#ifndef __HANDLEUIPLAN_H #define __HANDLEUIPLAN_H #include "types.h" #include "Soldier Control.h" #define UIPLAN_ACTION_MOVETO 1 #define UIPLAN_ACTION_FIRE 2 BOOLEAN BeginUIPlan( SOLDIERTYPE *pSoldier ); BOOLEAN AddUIPlan( INT32 sGridNo, UINT8 ubPlanID ); void EndUIPlan( ); BOOLEAN InUIPlanMode( ); #endif