#include "BuildDefines.h" #ifndef __EDITOR_ALL_H #define __EDITOR_ALL_H #ifdef JA2EDITOR #pragma message("GENERATED PCH FOR EDITOR PROJECT.") //external #include "types.h" #include #include #include "Action Items.h" #include "Button System.h" #include "debug.h" #include "english.h" #include "environment.h" #include "Exit Grids.h" #include "font.h" #include "Font Control.h" #include "Keys.h" #include "input.h" #include "interface.h" #include "Interface Items.h" #include "Isometric Utils.h" #include "interface panels.h" #include "lighting.h" #include "Map Information.h" #include "mousesystem.h" #include "Overhead.h" #include "Overhead map.h" #include "overhead types.h" #include "pits.h" #include "random.h" #include "Render Fun.h" #include "Render Dirty.h" #include "renderworld.h" #include "Simple Render Utils.h" #include "Soldier Create.h" #include "Soldier Find.h" #include "sysutil.h" #include "Text.h" #include "Text Input.h" #include "tiledef.h" #include "utilities.h" #include "video.h" #include "vobject.h" #include "vobject_blitters.h" #include "vsurface.h" #include "wcheck.h" #include "weapons.h" #include "wordwrap.h" #include "WorldDat.h" #include "worlddef.h" #include "World Items.h" #include "worldman.h" #include "line.h" #include "Animation Data.h" #include "Animation Control.h" #include "Soldier Init List.h" #include "StrategicMap.h" #include "Soldier Add.h" #include "Soldier Control.h" #include "soldier profile type.h" #include "Soldier Profile.h" #include "Inventory Choosing.h" #include "Scheduling.h" #include "Timer Control.h" #include "sgp.h" #include "screenids.h" #include "Sys Globals.h" #include "Interactive Tiles.h" #include "Handle UI.h" #include "Event Pump.h" #include "message.h" #include "Game Clock.h" #include "Game Init.h" #include "Map Edgepoints.h" #include "Music Control.h" #include #include "Item Types.h" #include "Items.h" #include "Handle Items.h" #include "Animated ProgressBar.h" #include "gameloop.h" #include #include "Structure Internals.h" #include "Cursors.h" #include "FileMan.h" #include "Summary Info.h" #include "time.h" #include "structure wrap.h" #include "MessageBoxScreen.h" #include "GameSettings.h" //internal #include "Cursor Modes.h" #include "edit_sys.h" #include "Editor Callback Prototypes.h" #include "Editor Modes.h" #include "Editor Taskbar Creation.h" #include "Editor Taskbar Utils.h" #include "Editor Undo.h" #include "EditorBuildings.h" #include "EditorDefines.h" #include "EditorItems.h" #include "EditorMapInfo.h" #include "EditorMercs.h" #include "EditorTerrain.h" #include "editscreen.h" #include "Item Statistics.h" #include "LoadScreen.h" #include "messagebox.h" #include "newsmooth.h" #include "popupmenu.h" #include "Road Smoothing.h" #include "Sector Summary.h" #include "selectwin.h" #include "SmartMethod.h" #include "smooth.h" #include "Smoothing Utils.h" #endif #endif