#ifndef __BriefingRoom_Data_H #define __BriefingRoom_Data_H #include "Quests.h" BOOLEAN EnterEncyclopediaLocation(); void ExitEncyclopediaLocation(); void HandleEncyclopediaLocation(); void RenderEncyclopediaLocation(BOOLEAN bHidden); extern BOOLEAN bBriefingRoom; extern BOOLEAN bBriefingRoomSpecialMission; #define NUM_MISSION NUM_SECTOR #define NUM_MAX_TEMP MAXITEMS+1 #define TEXT_NUM_ENC TEXT_NUM_ENCYCLOPEDIA_HELP_TEXT #define PAGENONE 0 #define PAGEENCYCLOPEDIALOCATION 1 #define PAGEENCYCLOPEDIACHARACTER 2 #define PAGEENCYCLOPEDIAINVENTORY 3 #define PAGEENCYCLOPEDIAQUESTS 4 #define PAGEBRIEFINGROOM 5 #define PAGEBRIEFINGROOMSPECIALMISSION 6 #define ENCYCLOPEDIA_DECRIPTION_SIZE 1120 #define ENCYCLOPEDIA_NAME_SIZE 160 #define NUM_SECTOR 4*255 #define MAX_ENCYCLOPEDIA_CHARS 500 typedef struct { //Profiles/Locations UINT32 uiIndex; CHAR16 Name[ENCYCLOPEDIA_NAME_SIZE]; BOOLEAN Hidden; UINT32 sImagePositionX[4]; UINT32 sImagePositionY[4]; UINT32 MaxPages; INT32 MaxImages; BOOLEAN bvisible; CHAR16 sCode[ENCYCLOPEDIA_DECRIPTION_SIZE]; INT32 NextMission; UINT32 MissionID; INT32 CheckMission; } BRIEFINGROOM_M_DATA; #define MAX_IMAGES 4 #define MAX_PAGES 4 #define MISSIONNOSTARTED 0 #define MISSIONSTART 1 #define MISSIONEND 2 typedef struct { UINT32 uiIndex; BOOLEAN Hidden; BOOLEAN bvisible; } ENCYCLOPEDIA_PROF_SAVE; typedef struct { UINT32 uiIndex; BOOLEAN Hidden; INT32 CheckMission; } MISSION_SAVE; extern void InitEncyklopediaBool(); extern void ShowNPCEncyclopediaEntry(UINT8 ubNPC, BOOLEAN hidden); #ifdef ENABLE_BRIEFINGROOM extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData1[ NUM_SECTOR ]; extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData2[ NUM_PROFILES ]; extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData3[ MAXITEMS ]; extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData4[ NUM_PROFILES ]; extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData5[ MAX_QUESTS ]; extern BOOLEAN saveBriefingRoomReservedData1[ NUM_SECTOR ]; extern ENCYCLOPEDIA_PROF_SAVE saveBriefingRoomReservedData2[ NUM_PROFILES ]; extern BOOLEAN saveBriefingRoomReservedData3[ MAXITEMS ]; extern BOOLEAN saveBriefingRoomReservedData4[ NUM_PROFILES ]; extern BOOLEAN saveBriefingRoomReservedData5[ MAX_QUESTS ]; #else extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData1[]; #endif // ENABLE_BRIEFINGROOM #ifdef ENABLE_BRIEFINGROOM extern BRIEFINGROOM_M_DATA gbriefingRoomDataTemp[ NUM_MAX_TEMP ]; #endif #ifdef ENABLE_BRIEFINGROOM extern BRIEFINGROOM_M_DATA gBriefingRoomData[ NUM_MISSION ]; extern BRIEFINGROOM_M_DATA gBriefingRoomSpecialMissionData[ NUM_MISSION ]; extern BRIEFINGROOM_M_DATA gBriefingRoomDataBackup[ NUM_MISSION ]; extern BRIEFINGROOM_M_DATA gBriefingRoomSpecialMissionDataBackup[ NUM_MISSION ]; extern MISSION_SAVE saveBriefingRoomData[ NUM_MISSION ]; extern MISSION_SAVE saveBriefingRoomSpecialMissionData[ NUM_MISSION ]; extern MISSION_SAVE saveMissionData[ NUM_MISSION ]; #else extern BRIEFINGROOM_M_DATA gBriefingRoomData[]; #endif // ENABLE_BRIEFINGROOM extern void BackupBRandEncyclopedia ( BRIEFINGROOM_M_DATA *EncyBackup, BRIEFINGROOM_M_DATA *Ency, UINT32 NUM); extern UINT32 IDPageEncyData; extern void InitData ( BOOLEAN bInit); extern void UnLoadMenuButtons (); extern BOOLEAN ResetVal; extern void CopyToTemp ( BRIEFINGROOM_M_DATA *Ency, BOOLEAN bFiltr, INT32 sort, INT32 TypFiltr, BOOLEAN ShowBox ); extern void ResetTemp(); extern BOOLEAN LoadBriefingRoomFromLoadGameFile( HWFILE hFile ); extern BOOLEAN SaveBriefingRoomToSaveGameFile( HWFILE hFile ); #endif