#ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #else #include "sgp.h" #include "Map Screen Interface.h" #include "overhead.h" #include "Debug Control.h" #include "expat.h" #include "XML.h" #endif struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; SQUAD_NAMES curSquadNames; SQUAD_NAMES * curArray; UINT32 maxArraySize; UINT32 currentDepth; UINT32 maxReadDepth; } typedef squadnamesParseData; static void XMLCALL squadnamesStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts) { squadnamesParseData * pData = (squadnamesParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "SQUAD_NAMES") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; memset(pData->curArray,0,sizeof(SQUAD_NAMES)*pData->maxArraySize); pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "SQUADNAME") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; memset(&pData->curSquadNames,0,sizeof(SQUAD_NAMES)); pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == ELEMENT && (strcmp(name, "uiIndex") == 0 || strcmp(name, "Squad") == 0 )) { pData->curElement = ELEMENT_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL squadnamesCharacterDataHandle(void *userData, const XML_Char *str, int len) { squadnamesParseData * pData = (squadnamesParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL squadnamesEndElementHandle(void *userData, const XML_Char *name) { squadnamesParseData * pData = (squadnamesParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "SQUAD_NAMES") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "SQUADNAME") == 0) { pData->curElement = ELEMENT_LIST; if(pData->curSquadNames.uiIndex < pData->maxArraySize) { pData->curArray[pData->curSquadNames.uiIndex] = pData->curSquadNames; //write the squadnames into the table } } else if(strcmp(name, "uiIndex") == 0) { pData->curElement = ELEMENT; pData->curSquadNames.uiIndex = (UINT32) atol(pData->szCharData); } else if(strcmp(name, "Squad") == 0) { pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curSquadNames.squadname, sizeof(pData->curSquadNames.squadname)/sizeof(pData->curSquadNames.squadname[0]) ); pData->curSquadNames.squadname[sizeof(pData->curSquadNames.squadname)/sizeof(pData->curSquadNames.squadname[0]) - 1] = '\0'; } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInSquadNamesStats(STR fileName) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); squadnamesParseData pData; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading SquadNames.xml" ); // Open squadnames file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( FALSE ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, squadnamesStartElementHandle, squadnamesEndElementHandle); XML_SetCharacterDataHandler(parser, squadnamesCharacterDataHandle); memset(&pData,0,sizeof(pData)); pData.curArray = SquadNames; pData.maxArraySize = 20; XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in SquadNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); return( TRUE ); } BOOLEAN WriteSquadNamesStats() { return( TRUE ); }