#include "BuildDefines.h" #ifdef JA2EDITOR #ifndef __SUMMARY_INFO_H #define __SUMMARY_INFO_H #include "Types.h" #define GLOBAL_SUMMARY_VERSION 14 #define MINIMUMVERSION 7 typedef struct TEAMSUMMARY { UINT8 ubTotal; UINT8 ubDetailed; UINT8 ubProfile; UINT8 ubExistance; UINT8 ubNumAnimals; UINT8 ubBadA, ubPoorA, ubAvgA, ubGoodA, ubGreatA; //attributes UINT8 ubBadE, ubPoorE, ubAvgE, ubGoodE, ubGreatE; //equipment }TEAMSUMMARY; //15 bytes typedef struct SUMMARYFILE { //start version 1 UINT8 ubSummaryVersion; UINT8 ubSpecial; UINT16 usNumItems; UINT16 usNumLights; MAPCREATE_STRUCT MapInfo; TEAMSUMMARY EnemyTeam; TEAMSUMMARY CreatureTeam; TEAMSUMMARY RebelTeam; TEAMSUMMARY CivTeam; UINT8 ubNumDoors; UINT8 ubNumDoorsLocked; UINT8 ubNumDoorsTrapped; UINT8 ubNumDoorsLockedAndTrapped; //start version 2 UINT8 ubTilesetID; UINT8 ubNumRooms; //start version 3 UINT8 ubNumElites; UINT8 ubNumAdmins; UINT8 ubNumTroops; //start version 4 UINT8 ubEliteDetailed; UINT8 ubAdminDetailed; UINT8 ubTroopDetailed; //start version 5 UINT8 ubEliteProfile; UINT8 ubAdminProfile; UINT8 ubTroopProfile; //start version 6 UINT8 ubEliteExistance; UINT8 ubAdminExistance; UINT8 ubTroopExistance; //start version 7 FLOAT dMajorMapVersion; //start version 8 UINT8 ubCivSchedules; //start version 9 UINT8 ubCivCows; UINT8 ubCivBloodcats; // //----- // 190 //start version 10 EXITGRID ExitGrid[4]; //5*4 // 20 UINT16 usExitGridSize[4]; //2*4 // 8 BOOLEAN fInvalidDest[4]; // 4 UINT8 ubNumExitGridDests; // 1 BOOLEAN fTooManyExitGridDests; // 1 // //----- // // 224 //start version 11 UINT8 ubEnemiesReqWaypoints; // 1 // //----- // 225 //start version 12 UINT16 usWarningRoomNums; // 2 // 227 //start version 13 UINT8 ubEnemiesHaveWaypoints; // 1 UINT32 uiNumItemsPosition; // 4 //----- // 232 //start version 14 UINT32 uiEnemyPlacementPosition; // 4 //----- // 236 UINT8 ubPadding[164]; // 164 // //----- // 400 total bytes }SUMMARYFILE; extern BOOLEAN gfAutoLoadA9; extern BOOLEAN EvaluateWorld( STR8 pSector, UINT8 ubLevel ); extern void WriteSectorSummaryUpdate( STR8 puiFilename, UINT8 ubLevel, SUMMARYFILE *pSummaryFileInfo ); extern BOOLEAN gfMustForceUpdateAllMaps; extern BOOLEAN gfMajorUpdate; void ApologizeOverrideAndForceUpdateEverything(); void ClearSummaryInfo(); #endif #endif