#ifndef _CINEMATICS_H_ #define _CINEMATICS_H_ #include "types.h" struct SMKFLIC; void SmkInitialize(); void SmkShutdown(); SMKFLIC *SmkPlayFlic(const CHAR8 *filename, UINT32 left, UINT32 top, BOOLEAN autoClose); BOOLEAN SmkPollFlics(); void SmkCloseFlic(SMKFLIC *flic); #endif