#ifdef PRECOMPILEDHEADERS #include "Tactical All.h" #else #include "sgp.h" #include "overhead types.h" #include "Sound Control.h" #include "Soldier Control.h" #include "overhead.h" #include "Event Pump.h" #include "weapons.h" #include "Animation Control.h" #include "sys globals.h" #include "Handle UI.h" #include "Isometric Utils.h" #include "worldman.h" #include "math.h" #include "points.h" #include "ai.h" #include "los.h" #include "renderworld.h" #include "opplist.h" #include "interface.h" #include "message.h" #include "campaign.h" #include "items.h" #include "text.h" #include "Soldier Profile.h" #include "tile animation.h" #include "Dialogue Control.h" #include "SkillCheck.h" #include "explosion control.h" #include "Quests.h" #include "Physics.h" #include "Random.h" #include "Vehicles.h" #include "bullets.h" #include "morale.h" #include "meanwhile.h" #include "SkillCheck.h" #include "gamesettings.h" #include "SaveLoadMap.h" #include "Debug Control.h" #include "expat.h" #include "XML.h" #endif struct { PARSE_STAGE curElement; INT8 szCharData[MAX_CHAR_DATA_LENGTH+1]; INVTYPE curItem; INVTYPE * curArray; UINT32 maxArraySize; UINT32 currentDepth; UINT32 maxReadDepth; } typedef itemParseData; BOOLEAN localizedTextOnly; static void XMLCALL itemStartElementHandle(void *userData, const char *name, const char **atts) { itemParseData * pData = (itemParseData *)userData; //DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: at element (%d), name = %s, depth = %d, maxdepth = %d, jar? = %d",pData->curElement,name,pData->currentDepth,pData->maxReadDepth,strcmp(name, "Jar") ) ); if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "ITEMLIST") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; // WANNE if ( !localizedTextOnly ) memset(pData->curArray,0,sizeof(INVTYPE)*pData->maxArraySize); pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "ITEM") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; // WANNE if ( !localizedTextOnly ) memset(&pData->curItem,0,sizeof(INVTYPE)); pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == ELEMENT && (strcmp(name, "uiIndex") == 0 || strcmp(name, "szItemName") == 0 || strcmp(name, "szLongItemName") == 0 || strcmp(name, "szItemDesc") == 0 || strcmp(name, "szBRName") == 0 || strcmp(name, "szBRDesc") == 0 || strcmp(name, "usItemClass") == 0 || strcmp(name, "ubClassIndex") == 0 || strcmp(name, "ubCursor") == 0 || strcmp(name, "bSoundType") == 0 || strcmp(name, "ubGraphicType") == 0 || strcmp(name, "ubGraphicNum") == 0 || strcmp(name, "ubWeight") == 0 || strcmp(name, "ubPerPocket") == 0 || strcmp(name, "usPrice") == 0 || strcmp(name, "ubCoolness") == 0 || strcmp(name, "bReliability") == 0 || strcmp(name, "bRepairEase") == 0 || strcmp(name, "Damageable") == 0 || strcmp(name, "Repairable") == 0 || strcmp(name, "WaterDamages") == 0 || strcmp(name, "Metal") == 0 || strcmp(name, "Sinks") == 0 || strcmp(name, "ShowStatus") == 0 || strcmp(name, "HiddenAddon") == 0 || strcmp(name, "TwoHanded") == 0 || strcmp(name, "NotBuyable") == 0 || strcmp(name, "Attachment") == 0 || strcmp(name, "HiddenAttachment") == 0 || strcmp(name, "BigGunList") == 0 || strcmp(name, "NotInEditor") == 0 || strcmp(name, "DefaultUndroppable") == 0 || strcmp(name, "Unaerodynamic") == 0 || strcmp(name, "Electronic") == 0 || strcmp(name, "Inseparable") == 0 || strcmp(name, "BR_NewInventory") == 0 || strcmp(name, "BR_UsedInventory") == 0 || strcmp(name, "BR_ROF") == 0 || strcmp(name, "PercentNoiseReduction") == 0 || strcmp(name, "Bipod") == 0 || strcmp(name, "BestLaserRange") == 0 || strcmp(name, "ToHitBonus") == 0 || strcmp(name, "RangeBonus") == 0 || strcmp(name, "AimBonus") == 0 || strcmp(name, "MinRangeForAimBonus") == 0 || strcmp(name, "PercentAPReduction") == 0 || strcmp(name, "PercentStatusDrainReduction") == 0 || strcmp(name, "GrenadeLauncher") == 0 || strcmp(name, "Duckbill") == 0 || strcmp(name, "Detonator") == 0 || strcmp(name, "RemoteDetonator") == 0 || strcmp(name, "HideMuzzleFlash") == 0 || strcmp(name, "Alcohol") == 0 || strcmp(name, "GasMask") == 0 || strcmp(name, "Hardware") == 0 || strcmp(name, "Medical") == 0 || strcmp(name, "DamageBonus") == 0 || strcmp(name, "MeleeDamageBonus") == 0 || strcmp(name, "Mortar") == 0 || strcmp(name, "RocketLauncher") == 0 || strcmp(name, "SingleShotRocketLauncher") == 0 || strcmp(name, "DiscardedLauncherItem") == 0 || strcmp(name, "BrassKnuckles") == 0 || strcmp(name, "BloodiedItem") == 0 || strcmp(name, "Crowbar") == 0 || strcmp(name, "GLGrenade") == 0 || strcmp(name, "FlakJacket") == 0 || strcmp(name, "HearingRangeBonus") == 0 || strcmp(name, "VisionRangeBonus") == 0 || strcmp(name, "NightVisionRangeBonus") == 0 || strcmp(name, "DayVisionRangeBonus") == 0 || strcmp(name, "CaveVisionRangeBonus") == 0 || strcmp(name, "BrightLightVisionRangeBonus") == 0 || strcmp(name, "LeatherJacket") == 0 || strcmp(name, "NeedsBatteries") == 0 || strcmp(name, "Batteries") == 0 || strcmp(name, "XRay") == 0 || strcmp(name, "WireCutters") == 0 || strcmp(name, "Toolkit") == 0 || strcmp(name, "Canteen") == 0 || strcmp(name, "Jar") == 0 || strcmp(name, "CanAndString") == 0 || strcmp(name, "Marbles") == 0 || strcmp(name, "Walkman") == 0 || strcmp(name, "RemoteTrigger") == 0 || strcmp(name, "RobotRemoteControl") == 0 || strcmp(name, "CamouflageKit") == 0 || strcmp(name, "LocksmithKit") == 0 || strcmp(name, "Mine") == 0 || strcmp(name, "GasCan") == 0 || strcmp(name, "ContainsLiquid") == 0 || strcmp(name, "Rock") == 0 || strcmp(name, "LockBomb") == 0 || strcmp(name, "Flare") == 0 || strcmp(name, "MetalDetector") == 0 || strcmp(name, "FingerPrintID") == 0 || strcmp(name, "Cannon") == 0 || strcmp(name, "RocketRifle") == 0 || strcmp(name, "MedicalKit") == 0 || strcmp(name, "FirstAidKit") == 0 || strcmp(name, "MagSizeBonus") == 0 || strcmp(name, "PercentAutofireAPReduction") == 0 || strcmp(name, "PercentBurstFireAPReduction") == 0 || strcmp(name, "AutoFireToHitBonus") == 0 || strcmp(name, "APBonus") == 0 || strcmp(name, "RateOfFireBonus") == 0 || strcmp(name, "BurstSizeBonus") == 0 || strcmp(name, "PercentReadyTimeAPReduction") == 0 || strcmp(name, "PercentReloadTimeAPReduction") == 0 || strcmp(name, "BulletSpeedBonus") == 0 || strcmp(name, "BurstToHitBonus") == 0 || strcmp(name, "ThermalOptics") == 0 || strcmp(name, "PercentTunnelVision") == 0 || strcmp(name, "DefaultAttachment") == 0 || strcmp(name, "CamoBonus") == 0 || strcmp(name, "UrbanCamoBonus") == 0 || strcmp(name, "DesertCamoBonus") == 0 || strcmp(name, "SnowCamoBonus") == 0 || strcmp(name, "StealthBonus") == 0 || strcmp(name, "SciFi") == 0 || strcmp(name, "fFlags") == 0 )) { pData->curElement = ELEMENT_PROPERTY; //DebugMsg(TOPIC_JA2, DBG_LEVEL_3, String("itemStartElementHandle: going into element, name = %s",name) ); pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL itemCharacterDataHandle(void *userData, const char *str, int len) { itemParseData * pData = (itemParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL itemEndElementHandle(void *userData, const char *name) { itemParseData * pData = (itemParseData *)userData; char temp; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "ITEMLIST") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "ITEM") == 0) { pData->curElement = ELEMENT_LIST; if(pData->curItem.uiIndex < pData->maxArraySize) { if ( pData->curItem.usItemClass != 0 ) pData->curArray[pData->curItem.uiIndex] = pData->curItem; //write the item into the table else if ( sizeof(pData->curItem.szItemName)>0 && localizedTextOnly ) { strcpy(pData->curArray[pData->curItem.uiIndex].szItemName,pData->curItem.szItemName); strcpy(pData->curArray[pData->curItem.uiIndex].szLongItemName,pData->curItem.szLongItemName); strcpy(pData->curArray[pData->curItem.uiIndex].szBRName,pData->curItem.szBRName); strcpy(pData->curArray[pData->curItem.uiIndex].szItemDesc,pData->curItem.szItemDesc); strcpy(pData->curArray[pData->curItem.uiIndex].szBRDesc,pData->curItem.szBRDesc); } } } else if(strcmp(name, "uiIndex") == 0) { pData->curElement = ELEMENT; pData->curItem.uiIndex = atol(pData->szCharData); } else if(strcmp(name, "szItemName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemname"); pData->curElement = ELEMENT; //if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) // strcpy(pData->curItem.szItemName,pData->szCharData); //else //{ // strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH); // pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0'; //} // WANNE if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) strcpy(pData->curItem.szItemName,pData->szCharData); else { strncpy(pData->curItem.szItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH); pData->curItem.szItemName[MAX_CHAR_DATA_LENGTH] = '\0'; } for(int i=0;iszCharData),MAX_CHAR_DATA_LENGTH);i++) { temp = pData->szCharData[i]; pData->curItem.szItemName[i] = temp; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemname[%d] = %s, temp = %s",i,&pData->curItem.szItemName[i],&temp)); } } else if(strcmp(name, "szLongItemName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: longitemname"); pData->curElement = ELEMENT; // WANNE if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) { strcpy(pData->curItem.szLongItemName,pData->szCharData); } else { strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH); pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0'; } for(int i=0;iszCharData),MAX_CHAR_DATA_LENGTH);i++) { temp = pData->szCharData[i]; pData->curItem.szLongItemName[i] = temp; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: longitemname[%d] = %s, temp = %s",i,&pData->curItem.szLongItemName[i],&temp)); } //if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) //{ // strcpy(pData->curItem.szLongItemName,pData->szCharData); //} //else //{ // strncpy(pData->curItem.szLongItemName,pData->szCharData,MAX_CHAR_DATA_LENGTH); // pData->curItem.szLongItemName[MAX_CHAR_DATA_LENGTH] = '\0'; //} } else if(strcmp(name, "szItemDesc") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: itemdesc"); pData->curElement = ELEMENT; // WANNE if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) strcpy(pData->curItem.szItemDesc,pData->szCharData); else { strncpy(pData->curItem.szItemDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH); pData->curItem.szItemDesc[MAX_CHAR_DATA_LENGTH] = '\0'; } for(int i=0;iszCharData),MAX_CHAR_DATA_LENGTH);i++) { temp = pData->szCharData[i]; pData->curItem.szItemDesc[i] = temp; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: itemdesc[%d] = %s, temp = %s",i,&pData->curItem.szItemDesc[i],&temp)); } } else if(strcmp(name, "szBRName") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brname"); pData->curElement = ELEMENT; // WANNE if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) strcpy(pData->curItem.szBRName,pData->szCharData); else { strncpy(pData->curItem.szBRName,pData->szCharData,MAX_CHAR_DATA_LENGTH); pData->curItem.szBRName[MAX_CHAR_DATA_LENGTH] = '\0'; } for(int i=0;iszCharData),MAX_CHAR_DATA_LENGTH);i++) { temp = pData->szCharData[i]; pData->curItem.szBRName[i] = temp; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRname[%d] = %s, temp = %s",i,&pData->curItem.szBRName[i],&temp)); } } else if(strcmp(name, "szBRDesc") == 0) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"itemEndElementHandle: brdesc"); pData->curElement = ELEMENT; // WANNE if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData)) strcpy(pData->curItem.szBRDesc,pData->szCharData); else { strncpy(pData->curItem.szBRDesc,pData->szCharData,MAX_CHAR_DATA_LENGTH); pData->curItem.szBRDesc[MAX_CHAR_DATA_LENGTH] = '\0'; } for(int i=0;iszCharData),MAX_CHAR_DATA_LENGTH);i++) { temp = pData->szCharData[i]; pData->curItem.szBRDesc[i] = temp; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: BRdesc[%d] = %s, temp = %s",i,&pData->curItem.szBRDesc[i],&temp)); } } else if(strcmp(name, "usItemClass") == 0) { pData->curElement = ELEMENT; pData->curItem.usItemClass = (UINT32) atol(pData->szCharData); } else if(strcmp(name, "ubClassIndex") == 0) { pData->curElement = ELEMENT; pData->curItem.ubClassIndex = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubCursor") == 0) { pData->curElement = ELEMENT; pData->curItem.ubCursor = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "bSoundType") == 0) { pData->curElement = ELEMENT; pData->curItem.bSoundType = (INT8) atol(pData->szCharData); } else if(strcmp(name, "ubGraphicType") == 0) { pData->curElement = ELEMENT; pData->curItem.ubGraphicType = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ubGraphicNum") == 0) { pData->curElement = ELEMENT; pData->curItem.ubGraphicNum = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubWeight") == 0) { pData->curElement = ELEMENT; pData->curItem.ubWeight = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "ubPerPocket") == 0) { pData->curElement = ELEMENT; pData->curItem.ubPerPocket = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "usPrice") == 0) { pData->curElement = ELEMENT; pData->curItem.usPrice = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "ubCoolness") == 0) { pData->curElement = ELEMENT; pData->curItem.ubCoolness = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "bReliability") == 0) { pData->curElement = ELEMENT; pData->curItem.bReliability = (INT8) atol(pData->szCharData); } else if(strcmp(name, "bRepairEase") == 0) { pData->curElement = ELEMENT; pData->curItem.bRepairEase = (INT8) atol(pData->szCharData); } //else if(strcmp(name, "fFlags") == 0) //{ // pData->curElement = ELEMENT; // pData->curItem.fFlags = (BOOLEAN) atol(pData->szCharData); //} else if(strcmp(name, "Damageable") == 0) { pData->curElement = ELEMENT; pData->curItem.damageable = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Repairable") == 0) { pData->curElement = ELEMENT; pData->curItem.repairable = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "WaterDamages") == 0) { pData->curElement = ELEMENT; pData->curItem.waterdamages = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Metal") == 0) { pData->curElement = ELEMENT; pData->curItem.metal = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Sinks") == 0) { pData->curElement = ELEMENT; pData->curItem.sinks = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "ShowStatus") == 0) { pData->curElement = ELEMENT; pData->curItem.showstatus = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "HiddenAddon") == 0) { pData->curElement = ELEMENT; pData->curItem.hiddenaddon = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "TwoHanded") == 0) { pData->curElement = ELEMENT; pData->curItem.twohanded = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "NotBuyable") == 0) { pData->curElement = ELEMENT; pData->curItem.notbuyable = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Attachment") == 0) { pData->curElement = ELEMENT; pData->curItem.attachment = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "HiddenAttachment") == 0) { pData->curElement = ELEMENT; pData->curItem.hiddenattachment = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "BigGunList") == 0) { pData->curElement = ELEMENT; pData->curItem.biggunlist = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "NotInEditor") == 0) { pData->curElement = ELEMENT; pData->curItem.notineditor = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "DefaultUndroppable") == 0) { pData->curElement = ELEMENT; pData->curItem.defaultundroppable = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Unaerodynamic") == 0) { pData->curElement = ELEMENT; pData->curItem.unaerodynamic = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Electronic") == 0) { pData->curElement = ELEMENT; pData->curItem.electronic = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Inseparable") == 0) { pData->curElement = ELEMENT; pData->curItem.inseparable = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "BR_NewInventory") == 0) { pData->curElement = ELEMENT; StoreInventory[pData->curItem.uiIndex][0] = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "BR_UsedInventory") == 0) { pData->curElement = ELEMENT; StoreInventory[pData->curItem.uiIndex][1] = (UINT8) atol(pData->szCharData); } else if(strcmp(name, "BR_ROF") == 0) { pData->curElement = ELEMENT; WeaponROF[pData->curItem.uiIndex] = (INT16) atol(pData->szCharData); } else if(strcmp(name, "CamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.camobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "DesertCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.desertCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "UrbanCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.urbanCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "SnowCamoBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.snowCamobonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "StealthBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.stealthbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentNoiseReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentnoisereduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "GasMask") == 0) { pData->curElement = ELEMENT; pData->curItem.gasmask = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Bipod") == 0) { pData->curElement = ELEMENT; pData->curItem.bipod = (INT16) atol(pData->szCharData); } else if(strcmp(name, "ToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.tohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "RangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.rangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "AimBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.aimbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MinRangeForAimBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.minrangeforaimbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MagSizeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.magsizebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentAutofireAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentautofireapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentBurstFireAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentburstfireapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "AutoFireToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.autofiretohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "APBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.APBonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "RateOfFireBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.rateoffirebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BurstSizeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.burstsizebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BurstToHitBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bursttohitbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentReadyTimeAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentreadytimeapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentReloadTimeAPReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentreloadtimeapreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BulletSpeedBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.bulletspeedbonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "PercentStatusDrainReduction") == 0) { pData->curElement = ELEMENT; pData->curItem.percentstatusdrainreduction = (INT16) atol(pData->szCharData); } else if(strcmp(name, "GrenadeLauncher") == 0) { pData->curElement = ELEMENT; pData->curItem.grenadelauncher = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "LockBomb") == 0) { pData->curElement = ELEMENT; pData->curItem.lockbomb = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Flare") == 0) { pData->curElement = ELEMENT; pData->curItem.flare = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Duckbill") == 0) { pData->curElement = ELEMENT; pData->curItem.duckbill = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Detonator") == 0) { pData->curElement = ELEMENT; pData->curItem.detonator = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "RemoteDetonator") == 0) { pData->curElement = ELEMENT; pData->curItem.remotedetonator = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "ThermalOptics") == 0) { pData->curElement = ELEMENT; pData->curItem.thermaloptics = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "SciFi") == 0) { pData->curElement = ELEMENT; pData->curItem.scifi = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "HideMuzzleFlash") == 0) { pData->curElement = ELEMENT; pData->curItem.hidemuzzleflash = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Cannon") == 0) { pData->curElement = ELEMENT; pData->curItem.cannon = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "RocketRifle") == 0) { pData->curElement = ELEMENT; pData->curItem.rocketrifle = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Alcohol") == 0) { pData->curElement = ELEMENT; pData->curItem.alcohol = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Hardware") == 0) { pData->curElement = ELEMENT; pData->curItem.hardware = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Medical") == 0) { pData->curElement = ELEMENT; pData->curItem.medical = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "DamageBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.damagebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "MeleeDamageBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.meleedamagebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "Mortar") == 0) { pData->curElement = ELEMENT; pData->curItem.mortar = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "RocketLauncher") == 0) { pData->curElement = ELEMENT; pData->curItem.rocketlauncher = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "SingleShotRocketLauncher") == 0) { pData->curElement = ELEMENT; pData->curItem.singleshotrocketlauncher = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "DiscardedLauncherItem") == 0) { pData->curElement = ELEMENT; pData->curItem.discardedlauncheritem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "SingleShotRocketLauncher") == 0) { pData->curElement = ELEMENT; pData->curItem.singleshotrocketlauncher = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "BloodiedItem") == 0) { pData->curElement = ELEMENT; pData->curItem.bloodieditem = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "DefaultAttachment") == 0) { pData->curElement = ELEMENT; pData->curItem.defaultattachment = (UINT16) atol(pData->szCharData); } else if(strcmp(name, "BrassKnuckles") == 0) { pData->curElement = ELEMENT; pData->curItem.brassknuckles = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Crowbar") == 0) { pData->curElement = ELEMENT; pData->curItem.crowbar = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "GLGrenade") == 0) { pData->curElement = ELEMENT; pData->curItem.glgrenade = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "FlakJacket") == 0) { pData->curElement = ELEMENT; pData->curItem.flakjacket = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "HearingRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.hearingrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "VisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.visionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "NightVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.nightvisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "DayVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.dayvisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "CaveVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.cavevisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "BrightLightVisionRangeBonus") == 0) { pData->curElement = ELEMENT; pData->curItem.brightlightvisionrangebonus = (INT16) atol(pData->szCharData); } else if(strcmp(name, "LeatherJacket") == 0) { pData->curElement = ELEMENT; pData->curItem.leatherjacket = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "NeedsBatteries") == 0) { pData->curElement = ELEMENT; pData->curItem.needsbatteries = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Batteries") == 0) { pData->curElement = ELEMENT; pData->curItem.batteries = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "XRay") == 0) { pData->curElement = ELEMENT; pData->curItem.xray = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "WireCutters") == 0) { pData->curElement = ELEMENT; pData->curItem.wirecutters = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Toolkit") == 0) { pData->curElement = ELEMENT; pData->curItem.toolkit = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Canteen") == 0) { pData->curElement = ELEMENT; pData->curItem.canteen = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Marbles") == 0) { pData->curElement = ELEMENT; pData->curItem.marbles = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Walkman") == 0) { pData->curElement = ELEMENT; pData->curItem.walkman = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "RemoteTrigger") == 0) { pData->curElement = ELEMENT; pData->curItem.remotetrigger = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "RobotRemoteControl") == 0) { pData->curElement = ELEMENT; pData->curItem.robotremotecontrol = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "CamouflageKit") == 0) { pData->curElement = ELEMENT; pData->curItem.camouflagekit = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "LocksmithKit") == 0) { pData->curElement = ELEMENT; pData->curItem.locksmithkit = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Mine") == 0) { pData->curElement = ELEMENT; pData->curItem.mine = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "GasCan") == 0) { pData->curElement = ELEMENT; pData->curItem.gascan = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "CanAndString") == 0) { pData->curElement = ELEMENT; pData->curItem.canandstring = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "ContainsLiquid") == 0) { pData->curElement = ELEMENT; pData->curItem.containsliquid = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "FingerPrintID") == 0) { pData->curElement = ELEMENT; pData->curItem.fingerprintid = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "Rock") == 0) { pData->curElement = ELEMENT; pData->curItem.rock = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "MedicalKit") == 0) { pData->curElement = ELEMENT; pData->curItem.medicalkit = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "FirstAidKit") == 0) { pData->curElement = ELEMENT; pData->curItem.firstaidkit = (BOOLEAN) atol(pData->szCharData); } else if(strcmp(name, "MetalDetector") == 0) { pData->curElement = ELEMENT; pData->curItem.metaldetector = (BOOLEAN) atol(pData->szCharData); } if(strcmp(name, "PercentTunnelVision") == 0) //Madd: had to scrap the "else" due to a compiler limit { pData->curElement = ELEMENT; pData->curItem.percenttunnelvision = (UINT8) atol(pData->szCharData); } if(strcmp(name, "Jar") == 0) { pData->curElement = ELEMENT; pData->curItem.jar = (BOOLEAN) atol(pData->szCharData); } if(strcmp(name, "BestLaserRange") == 0) { pData->curElement = ELEMENT; pData->curItem.bestlaserrange = (INT16) atol(pData->szCharData); } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInItemStats(STR fileName, BOOLEAN localizedVersion ) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); itemParseData pData; localizedTextOnly = localizedVersion; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Items.xml" ); // Open items file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( FALSE ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, itemStartElementHandle, itemEndElementHandle); XML_SetCharacterDataHandler(parser, itemCharacterDataHandle); memset(&pData,0,sizeof(pData)); pData.curArray = Item; pData.maxArraySize = MAXITEMS; XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in Items.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("done reading item stats")); //wchar_t str[512]; //for (int i = 0; i < MAXITEMS; i++) //{ // swprintf(str,(STR16) Item[i].szLongItemName); // DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("ReadInItemStats: long item name: %s", str)); //} return( TRUE ); } BOOLEAN WriteItemStats() { DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats"); HWFILE hFile; //Debug code; make sure that what we got from the file is the same as what's there // Open a new file hFile = FileOpen( "TABLEDATA\\Items out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE ); if ( !hFile ) return( FALSE ); { UINT32 cnt; UINT16 str[100]; UINT16 strDesc[500]; FilePrintf(hFile,"\r\n"); for(cnt = 0;cnt < 351;cnt++)//just do the old limit for now { LoadShortNameItemInfo( (UINT16)cnt, str ); DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemname"); UINT16 * szRemainder = str; //the remaining string to be output (for making valid XML) FilePrintf(hFile,"\t\r\n"); FilePrintf(hFile,"\t\t%d\r\n", cnt); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = strcspn(szRemainder,"&<>\'\"\0"); UINT16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%s",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); LoadItemInfo( (UINT16)cnt, str,strDesc ); szRemainder = str; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: longitemname"); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = strcspn(szRemainder,"&<>\'\"\0"); UINT16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%s",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: itemdesc"); szRemainder = strDesc; // DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder set"); FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = strcspn(szRemainder,"&<>\'\"\0"); UINT16 invChar = szRemainder[uiCharLoc]; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: characters set"); if(uiCharLoc) { //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to \0",uiCharLoc)); szRemainder[uiCharLoc] = '\0'; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: printing '%s' to file",szRemainder)); FilePrintf(hFile,"%s",szRemainder); //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: setting remainder[%d] to %d",uiCharLoc,invChar)); szRemainder[uiCharLoc] = invChar; } //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: remainder incremented"); szRemainder += uiCharLoc; //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("writeitemstats: switching character %d", invChar)); switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: character switched"); } FilePrintf(hFile,"\r\n"); //DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: end tag printed"); //wchar_t sText[400]; //UINT32 uiStartLoc=0; //#define BOBBYR_ITEM_DESC_NAME_SIZE 160 //#define BOBBYR_ITEM_DESC_INFO_SIZE 640 //#define BOBBYR_ITEM_DESC_FILE_SIZE 800 //uiStartLoc = 800 * cnt; //LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 160); //szRemainder = sText; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brname"); LoadBRName((UINT16)cnt,str); szRemainder = str; FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = strcspn(szRemainder,"&<>\'\"\0"); UINT16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%s",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); //uiStartLoc = 800 * cnt + 160; //LoadEncryptedDataFromFile("BINARYDATA\\BrayDesc.edt", sText, uiStartLoc, 640); //szRemainder = sText; DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writeitemstats: brdesc"); LoadBRDesc((UINT16)cnt,strDesc ); szRemainder = strDesc; FilePrintf(hFile,"\t\t"); while(szRemainder[0] != '\0') { UINT32 uiCharLoc = strcspn(szRemainder,"&<>\'\"\0"); UINT16 invChar = szRemainder[uiCharLoc]; if(uiCharLoc) { szRemainder[uiCharLoc] = '\0'; FilePrintf(hFile,"%s",szRemainder); szRemainder[uiCharLoc] = invChar; } szRemainder += uiCharLoc; switch(invChar) { case '&': FilePrintf(hFile,"&"); szRemainder++; break; case '<': FilePrintf(hFile,"<"); szRemainder++; break; case '>': FilePrintf(hFile,">"); szRemainder++; break; case '\'': FilePrintf(hFile,"'"); szRemainder++; break; case '\"': FilePrintf(hFile,"""); szRemainder++; break; } } FilePrintf(hFile,"\r\n"); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usItemClass); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubClassIndex); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubCursor); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bSoundType); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubGraphicType); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubGraphicNum); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubWeight); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubPerPocket); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].usPrice); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].ubCoolness); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bReliability); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bRepairEase); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_DAMAGEABLE ? TRUE : FALSE); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_REPAIRABLE ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_WATER_DAMAGES ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_METAL ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_SINKS ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_SHOW_STATUS ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_HIDDEN_ADDON ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_TWO_HANDED ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_NOT_BUYABLE ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_ATTACHMENT ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_BIGGUNLIST ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_NOT_EDITOR ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_DEFAULT_UNDROPPABLE ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_UNAERODYNAMIC ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_ELECTRONIC ? TRUE : FALSE ); //FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fFlags & ITEM_INSEPARABLE ? TRUE : FALSE ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].damageable ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].repairable ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].waterdamages ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].metal ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].sinks ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].showstatus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].hiddenaddon ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].twohanded ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].notbuyable ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].attachment ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].biggunlist ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].scifi ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].notineditor ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].defaultundroppable ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].unaerodynamic ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].electronic ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].inseparable ); FilePrintf(hFile,"\t\t%d\r\n", StoreInventory[cnt][0] ); FilePrintf(hFile,"\t\t%d\r\n", StoreInventory[cnt][1] ); FilePrintf(hFile,"\t\t%d\r\n", WeaponROF[cnt]); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentnoisereduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].hidemuzzleflash ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bipod ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].tohitbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].aimbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].minrangeforaimbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].magsizebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rateoffirebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bulletspeedbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].burstsizebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bestlaserrange ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bursttohitbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].autofiretohitbonus); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].APBonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentburstfireapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentautofireapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentreadytimeapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentreloadtimeapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentapreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percentstatusdrainreduction ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].damagebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].meleedamagebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].grenadelauncher ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].duckbill ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].glgrenade ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].mine ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].mortar ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rocketlauncher ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].singleshotrocketlauncher ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].discardedlauncheritem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rocketrifle); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].cannon); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].defaultattachment ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].brassknuckles ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].crowbar ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].bloodieditem ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].rock ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].camobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].urbanCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].desertCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].snowCamobonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].stealthbonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].flakjacket ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].leatherjacket ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].detonator ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].remotedetonator ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].remotetrigger ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].lockbomb ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].flare ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].robotremotecontrol ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].walkman ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].hearingrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].visionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].nightvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].dayvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].cavevisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].brightlightvisionrangebonus ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].percenttunnelvision ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].thermaloptics ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].gasmask ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].alcohol ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].hardware ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].medical ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].camouflagekit ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].locksmithkit ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].toolkit ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].firstaidkit ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].medicalkit ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].wirecutters ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].canteen ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].gascan ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].marbles ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].canandstring ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].jar ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].xray ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].batteries ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].needsbatteries ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].containsliquid ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].metaldetector ); FilePrintf(hFile,"\t\t%d\r\n", Item[cnt].fingerprintid ); FilePrintf(hFile,"\t\r\n"); } FilePrintf(hFile,"\r\n"); } FileClose( hFile ); return( TRUE ); }