#ifndef __IMP_MAINPAGE_H #define __IMP_MAINPAGE_H #include "types.h" void RenderIMPMainPage( void ); void ExitIMPMainPage( void ); void EnterIMPMainPage( void ); void HandleIMPMainPage( void ); void NextProfilingMode( void ); void ShadeUnSelectableButtons( void ); BOOLEAN IsIMPSlotFree(INT32 iIMPId); INT32 GetFreeIMPSlot(INT32 iIMPId, INT32 iDefaultIMPId); // WDS: Allow flexible numbers of IMPs of each sex INT32 CountFilledIMPSlots( INT8 iSex ); INT32 CountEmptyIMPSlots( INT8 iSex ); // Return a count of how many IMP slots there are INT32 CountIMPSlots(); INT32 CountMaleIMPSlots(); INT32 CountFemaleIMPSlots(); // Get the first/last slots INT32 GetFirstSlot(INT8 iSex); INT32 GetLastSlot(INT8 iSex); INT32 GetFirstFreeSlot(INT8 iSex); INT32 GetFirstMaleSlot(); INT32 GetLastMaleSlot(); INT32 GetFirstFemaleSlot(); INT32 GetLastFemaleSlot(); // This returns a count of how any slots along we are in the potential // slot list. Usable for displaying on the "Voice" button in the interface // and probably not much else. INT32 GetVoiceCountFromVoiceSlot(INT32 iSlot); // Given an IMP slot # (0 to NUM_PROFILES-1) return MALE or FEMALE INT32 GetSexOfIMP(INT32 iIMPId); extern INT32 iCurrentProfileMode; //enums for the various Profile modes enum { IMP__REGISTRY, IMP__PERSONALITY, IMP__ATTRIBUTES, IMP__PORTRAIT, IMP__VOICE, IMP__FINISH, }; #endif