#include "builddefines.h" #ifdef JA2EDITOR #ifndef __BUTTON_DEFINES_H #define __BUTTON_DEFINES_H enum { //Main Editor tabs TAB_TERRAIN, FIRST_EDITORTAB_BUTTON = TAB_TERRAIN, TAB_BUILDINGS, TAB_ITEMS, TAB_MERCS, TAB_MAPINFO, TAB_OPTIONS, LAST_EDITORTAB_BUTTON = TAB_OPTIONS, //Terrain menu TERRAIN_FGROUND_TEXTURES, FIRST_TERRAIN_BUTTON = TERRAIN_FGROUND_TEXTURES, TERRAIN_BGROUND_TEXTURES, TERRAIN_PLACE_CLIFFS, TERRAIN_PLACE_ROADS, TERRAIN_PLACE_DEBRIS, TERRAIN_FILL_AREA, TERRAIN_PLACE_TREES, TERRAIN_PLACE_ROCKS, TERRAIN_PLACE_MISC, TERRAIN_TOGGLE_ERASEMODE, TERRAIN_CYCLE_BRUSHSIZE, TERRAIN_RAISE_DENSITY, TERRAIN_LOWER_DENSITY, TERRAIN_UNDO, LAST_TERRAIN_BUTTON = TERRAIN_UNDO, //Buildings menu BUILDING_PLACE_WALLS, FIRST_BUILDINGS_BUTTON = BUILDING_PLACE_WALLS, BUILDING_PLACE_DOORS, BUILDING_PLACE_WINDOWS, BUILDING_PLACE_ROOFS, BUILDING_PLACE_BROKEN_WALLS, BUILDING_PLACE_FURNITURE, BUILDING_PLACE_DECALS, BUILDING_PLACE_TOILETS, BUILDING_PLACE_FLOORS, BUILDING_SMART_WALLS, BUILDING_SMART_DOORS, BUILDING_SMART_WINDOWS, BUILDING_SMART_BROKEN_WALLS, BUILDING_DOORKEY, BUILDING_NEW_ROOM, BUILDING_SAW_ROOM, BUILDING_NEW_ROOF, BUILDING_KILL_BUILDING, BUILDING_COPY_BUILDING, BUILDING_MOVE_BUILDING, BUILDING_CAVE_DRAWING, BUILDING_DRAW_ROOMNUM, BUILDING_ERASE_ROOMNUM, BUILDING_TOGGLE_ERASEMODE, BUILDING_UNDO, BUILDING_CYCLE_BRUSHSIZE, BUILDING_TOGGLE_ROOF_VIEW, BUILDING_TOGGLE_WALL_VIEW, BUILDING_TOGGLE_INFO_VIEW, LAST_BUILDINGS_BUTTON = BUILDING_TOGGLE_INFO_VIEW, //Items menu ITEMS_WEAPONS, FIRST_ITEMS_BUTTON = ITEMS_WEAPONS, ITEMS_AMMO, ITEMS_ARMOUR, ITEMS_LBEGEAR, ITEMS_EXPLOSIVES, ITEMS_EQUIPMENT1, ITEMS_EQUIPMENT2, ITEMS_EQUIPMENT3, ITEMS_TRIGGERS, ITEMS_KEYS, ITEMS_RANDOMITEM, ITEMS_LEFTSCROLL, ITEMS_RIGHTSCROLL, LAST_ITEMS_BUTTON = ITEMS_RIGHTSCROLL, //MapInfo menu MAPINFO_ADD_LIGHT1_SOURCE, FIRST_MAPINFO_BUTTON = MAPINFO_ADD_LIGHT1_SOURCE, MAPINFO_LIGHT_PANEL, MAPINFO_PRIMETIME_LIGHT, MAPINFO_NIGHTTIME_LIGHT, MAPINFO_24HOUR_LIGHT, MAPINFO_TOGGLE_FAKE_LIGHTS, MAPINFO_TOGGLE_ERASEMODE, MAPINFO_DRAW_EXITGRIDS, MAPINFO_CYCLE_BRUSHSIZE, MAPINFO_UNDO, MAPINFO_RADIO_PANEL, MAPINFO_RADIO_NORMAL, MAPINFO_RADIO_BASEMENT, MAPINFO_RADIO_CAVES, MAPINFO_NORTH_POINT, MAPINFO_WEST_POINT, MAPINFO_EAST_POINT, MAPINFO_SOUTH_POINT, MAPINFO_CENTER_POINT, MAPINFO_ISOLATED_POINT, LAST_MAPINFO_BUTTON = MAPINFO_ISOLATED_POINT, //Options menu OPTIONS_NEW_MAP, FIRST_OPTIONS_BUTTON = OPTIONS_NEW_MAP, OPTIONS_NEW_BASEMENT, OPTIONS_NEW_CAVES, OPTIONS_LOAD_MAP, OPTIONS_SAVE_MAP, OPTIONS_CHANGE_TILESET, OPTIONS_LEAVE_EDITOR, OPTIONS_RADAR_MAP,//dnl ch9 071009 OPTIONS_VANILLA_MODE,//dnl ch33 160909 OPTIONS_RESIZE_MAP_ON_LOADING, OPTIONS_QUIT_GAME, LAST_OPTIONS_BUTTON = OPTIONS_QUIT_GAME, //Mercs menu MERCS_PLAYER, FIRST_MERCS_BUTTON = MERCS_PLAYER, MERCS_ENEMY, MERCS_CREATURE, MERCS_REBEL, MERCS_CIVILIAN, MERCS_PLAYERTOGGLE, MERCS_ENEMYTOGGLE, MERCS_CREATURETOGGLE, MERCS_REBELTOGGLE, MERCS_CIVILIANTOGGLE, MERCS_1, MERCS_DETAILEDCHECKBOX, MERCS_GENERAL, MERCS_ATTRIBUTES, MERCS_INVENTORY, MERCS_APPEARANCE, MERCS_PROFILE, MERCS_SCHEDULE, MERCS_GLOWSCHEDULE, MERCS_DELETE, MERCS_NEXT, MERCS_PRIORITYEXISTANCE_CHECKBOX, MERCS_HASKEYS_CHECKBOX, MERCS_ORDERS_STATIONARY, MERCS_ORDERS_ONGUARD, MERCS_ORDERS_CLOSEPATROL, MERCS_ORDERS_FARPATROL, MERCS_ORDERS_POINTPATROL, MERCS_ORDERS_ONCALL, MERCS_ORDERS_SEEKENEMY, MERCS_ORDERS_RNDPTPATROL, MERCS_ATTITUDE_DEFENSIVE, MERCS_ATTITUDE_BRAVESOLO, MERCS_ATTITUDE_BRAVEAID, MERCS_ATTITUDE_CUNNINGSOLO, MERCS_ATTITUDE_CUNNINGAID, MERCS_ATTITUDE_AGGRESSIVE, MERCS_DIRECTION_N, MERCS_DIRECTION_NE, MERCS_DIRECTION_E, MERCS_DIRECTION_SE, MERCS_DIRECTION_S, MERCS_DIRECTION_SW, MERCS_DIRECTION_W, MERCS_DIRECTION_NW, MERCS_DIRECTION_FIND, MERCS_EQUIPMENT_BAD, MERCS_EQUIPMENT_POOR, MERCS_EQUIPMENT_AVERAGE, MERCS_EQUIPMENT_GOOD, MERCS_EQUIPMENT_GREAT, MERCS_ATTRIBUTES_BAD, MERCS_ATTRIBUTES_POOR, MERCS_ATTRIBUTES_AVERAGE, MERCS_ATTRIBUTES_GOOD, MERCS_ATTRIBUTES_GREAT, MERCS_ARMY_CODE, MERCS_ADMIN_CODE, MERCS_ELITE_CODE, MERCS_CIVILIAN_GROUP, MERCS_TOGGLECOLOR_BUTTON, MERCS_HAIRCOLOR_DOWN, MERCS_HAIRCOLOR_UP, MERCS_SKINCOLOR_DOWN, MERCS_SKINCOLOR_UP, MERCS_VESTCOLOR_DOWN, MERCS_VESTCOLOR_UP, MERCS_PANTCOLOR_DOWN, MERCS_PANTCOLOR_UP, MERCS_BODYTYPE_DOWN, MERCS_BODYTYPE_UP, MERCS_SCHEDULE_ACTION1, MERCS_SCHEDULE_ACTION2, MERCS_SCHEDULE_ACTION3, MERCS_SCHEDULE_ACTION4, MERCS_SCHEDULE_VARIANCE1, MERCS_SCHEDULE_VARIANCE2, MERCS_SCHEDULE_VARIANCE3, MERCS_SCHEDULE_VARIANCE4, MERCS_SCHEDULE_DATA1A, MERCS_SCHEDULE_DATA2A, MERCS_SCHEDULE_DATA3A, MERCS_SCHEDULE_DATA4A, MERCS_SCHEDULE_DATA1B, MERCS_SCHEDULE_DATA2B, MERCS_SCHEDULE_DATA3B, MERCS_SCHEDULE_DATA4B, MERCS_SCHEDULE_CLEAR, MERCS_HEAD_SLOT, MERCS_BODY_SLOT, MERCS_LEGS_SLOT, MERCS_LEFTHAND_SLOT, MERCS_RIGHTHAND_SLOT, MERCS_PACK1_SLOT, MERCS_PACK2_SLOT, MERCS_PACK3_SLOT, MERCS_PACK4_SLOT, LAST_MERCS_BUTTON = MERCS_PACK4_SLOT, ITEMSTATS_PANEL, FIRST_ITEMSTATS_BUTTON = ITEMSTATS_PANEL, ITEMSTATS_HIDDEN_BTN, ITEMSTATS_DELETE_BTN, LAST_ITEMSTATS_BUTTON = ITEMSTATS_DELETE_BTN, NUMBER_EDITOR_BUTTONS, }; #define FIRST_MERCS_TEAMMODE_BUTTON MERCS_PLAYER #define LAST_MERCS_TEAMMODE_BUTTON MERCS_CIVILIANTOGGLE #define FIRST_MERCS_BASICMODE_BUTTON MERCS_1 #define LAST_MERCS_BASICMODE_BUTTON MERCS_DETAILEDCHECKBOX #define FIRST_MERCS_PRIORITYMODE_BUTTON MERCS_GENERAL #define LAST_MERCS_PRIORITYMODE_BUTTON MERCS_SCHEDULE #define FIRST_MERCS_GENERAL_BUTTON MERCS_PRIORITYEXISTANCE_CHECKBOX #define LAST_MERCS_GENERAL_BUTTON LAST_MERCS_COLORCODE_BUTTON #define FIRST_MERCS_ORDERS_BUTTON MERCS_ORDERS_STATIONARY #define LAST_MERCS_ORDERS_BUTTON MERCS_ORDERS_RNDPTPATROL #define FIRST_MERCS_ATTITUDE_BUTTON MERCS_ATTITUDE_DEFENSIVE #define LAST_MERCS_ATTITUDE_BUTTON MERCS_ATTITUDE_AGGRESSIVE #define FIRST_MERCS_DIRECTION_BUTTON MERCS_DIRECTION_N #define LAST_MERCS_DIRECTION_BUTTON MERCS_DIRECTION_FIND #define FIRST_MERCS_REL_EQUIPMENT_BUTTON MERCS_EQUIPMENT_BAD #define LAST_MERCS_REL_EQUIPMENT_BUTTON MERCS_EQUIPMENT_GREAT #define FIRST_MERCS_REL_ATTRIBUTE_BUTTON MERCS_ATTRIBUTES_BAD #define LAST_MERCS_REL_ATTRIBUTE_BUTTON MERCS_ATTRIBUTES_GREAT #define FIRST_MERCS_COLORCODE_BUTTON MERCS_ARMY_CODE #define LAST_MERCS_COLORCODE_BUTTON MERCS_ELITE_CODE #define FIRST_MERCS_COLORMODE_BUTTON MERCS_TOGGLECOLOR_BUTTON #define LAST_MERCS_COLORMODE_BUTTON MERCS_BODYTYPE_UP #define FIRST_MERCS_COLOR_BUTTON MERCS_HAIRCOLOR_DOWN #define LAST_MERCS_COLOR_BUTTON MERCS_PANTCOLOR_UP #define FIRST_MERCS_BODYTYPE_BUTTON MERCS_BODYTYPE_DOWN #define LAST_MERCS_BODYTYPE_BUTTON MERCS_BODYTYPE_UP #define FIRST_MERCS_INVENTORY_BUTTON MERCS_HEAD_SLOT #define LAST_MERCS_INVENTORY_BUTTON MERCS_PACK4_SLOT #define FIRST_MERCS_GETITEM_BUTTON FIRST_ITEMS_BUTTON #define LAST_MERCS_GETITEM_BUTTON LAST_ITEMS_BUTTON #define FIRST_MERCS_SCHEDULE_BUTTON MERCS_SCHEDULE_ACTION1 #define LAST_MERCS_SCHEDULE_BUTTON MERCS_SCHEDULE_CLEAR #endif #endif