#ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #include "Editor All.h" #include "LuaInitNPCs.h" #else #include "sgp.h" #include "Debug Control.h" #include "expat.h" #include "XML.h" #include "Interface.h" #include "Item Statistics.h" #include "LuaInitNPCs.h" #include "email.h" #include "InterfaceItemImages.h" #include "Soldier Profile.h" #include "aim.h" #include "mercs.h" #include "Encrypted File.h" #include "GameSettings.h" #include "Text.h" #endif #include "XML_Language.h" typedef enum { LANGUAGE_ELEMENT_NONE = 0, LANGUAGE_ELEMENT_LIST, LANGUAGE_ELEMENT, LANGUAGE_ELEMENT_PROPERTY, LANGUAGE_ELEMENT_SUBLIST, LANGUAGE_ELEMENT_SUBLIST_PROPERTY, } LANGUAGE_PARSE_STAGE; LANGUAGE_LOCATION zlanguageText[1000]; typedef struct { LANGUAGE_PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; LANGUAGE_LOCATION curLanguageData; UINT32 maxArraySize; UINT32 curIndex; UINT32 currentDepth; UINT32 maxReadDepth; }languageLocationParseData; BOOLEAN LanguageLocation_TextOnly; LANGUAGE_LOCATION *pLang; UINT32 FileTypeXml = 0; static void XMLCALL languageLocationStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts) { languageLocationParseData * pData = (languageLocationParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "MESSAGES") == 0 && pData->curElement == LANGUAGE_ELEMENT_NONE) { pData->curElement = LANGUAGE_ELEMENT_LIST; pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "TEXT") == 0 && pData->curElement == LANGUAGE_ELEMENT_LIST) { pData->curElement = LANGUAGE_ELEMENT; pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == LANGUAGE_ELEMENT && (strcmp(name, "uiIndex") == 0 || strcmp(name, "Message") == 0 )) { pData->curElement = LANGUAGE_ELEMENT_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL languageLocationCharacterDataHandle(void *userData, const XML_Char *str, int len) { languageLocationParseData * pData = (languageLocationParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL languageLocationEndElementHandle(void *userData, const XML_Char *name) { languageLocationParseData * pData = (languageLocationParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) { if(strcmp(name, "MESSAGES") == 0) { pData->curElement = LANGUAGE_ELEMENT_NONE; } else if(strcmp(name, "TEXT") == 0) { pData->curElement = LANGUAGE_ELEMENT_LIST; if (!LanguageLocation_TextOnly ) { pLang[pData->curLanguageData.uiIndex].uiIndex = pData->curLanguageData.uiIndex; if ( FileTypeXml == 0 ) wcscpy(XMLTacticalMessages[pData->curLanguageData.uiIndex], pData->curLanguageData.Message); } else { if ( FileTypeXml == 0 ) wcscpy(XMLTacticalMessages[pData->curLanguageData.uiIndex], pData->curLanguageData.Message); } } else if(strcmp(name, "uiIndex") == 0) { pData->curElement = LANGUAGE_ELEMENT; pData->curLanguageData.uiIndex = (UINT32) atol(pData->szCharData); } else if(strcmp(name, "Message") == 0 ) { pData->curElement = LANGUAGE_ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curLanguageData.Message, sizeof(pData->curLanguageData.Message)/sizeof(pData->curLanguageData.Message[0]) ); pData->curLanguageData.Message[sizeof(pData->curLanguageData.Message)/sizeof(pData->curLanguageData.Message[0]) - 1] = '\0'; } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInLanguageLocation(STR fileName, BOOLEAN localizedVersion, LANGUAGE_LOCATION *Lang, UINT32 FileType2 ) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); languageLocationParseData pData; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading NewTacticalMessages.xml" ); LanguageLocation_TextOnly = localizedVersion; // Open file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( localizedVersion ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, languageLocationStartElementHandle, languageLocationEndElementHandle); XML_SetCharacterDataHandler(parser, languageLocationCharacterDataHandle); memset(&pData,0,sizeof(pData)); XML_SetUserData(parser, &pData); pLang = Lang; FileTypeXml = FileType2; if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in NewTacticalMessages.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); return( TRUE ); }