#include "DEBUG.H" #include "lua/lua_function.h" template<> LuaFunction& LuaFunction::Param(std::string const& par) { if(m_is_function || is_function()) { lua_pushstring(_L, par.c_str()); _counter++; } return *this; } template<> LuaFunction& LuaFunction::Param(double const& par) { if(m_is_function || is_function()) { lua_pushnumber(_L, par); _counter++; } return *this; } template<> LuaFunction& LuaFunction::Param(int const& par) { if(m_is_function || is_function()) { lua_pushinteger(_L, par); _counter++; } return *this; } template<> LuaFunction& LuaFunction::Param(unsigned int const& par) { if(m_is_function || is_function()) { lua_pushnumber(_L, (double)par); _counter++; } return *this; } template<> LuaFunction& LuaFunction::Param(bool const& par) { if(m_is_function || is_function()) { lua_pushboolean(_L, par); _counter++; } return *this; }