Debug Win32 Debug x64 MapEditorD Win32 MapEditorD x64 MapEditor Win32 MapEditor x64 Release_WithDebugInfo x64 Release Win32 Release_WithDebugInfo Win32 Release x64 {C0E14A90-2BD1-4866-A684-98C6F6B96C2D} Win32Proj ja2 ja2 10.0 Application true NotSet v142 Application true NotSet v142 Application true NotSet v142 Application true NotSet v142 Application false false NotSet v120_xp false Application false true NotSet v142 Application false false NotSet v142 Application false false NotSet v142 Application false false NotSet v142 Application false false NotSet v142 true $(JA2Config)_$(JA2LangPrefix)_$(Configuration)_master .exe $(SolutionDir)\bin\VS2013\ $(SolutionDir)\build\VS2013\$(JA2Config)_$(JA2LangPrefix)\$(ProjectName)_$(Configuration)\ true $(JA2Config)_$(JA2LangPrefix)_$(Configuration)_master .exe true .exe MapEditor_$(JA2LangPrefix)_Debug_master $(SolutionDir)\lib\VS2013\$(JA2Config)_$(JA2LangPrefix)\$(Configuration)\ $(SolutionDir)\build\VS2013\$(JA2Config)_$(JA2LangPrefix)\$(ProjectName)_$(Configuration)\ true .exe MapEditor_$(JA2LangPrefix)_Debug_master false Ja2 .exe j:\ja2\Trunk\ c:\temp\vs\trunk\ false $(JA2Config)_$(JA2LangPrefix)_$(Configuration)_master .exe false MapEditor_$(JA2LangPrefix)_Release_master .exe $(SolutionDir)\bin\VS2013\ $(SolutionDir)\build\VS2013\$(JA2Config)_$(JA2LangPrefix)\$(ProjectName)_$(Configuration)\ false MapEditor_$(JA2LangPrefix)_Release_master .exe false $(JA2Config)_$(JA2LangPrefix)_$(Configuration)_master .exe $(SolutionDir)\bin\VS2013\ $(SolutionDir)\build\VS2013\$(JA2Config)_$(JA2LangPrefix)\$(ProjectName)_$(Configuration)\ false $(JA2Config)_$(JA2LangPrefix)_$(Configuration)_master .exe Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreadedDebug ..\.;.\.;.\ext\VFS\include;..\ext\VFS\include;..\Utils;.\Utils;..\TileEngine;.\TileEngine;..\TacticalAI;.\TacticalAI;..\Tactical;.\Tactical;..\Strategic;.\Strategic;..\Standard Gaming Platform;.\Standard Gaming Platform;..\Res;.\Res;..\lua;.\lua;..\Laptop;.\Laptop;..\Multiplayer;.\Multiplayer;..\Multiplayer\raknet;.\Multiplayer\raknet;..\Editor;.\Editor;..\ModularizedTacticalAI;.\ModularizedTacticalAI;..\Console;.\Console;.\ext\libpng;..\ext\libpng;.\ext\zlib;..\ext\zlib;;$(NOINHERIT) Windows true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) false false Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreadedDebug ..\.;.\.;.\ext\VFS\include;..\ext\VFS\include;..\Utils;.\Utils;..\TileEngine;.\TileEngine;..\TacticalAI;.\TacticalAI;..\Tactical;.\Tactical;..\Strategic;.\Strategic;..\Standard Gaming Platform;.\Standard Gaming Platform;..\Res;.\Res;..\lua;.\lua;..\Laptop;.\Laptop;..\Multiplayer;.\Multiplayer;..\Multiplayer\raknet;.\Multiplayer\raknet;..\Editor;.\Editor;..\ModularizedTacticalAI;.\ModularizedTacticalAI;..\Console;.\Console;.\ext\libpng;..\ext\libpng;.\ext\zlib;..\ext\zlib;;$(NOINHERIT) Windows true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) false false Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreadedDebug Windows true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) $(OutDir)\MapEditor_EN_Debug.exe false false Level3 Disabled WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreadedDebug Windows true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) $(OutDir)\MapEditor_EN_Debug.exe false false Level4 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded stdcpp17 Neither false false NotSet true Windows true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) true false false Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded stdcpp14 Speed true true AdvancedVectorExtensions2 true Windows true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;legacy_stdio_definitions.lib;%(AdditionalDependencies) true false false Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows false true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;legacy_stdio_definitions.lib;%(AdditionalDependencies) $(OutDir)\MapEditor_EN_Release_master.exe false false Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded Windows false true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) $(OutDir)\MapEditor_EN_Release.exe false false Level3 Disabled true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded EditAndContinue Windows true true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;legacy_stdio_definitions.lib;%(AdditionalDependencies) false false Level3 Disabled true true WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) MultiThreaded ProgramDatabase Windows true true true Multiplayer\raknet;%(AdditionalLibraryDirectories) Winmm.lib;RakNetLibStatic.lib;ws2_32.lib;DbgHelp.lib;%(AdditionalDependencies) false false {ff0a809e-a370-4640-a301-17b76d7a5b4e}