#ifndef __MAP_INTERFACE_BOTTOM #define __MAP_INTERFACE_BOTTOM #include "types.h" #include "Soldier Control.h" #ifdef CHINESE //zwwoooooo: Chinese fonts relatively high , so to reduce the number of rows #define MAX_MESSAGES_ON_MAP_BOTTOM 6 #else #define MAX_MESSAGES_ON_MAP_BOTTOM 9 #endif #ifdef JA2UB extern INT8 gbExitingMapScreenToWhere; #endif // exit to where defines enum{ MAP_EXIT_TO_LAPTOP = 0, MAP_EXIT_TO_TACTICAL, MAP_EXIT_TO_OPTIONS, MAP_EXIT_TO_LOAD, MAP_EXIT_TO_SAVE, #ifdef JA2UB MAP_EXIT_TO_INTRO_SCREEN, #endif // OJW - 20090210 - clean resources on disconnect MAP_EXIT_TO_MAINMENU }; // there's no button for entering SAVE/LOAD screen directly... extern UINT32 guiMapBottomExitButtons[ 3 ]; extern BOOLEAN fLapTop; extern BOOLEAN fLeavingMapScreen; extern BOOLEAN gfDontStartTransitionFromLaptop; extern BOOLEAN gfStartMapScreenToLaptopTransition; // function prototypes BOOLEAN LoadMapScreenInterfaceBottom( void ); void DeleteMapScreenInterfaceBottom( void ); void DestroyButtonsForMapScreenInterfaceBottom( void ); BOOLEAN CreateButtonsForMapScreenInterfaceBottom( void ); // Headrock: Added argument to this function: void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenBottomRerender ); // delete map bottom graphics void DeleteMapBottomGraphics( void ); // load bottom graphics void HandleLoadOfMapBottomGraphics( void ); // allowed to time compress? BOOLEAN AllowedToTimeCompress( void ); void EnableDisAbleMapScreenOptionsButton( BOOLEAN fEnable ); // create and destroy masks to cover the time compression buttons as needed void CreateDestroyMouseRegionMasksForTimeCompressionButtons( void ); BOOLEAN CommonTimeCompressionChecks( void ); BOOLEAN AnyUsableRealMercenariesOnTeam( void ); void RequestTriggerExitFromMapscreen( INT8 bExitToWhere ); BOOLEAN AllowedToExitFromMapscreenTo( INT8 bExitToWhere ); void HandleExitsFromMapScreen( void ); void MapScreenMsgScrollDown( UINT8 ubLinesDown ); void MapScreenMsgScrollUp( UINT8 ubLinesUp ); void ChangeCurrentMapscreenMessageIndex( UINT8 ubNewMessageIndex ); void MoveToEndOfMapScreenMessageList( void ); // HEADROCK HAM 3.6: Reset coordinates for slider bar and message window void InitMapScreenInterfaceBottomCoords( void ); #endif