# Developer tools. Console programs, no game code and no Application preprocessor # definitions, so each is built once no matter which applications are configured. # Reads a crash report written by sgp::writeExceptionBacktrace and resolves its # addresses against a build's PDB. Wants C++23 (std::print, std::format); the game # itself is C++17, hence the per-target standard. add_executable(symbolize_crash symbolize_crash.cpp) target_link_libraries(symbolize_crash PRIVATE "dbghelp.lib") set_target_properties(symbolize_crash PROPERTIES CXX_STANDARD 23 CXX_STANDARD_REQUIRED ON )