#ifndef __AI_ALL_H #define __AI_ALL_H #pragma message("GENERATED PCH FOR TACTICAL AI PROJECT.") #include "AIList.h" #include "Overhead.h" #include "debug.h" #include "AIInternals.h" #include "wcheck.h" #include "sgp.h" #include "ai.h" #include "Isometric Utils.h" #include "math.h" #include "Event Pump.h" #include "Overhead Types.h" #include "sys globals.h" #include "opplist.h" #include "animation control.h" #include "font control.h" #include "interface.h" #include "screenids.h" #include "worldman.h" #include "pathai.h" #include "points.h" #include "weapons.h" #include "items.h" #include "Handle Items.h" #include "animation data.h" #include "los.h" #include "message.h" #include "TeamTurns.h" #include "NPC.h" #include "Dialogue Control.h" #include "Soldier Profile.h" #include "strategicmap.h" #include "Tactical Save.h" #include "Soldier Create.h" #include "Explosion Control.h" #include "Interactive Tiles.h" #include "interface dialogue.h" #include "Vehicles.h" #include "renderworld.h" #include "assignments.h" #include "Soldier Functions.h" #include "GameSettings.h" #include "Buildings.h" #include "Physics.h" #include "Bullets.h" #include "Spread Burst.h" #include "SkillCheck.h" #include "types.h" #include "soldier control.h" #include "Rotting Corpses.h" #include "soldier add.h" #include "Scheduling.h" #include "Structure Wrap.h" #include "Keys.h" #include "Render Fun.h" #include "Boxing.h" #include #include "World Items.h" #include "Map Edgepoints.h" #include "Text.h" #include "video.h" #include "Smell.h" #include "mapscreen.h" #include "strategic.h" #include "Strategic Pathing.h" #include "Quests.h" #include "Game Clock.h" #include "FileMan.h" #include "Random.h" #include "QuestDebug.h" #include "soldier macros.h" #include "Strategic Town Loyalty.h" #include "Timer Control.h" #include "Soldier Tile.h" #include "meanwhile.h" #include "Campaign Types.h" #ifdef JA2TESTVERSION #include "Quest Debug System.h" #include "QuestText.h" #endif #include "stdarg.h" #include #include "Soldier Profile Type.h" #include "finances.h" #include "Civ Quotes.h" #include "Arms Dealer Init.h" #include "Interface Panels.h" #include "Soldier Ani.h" #include "Queen Command.h" #include "Lighting.h" #include "environment.h" #include "Sound Control.h" #endif