#include "BuildDefines.h" #ifdef JA2EDITOR #ifndef __EDITORMAPINFO_H #define __EDITORMAPINFO_H void SetupTextInputForMapInfo(); void UpdateMapInfo(); void ExtractAndUpdateMapInfo(); BOOLEAN ApplyNewExitGridValuesToTextFields(); void UpdateMapInfoFields(); extern SGPPaletteEntry gEditorLightColor; extern BOOLEAN gfEditorForceShadeTableRebuild; void LocateNextExitGrid(); enum { PRIMETIME_LIGHT, NIGHTTIME_LIGHT, ALWAYSON_LIGHT }; void ChangeLightDefault( INT8 bLightType ); extern INT8 gbDefaultLightType; #endif #endif