#include "BuildDefines.h" #ifdef JA2EDITOR #ifndef __SECTOR_SUMMARY_H #define __SECTOR_SUMMARY_H //This function can be very time consuming as it loads every map file with a valid //coordinate name, analyses it, and builds a new global summary file. void CreateGlobalSummary(); void CreateSummaryWindow(); void ReleaseSummaryWindow(); void DestroySummaryWindow(); void RenderSummaryWindow(); void LoadWorldInfo(); void UpdateSectorSummary( UINT16 *gszFilename, BOOLEAN fUpdate ); void SaveGlobalSummary(); void LoadGlobalSummary(); extern BOOLEAN gfGlobalSummaryExists; extern BOOLEAN gfSummaryWindowActive; extern BOOLEAN gSectorExists[16][16]; extern UINT16 gusNumEntriesWithOutdatedOrNoSummaryInfo; extern BOOLEAN gfUpdateSummaryInfo; extern UINT8 GetCurrentSummaryVersion(); #endif #endif