); //JMich_SkillModifiers: Adding the values here as well FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].LockPickModifier ); FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].CrowbarModifier ); FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].DisarmModifier ); FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].RepairModifier ); FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].usHackingModifier ); FilePrintf(hFile, "\t\t%d\r\n", Item[cnt].usBurialModifier ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usDamageChance ); FilePrintf(hFile,"\t\t%4.2f\r\n", Item[cnt].dirtIncreaseFactor ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usActionItemFlag ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].clothestype ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].randomitem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].randomitemcoolnessmodificator ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usFlashLightRange ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usItemChoiceTimeSetting ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usBuddyItem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubSleepModifier ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usSpotting ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].sBackpackWeightModifier); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usPortionSize ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usRiotShieldStrength ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usRiotShieldGraphic ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].sFireResistance ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usAdministrationModifier ); FilePrintf(hFile,"\t\t%f\r\n", Item[cnt].fRobotDamageReductionModifier ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotStrBonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotAgiBonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotDexBonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotTargetingSkillGrant ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotChassisSkillGrant ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRobotUtilitySkillGrant ); // usItemFlag if ( HasItemFlag( cnt, BLOOD_BAG ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, MANPAD ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, BEARTRAP ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, CAMERA ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, WATER_DRUM ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, MEAT_BLOODCAT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, MEAT_COW ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, BELT_FED ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, AMMO_BELT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, AMMO_BELT_VEST ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, CAMO_REMOVAL ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, CLEANING_KIT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, ATTENTION_ITEM ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, GAROTTE ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, COVERT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, CORPSE ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SKIN_BLOODCAT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, NO_METAL_DETECTION ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, JUMP_GRENADE ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, HANDCUFFS ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, TASER ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SCUBA_BOTTLE ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SCUBA_MASK ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SCUBA_FINS ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, TRIPWIREROLL ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, RADIO_SET ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SIGNAL_SHELL ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, SODA ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, ROOF_COLLAPSE_ITEM ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, DISEASEPROTECTION_1 ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, DISEASEPROTECTION_2 ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, LBE_EXPLOSIONPROOF ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, EMPTY_BLOOD_BAG ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, MEDICAL_SPLINT ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsDamageable( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRepairable( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsDamagedByWater( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMetal( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemSinks( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( HasItemFlag( cnt, ITEM_showstatus ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsHiddenAddon( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsTwoHanded( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsNotBuyable( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsAttachment( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsHiddenAttachment( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsOnlyInTonsOfGuns( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsNotInEditor( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsUndroppableByDefault( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsUnaerodynamic( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsElectronic( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCannon( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRocketRifle( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemHasFingerPrintID( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMetalDetector( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsGasmask( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsLockBomb( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsFlare( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsGrenadeLauncher( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMortar( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsDuckbill( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemHasHiddenMuzzleFlash( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRocketLauncher( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); // usItemFlag2 if ( ItemIsSingleShotRocketLauncher( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsBrassKnuckles( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCrowbar( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsGLgrenade( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsFlakJacket( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsLeatherJacket( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsBatteries( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemNeedsBatteries( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemHasXRay( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsWirecutters( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsToolkit( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsFirstAidKit( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMedicalKit( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCanteen( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsJar( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCanAndString( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMarbles( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsWalkman( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRemoteTrigger( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRobotRemote( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCamoKit( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsLocksmithKit( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMine( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsATMine( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsHardware( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsMedical( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsGascan( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemContainsLiquid( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsRock( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsThermalOptics( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsOnlyInScifi( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsOnlyInNIV( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsOnlyInDisease( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsBarrel( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemHasTripwireActivation( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsTripwire( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsDirectional( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemBlocksIronsight( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemAllowsClimbing( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemIsCigarette( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemProvidesRobotCamo( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemProvidesRobotNightvision( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); if ( ItemProvidesRobotLaserBonus( cnt ) ) FilePrintf( hFile, "\t\t%d\r\n", 1 ); FilePrintf(hFile,"\t\r\n"); } FilePrintf(hFile,"\r\n"); } FileClose( hFile ); return( TRUE ); } // HEADROCK HAM 4: This function runs just before the items are written into the item array. It causes all stance bonuses // to inherit their properties from the bonus "above" them, as long as they don't already have their own value defined. void InheritStanceModifiers( itemParseData *pData ) { // Create a two-dimensional temp array to hold all the data about stance modifiers. INT16 TempArray[11][3]; INT8 count = 0; INT8 arrcount = 0; // Copy stance modifier data into this array for (count = 0; count < 3; count++) { TempArray[0][count] = pData->curItem.flatbasemodifier[count]; TempArray[1][count] = pData->curItem.percentbasemodifier[count]; TempArray[2][count] = pData->curItem.flataimmodifier[count]; TempArray[3][count] = pData->curItem.percentaimmodifier[count]; TempArray[4][count] = pData->curItem.percentcapmodifier[count]; TempArray[5][count] = pData->curItem.percenthandlingmodifier[count]; TempArray[6][count] = pData->curItem.targettrackingmodifier[count]; TempArray[7][count] = pData->curItem.percentdropcompensationmodifier[count]; TempArray[8][count] = pData->curItem.maxcounterforcemodifier[count]; TempArray[9][count] = pData->curItem.counterforceaccuracymodifier[count]; TempArray[10][count] = pData->curItem.aimlevelsmodifier[count]; } for (arrcount = 0; arrcount < 11; arrcount++) { if (TempArray[arrcount][2] == -10000) { if (TempArray[arrcount][1] == -10000) { TempArray[arrcount][1] = TempArray[arrcount][0]; TempArray[arrcount][2] = TempArray[arrcount][0]; } else { TempArray[arrcount][2] = TempArray[arrcount][1]; } } else if (TempArray[arrcount][1] == -10000) { TempArray[arrcount][1] = TempArray[arrcount][0]; } for (INT8 X = 0; X < 3; X++) { if (TempArray[arrcount][X] == -10000) { TempArray[arrcount][X] = 0; } } } // Copy stance modifier data back out of the temp array for (count = 0; count < 3; count++) { pData->curItem.flatbasemodifier[count] = TempArray[0][count]; pData->curItem.percentbasemodifier[count] = TempArray[1][count]; pData->curItem.flataimmodifier[count] = TempArray[2][count]; pData->curItem.percentaimmodifier[count] = TempArray[3][count]; pData->curItem.percentcapmodifier[count] = TempArray[4][count]; pData->curItem.percenthandlingmodifier[count] = TempArray[5][count]; pData->curItem.targettrackingmodifier[count] = TempArray[6][count]; pData->curItem.percentdropcompensationmodifier[count] = TempArray[7][count]; pData->curItem.maxcounterforcemodifier[count] = TempArray[8][count]; pData->curItem.counterforceaccuracymodifier[count] = TempArray[9][count]; pData->curItem.aimlevelsmodifier[count] = TempArray[10][count]; } }