-- SetNumberOfJa25BloodCatsInSector ( SectorX, SectorY, bNumBloodCats, bNumBloodCatPlacements ) local DIF_LEVEL_EASY = 1 local DIF_LEVEL_MEDIUM = 2 local DIF_LEVEL_HARD = 3 local DIF_LEVEL_INSANE = 4 function InitStrategicLayer () -- I10 BloodCats if ( difficultyLevel == DIF_LEVEL_EASY ) then SetNumberOfJa25BloodCatsInSector ( 10, 9, 3, 5 ) elseif ( difficultyLevel == DIF_LEVEL_MEDIUM ) then SetNumberOfJa25BloodCatsInSector ( 10, 9, 4, 5 ) elseif ( difficultyLevel == DIF_LEVEL_HARD ) then SetNumberOfJa25BloodCatsInSector ( 10, 9, 5, 5 ) elseif ( difficultyLevel == DIF_LEVEL_INSANE ) then SetNumberOfJa25BloodCatsInSector ( 10, 9, 5, 5 ) end end