#ifndef __IMP_CONFIRM_H #define __IMP_CONFIRM_H void EnterIMPConfirm( void ); void RenderIMPConfirm( void ); void ExitIMPConfirm( void ); void HandleIMPConfirm( void ); BOOLEAN AddCharacterToPlayersTeam( void ); void LoadImpCharacter( STR fileName ); void WriteOutCurrentImpCharacter( INT32 iProfileId ); void ResetIMPCharactersEyesAndMouthOffsets( UINT8 ubMercProfileID ); BOOLEAN ImpExists ( STR fileName ); #endif