/* * bfVFS : vfs/Tools/vfs_allocator.cpp * - allocator class to reserve memory blockwise for a larger amount of objects (that have constant size) * * Copyright (C) 2008 - 2010 (BF) john.bf.smith@googlemail.com * * This file is part of the bfVFS library * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include std::vector vfs::ObjectAllocator::_valloc; void vfs::ObjectAllocator::registerAllocator(vfs::IAllocator* allocator) { _valloc.push_back(allocator); } void vfs::ObjectAllocator::clear() { std::vector::iterator it = _valloc.begin(); for(; it != _valloc.end(); ++it) { delete *it; *it = NULL; } _valloc.clear(); }