#ifndef __MS_I_TOWNMINE_INFO_H #define __MS_I_TOWNMINE_INFO_H #include "Types.h" extern BOOLEAN fShowTownInfo; // display the box void DisplayTownInfo( INT16 sMapX, INT16 sMapY, INT8 bMapZ ); // create or destroy the town info box..should only be directly called the exit code for mapscreen void CreateDestroyTownInfoBox( void ); #endif