[Taunts Settings] ; Should enemy taunts be shown in log? TAUNT_SHOW_IN_LOG = TRUE ; Add how much longer every taunt should be displayed (in ms) TAUNT_MOD_DELAY = 100 ; Minimum delay before taunt automatically disappears (in ms) TAUNT_MIN_DELAY = 500 ; Maximum delay before taunt automatically disappears (in ms) TAUNT_MAX_DELAY = 5000 ; Chance that enemy says a taunt when firing a weapon (in percents) TAUNT_FIRE_GUN_CHANCE = 15 ; Chance that enemy taunts when firing a launcher (in percents) TAUNT_FIRE_LAUNCHER_CHANCE = 70 ; Chance that enemy taunts when throwing a knife (in percents) TAUNT_THROW_KNIFE_CHANCE = 30 ; Chance that enemy taunts when throwing a grenade (in percents) TAUNT_THROW_GRENADE_CHANCE = 40 ; Chance that enemy taunts when charging with knife (in percents) TAUNT_CHARGE_KNIFE_CHANCE = 30 ; Chance that enemy taunts when charging with bare hands (in percents) TAUNT_CHARGE_FISTS = 30 ; Chance that enemy taunts when charging to steal (in percents) TAUNT_STEAL = 30 ; Chance that enemy taunts when running away (in percents) TAUNT_RUN_AWAY_CHANCE = 30 ; Chance that enemy taunts when hearing an intentified noise (in percents) TAUNT_SEEK_NOISE_CHANCE = 30 ; Chance that enemy taunts when alerted (in percents) TAUNT_ALERT_CHANCE = 30 ; Chance that enemy taunts when getting hit (in percents) TAUNT_GOT_HIT_CHANCE = 15 ; Chance that enemy taunts when getting missed by merc (in percents) TAUNT_GOT_MISSED_CHANCE = 15 ; Chance that enemy taunts when noticing merc (in percents) TAUNT_NOTICED_UNSEEN_MERC_CHANCE = 10