#ifndef __CAMPAIGNHISTORY_MAIN_H #define __CAMPAIGNHISTORY_MAIN_H /** * @file * @author Flugente (bears-pit.com) */ //#include "insurance.h" #define CAMPHIS_FONT_COLOR 2 #define CAMPHIS_FONT_COLOR_RED FONT_MCOLOR_RED #define CAMPHIS_FONT_BIG FONT14ARIAL #define CAMPHIS_FONT_MED FONT12ARIAL #define CAMPHIS_FONT_SMALL FONT10ARIAL #define CAMPHIS_FONT_BTN_COLOR FONT_MCOLOR_WHITE #define CAMPHIS_FONT_BTN_SHADOW_COLOR 2 #define CAMPHIS_FONT_SHADOW FONT_MCOLOR_WHITE #define CAMPAIGN_HISTORY_BULLET_TEXT_OFFSET_X 21 #define CAMPHIS_INFO_LEFT_ARROW_BUTTON_X 71 + LAPTOP_SCREEN_UL_X #define CAMPHIS_INFO_LEFT_ARROW_BUTTON_Y 354 + LAPTOP_SCREEN_WEB_UL_Y #define CAMPHIS_INFO_RIGHT_ARROW_BUTTON_X 409 + LAPTOP_SCREEN_UL_X #define CAMPHIS_INFO_RIGHT_ARROW_BUTTON_Y CAMPHIS_INFO_LEFT_ARROW_BUTTON_Y #define CAMPAIGN_HISTORY_LINK_START_X LAPTOP_SCREEN_UL_X #define CAMPAIGN_HISTORY_LINK_START_Y LAPTOP_SCREEN_WEB_UL_Y + 5 #define CAMPAIGN_HISTORY_LINK_TEXT_WIDTH 107 #define CAMPAIGN_HISTORY_LINK_STEP_Y 14 void GameInitCampaignHistory(); BOOLEAN EnterCampaignHistory(); void ExitCampaignHistory(); void HandleCampaignHistory(); void RenderCampaignHistory(); BOOLEAN InitCampaignHistoryDefaults(); void DisplayCampaignHistoryDefaults(); void RemoveCampaignHistoryDefaults(); void GetCampaignHistoryText( UINT8 ubNumber, STR16 pString ); #endif //__CAMPAIGNHISTORY_MAIN_H