#ifndef _STRATEGIC_MERC_HANDLER_H_ #define _STRATEGIC_MERC_HANDLER_H_ void StrategicHandlePlayerTeamMercDeath( SOLDIERTYPE *pSoldier ); void MercDailyUpdate(); void MercsContractIsFinished( UINT8 ubID ); void RPCWhineAboutNoPay( UINT8 ubID ); void MercComplainAboutEquipment( UINT8 ubProfileID ); BOOLEAN SoldierHasWorseEquipmentThanUsedTo( SOLDIERTYPE *pSoldier ); void UpdateBuddyAndHatedCounters( void ); void HourlyCamouflageUpdate( void ); #endif