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https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8814 3b4a5df2-a311-0410-b5c6-a8a6f20db521
727 lines
23 KiB
C++
727 lines
23 KiB
C++
/**
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* @file
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* @author Flugente (bears-pit.com)
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*/
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#include "DropDown.h"
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#include "Font.h"
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#include "laptop.h"
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#include "Cursors.h"
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#include "Utilities.h"
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#include "vobject.h"
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#include "WCheck.h"
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#include "line.h"
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#include "WordWrap.h"
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#include "input.h" // for gfLeftButtonState
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// define now, make a parameter later
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#define DEF_DROPDOWN_FONT FONT12ARIAL
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#define DEF_SCROLL_ARROW_HEIGHT 24
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#define CITY_NAME_OFFSET 6
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#define STATIC_TEXT_COLOR 145
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UINT32 guGoldArrowImages = 0;
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// helpful draw functions, as adding sti objects to paint boundaries is... lets say, inefficient
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void DisplaySmallLine( UINT16 usStartX, UINT16 usStartY, UINT16 EndX, UINT16 EndY, UINT16 usColor )
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{
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UINT32 uiDestPitchBYTES;
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UINT8 *pDestBuf;
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pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
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SetClippingRegionAndImageWidth( uiDestPitchBYTES, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT );
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// draw the line
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LineDraw( FALSE, usStartX, usStartY, EndX, EndY, usColor, pDestBuf );
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// unlock frame buffer
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UnLockVideoSurface( FRAME_BUFFER );
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}
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void Display2Line2ShadowHorizontal( UINT16 usStartX, UINT16 usStartY, UINT16 EndX, UINT16 usColor1, UINT16 usColor2 )
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{
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DisplaySmallLine( usStartX, usStartY, EndX, usStartY, usColor1 );
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DisplaySmallLine( usStartX, usStartY + 1, EndX, usStartY + 1, usColor1 );
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DisplaySmallLine( usStartX, usStartY + 2, EndX, usStartY + 2, usColor2 );
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DisplaySmallLine( usStartX, usStartY + 3, EndX, usStartY + 3, usColor2 );
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}
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void Display2Line2ShadowVertical( UINT16 usStartX, UINT16 usStartY, UINT16 EndY, UINT16 usColor1, UINT16 usColor2 )
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{
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DisplaySmallLine( usStartX, usStartY, usStartX, EndY, usColor1 );
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DisplaySmallLine( usStartX + 1, usStartY, usStartX + 1, EndY, usColor1 );
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DisplaySmallLine( usStartX + 2, usStartY, usStartX + 2, EndY, usColor2 );
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DisplaySmallLine( usStartX + 3, usStartY, usStartX + 3, EndY, usColor2 );
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}
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WidgetBase::WidgetBase( )
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{
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// default settings
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musStartX = 0;
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musStartY = 0;
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mColorLine = Get16BPPColor( FROMRGB( 231, 199, 90 ) );
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mColorLineShadow = Get16BPPColor( FROMRGB( 33, 24, 8 ) );
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mColorMarked = Get16BPPColor( FROMRGB( 200, 169, 87 ) );
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mColorHighLight = Get16BPPColor( FROMRGB( 235, 222, 171 ) );
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}
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DropDownBase::DropDownBase( )
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: WidgetBase( )
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{
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// default settings
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musWidth = 100; // width of text field
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musArrowWidth = 22; // width of arrow (and thus scrollbar)
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mEntryVector.clear( );
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swprintf( mHelpText, L"" );
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mSelectedEntry = 0;
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mFirstShownEntry = 0;
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}
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void
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DropDownBase::Init( UINT16 sX, UINT16 sY )
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{
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mfMouseRegionsCreated = FALSE;
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SetX( sX );
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SetY( sY );
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mSelectedEntry = min( mSelectedEntry, mEntryVector.size( ) - 1 );
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mNumDisplayedEntries = min( DROPDOWN_REGIONS, mEntryVector.size( ) );
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mFirstShownEntry = max( 0, min( mFirstShownEntry, mEntryVector.size( ) - 1 - mNumDisplayedEntries ) );
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musWidth = 0;
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size_t size = mEntryVector.size();
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for ( size_t i = 0; i < size; ++i )
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{
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musWidth = max( musWidth, StringPixLength( mEntryVector[i].second, DEF_DROPDOWN_FONT ) );
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}
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// account for a bit of space left and right
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musWidth += 2 * CITY_NAME_OFFSET;
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musUpArrowX = GetX( ) + musWidth;
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musUpArrowY = GetY( ) + 2;
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musFontHeight = GetFontHeight( DEF_DROPDOWN_FONT ); // does not work on init of static objects, as the fonts do not yet exist!
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mfDropScrollBar = (size > DROPDOWN_REGIONS);
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}
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void
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DropDownBase::Init_Drop( )
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{
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mfMouseRegionsCreated_Drop = FALSE;
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musStartX_Drop = GetX( );
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musStartY_Drop = GetY( ) + DEF_SCROLL_ARROW_HEIGHT;
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musScrollAreaX = musStartX_Drop + musWidth;
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musDownArrowX = musUpArrowX;
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musAreaHeight = mNumDisplayedEntries * (musFontHeight + 4);
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musDownArrowY = GetY( ) + musAreaHeight + 2;
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}
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void * gDropObj;
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void
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DropDownBase::Create( UINT16 sX, UINT16 sY )
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{
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Destroy( );
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Init( sX, sY );
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VOBJECT_DESC VObjectDesc;
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// Gold Arrow for the scroll area
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VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
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FilenameForBPP( "LAPTOP\\GoldArrows.sti", VObjectDesc.ImageFile );
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if ( !AddVideoObject( &VObjectDesc, &guGoldArrowImages ) )
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return;
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gDropObj = (void*) this;
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MSYS_DefineRegion( &mSelectedOpenDropDownRegion, GetX( ) + musWidth, GetY( ), GetX( ) + musWidth + musArrowWidth, GetY( ) + DEF_SCROLL_ARROW_HEIGHT, MSYS_PRIORITY_HIGHEST,
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CURSOR_WWW, MSYS_NO_CALLBACK, CallBackWrapper( (void*) this, DROPDOWN_OPEN, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mSelectedOpenDropDownRegion );
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//click anywhere on the screen to close the window( only when the drop down window is active)
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MSYS_DefineRegion( &mSelectedCloseDropDownRegion, LAPTOP_SCREEN_UL_X, LAPTOP_SCREEN_WEB_UL_Y, LAPTOP_SCREEN_LR_X, LAPTOP_SCREEN_WEB_LR_Y, MSYS_PRIORITY_HIGHEST,
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CURSOR_LAPTOP_SCREEN, MSYS_NO_CALLBACK, CallBackWrapper( (void*) this, DROPDOWN_CLOSE, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mSelectedCloseDropDownRegion );
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MSYS_DisableRegion( &mSelectedCloseDropDownRegion );
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MSYS_DefineRegion( &mBubbleHelpRegion, GetX( ), GetY( ), GetX( ) + musWidth, GetY( ) + DEF_SCROLL_ARROW_HEIGHT, MSYS_PRIORITY_HIGHEST,
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CURSOR_WWW, MSYS_NO_CALLBACK, MSYS_NO_CALLBACK );
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MSYS_AddRegion( &mBubbleHelpRegion );
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mfMouseRegionsCreated = TRUE;
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}
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void
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DropDownBase::Create_Drop( )
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{
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Destroy_Drop( );
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Init_Drop( );
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UINT16 i;
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UINT16 usPosX = musStartX_Drop;
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UINT16 usPosY = musStartY_Drop;
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UINT16 usHeight = 0;
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for ( i = 0; i < mNumDisplayedEntries; ++i )
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{
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MSYS_DefineRegion( &mDropDownRegion[i], usPosX, (UINT16)(usPosY + 4), (UINT16)(usPosX + musWidth - 6), (UINT16)(usPosY + musFontHeight + 7), MSYS_PRIORITY_HIGHEST,
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CURSOR_WWW, CallBackWrapper( (void*) this, DROPDOWN_MOVEMENT, &DropDownBase::Dummyfunc ), CallBackWrapper( (void*) this, DROPDOWN_REGION, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mDropDownRegion[i] );
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MSYS_SetRegionUserData( &mDropDownRegion[i], 0, i );
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usPosY += musFontHeight + 2;
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}
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usHeight = usPosY - musStartY_Drop + 10;
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//create the scroll bars regions
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//up arrow
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usPosX = musUpArrowX;
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usPosY = musUpArrowY;
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for ( i = 0; i<2; ++i )
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{
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MSYS_DefineRegion( &mgSelectedUpDownArrowOnScrollAreaRegion[i], usPosX, usPosY, (UINT16)(usPosX + musWidth), (UINT16)(usPosY + DEF_SCROLL_ARROW_HEIGHT), MSYS_PRIORITY_HIGHEST,
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CURSOR_WWW, MSYS_NO_CALLBACK, CallBackWrapper( (void*) this, DROPDOWN_ARROW, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mgSelectedUpDownArrowOnScrollAreaRegion[i] );
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MSYS_SetRegionUserData( &mgSelectedUpDownArrowOnScrollAreaRegion[i], 0, i );
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usPosX = musDownArrowX;
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usPosY = musDownArrowY;
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}
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// create scrollbars only if they are needed
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if ( mfDropScrollBar )
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{
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//the scroll area itself
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usPosX = musUpArrowX;
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usPosY = musUpArrowY + DEF_SCROLL_ARROW_HEIGHT;
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usHeight = (musAreaHeight - DEF_SCROLL_ARROW_HEIGHT - 4) / (mNumDisplayedEntries);
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for ( i = 0; i<mNumDisplayedEntries - 1; ++i )
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{
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MSYS_DefineRegion( &mSelectedScrollAreaDropDownRegion[i], usPosX, usPosY, (UINT16)(usPosX + musWidth), (UINT16)(usPosY + usHeight), MSYS_PRIORITY_HIGHEST,
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CURSOR_LAPTOP_SCREEN, CallBackWrapper( (void*) this, DROPDOWN_SCROLL_MOVEMENT, &DropDownBase::Dummyfunc ), CallBackWrapper( (void*) this, DROPDOWN_SCROLL_REGION, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mSelectedScrollAreaDropDownRegion[i] );
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MSYS_SetRegionUserData( &mSelectedScrollAreaDropDownRegion[i], 0, i );
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usPosY += usHeight;
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}
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//put the last one down to cover the remaining area
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MSYS_DefineRegion( &mSelectedScrollAreaDropDownRegion[i], usPosX, usPosY, (UINT16)(usPosX + musWidth), musDownArrowY, MSYS_PRIORITY_HIGHEST,
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CURSOR_LAPTOP_SCREEN, CallBackWrapper( (void*) this, DROPDOWN_SCROLL_MOVEMENT, &DropDownBase::Dummyfunc ), CallBackWrapper( (void*) this, DROPDOWN_SCROLL_REGION, &DropDownBase::Dummyfunc ) );
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MSYS_AddRegion( &mSelectedScrollAreaDropDownRegion[i] );
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MSYS_SetRegionUserData( &mSelectedScrollAreaDropDownRegion[i], 0, i );
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}
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MSYS_EnableRegion( &mSelectedCloseDropDownRegion );
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mfMouseRegionsCreated_Drop = TRUE;
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}
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void
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DropDownBase::Destroy( )
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{
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Destroy_Drop( );
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if ( !mfMouseRegionsCreated )
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return;
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mfMouseRegionsCreated = FALSE;
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MSYS_RemoveRegion( &mSelectedOpenDropDownRegion );
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MSYS_RemoveRegion( &mSelectedCloseDropDownRegion );
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MSYS_RemoveRegion( &mBubbleHelpRegion );
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DeleteVideoObjectFromIndex( guGoldArrowImages );
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SetRefresh( );
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}
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void
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DropDownBase::Destroy_Drop( )
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{
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if ( !mfMouseRegionsCreated_Drop )
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return;
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UINT16 i;
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for ( i = 0; i< mNumDisplayedEntries; ++i )
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MSYS_RemoveRegion( &mDropDownRegion[i] );
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//destroy the scroll bar arrow regions
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for ( i = 0; i< 2; ++i )
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MSYS_RemoveRegion( &mgSelectedUpDownArrowOnScrollAreaRegion[i] );
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// create scrollbars and arrows only if they are needed
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if ( mfDropScrollBar )
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{
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//destroy the scroll bar regions
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for ( i = 0; i<mNumDisplayedEntries; ++i )
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MSYS_RemoveRegion( &mSelectedScrollAreaDropDownRegion[i] );
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}
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//disable the close region
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MSYS_DisableRegion( &mSelectedCloseDropDownRegion );
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mfMouseRegionsCreated_Drop = FALSE;
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SetRefresh( );
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}
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void
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DropDownBase::Display( )
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{
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if ( !mfMouseRegionsCreated )
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return;
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HVOBJECT hArrowHandle;
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//Display the background for the drop down window
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ColorFillVideoSurfaceArea( FRAME_BUFFER, GetX( ), GetY( ), GetX( ) + musWidth + musArrowWidth, GetY( ) + DEF_SCROLL_ARROW_HEIGHT, Get16BPPColor( FROMRGB( 0, 0, 0 ) ) );
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// top
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Display2Line2ShadowHorizontal( GetX( ), GetY( ), GetX( ) + musWidth + musArrowWidth - 1, GetColorLine( ), GetColorLineShadow( ) );
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// left
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Display2Line2ShadowVertical( GetX( ), GetY( ) + 2, GetY( ) + DEF_SCROLL_ARROW_HEIGHT - 1, GetColorLine( ), GetColorLineShadow( ) );
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// right between text and arrow
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Display2Line2ShadowVertical( GetX( ) + musWidth - 4, GetY( ) + 2, GetY( ) + DEF_SCROLL_ARROW_HEIGHT - 1, GetColorLine( ), GetColorLineShadow( ) );
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// bottom
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Display2Line2ShadowHorizontal( GetX( ), GetY( ) + DEF_SCROLL_ARROW_HEIGHT - 4, GetX( ) + musWidth + musArrowWidth - 1, GetColorLine( ), GetColorLineShadow( ) );
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// right
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Display2Line2ShadowVertical( GetX( ) + musWidth + musArrowWidth - 4, GetY( ), GetY( ) + DEF_SCROLL_ARROW_HEIGHT - 3, GetColorLine( ), GetColorLineShadow( ) );
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DrawTopEntry( );
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//get and display the up and down arrows
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GetVideoObject( &hArrowHandle, guGoldArrowImages );
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//top arrow
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BltVideoObject( FRAME_BUFFER, hArrowHandle, 0, musUpArrowX, musUpArrowY, VO_BLT_SRCTRANSPARENCY, NULL );
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// Set region help text
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if ( StringPixLength( mHelpText, DEF_DROPDOWN_FONT ) > 0 )
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{
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SetRegionFastHelpText( &mBubbleHelpRegion, mHelpText );
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SetRegionHelpEndCallback( &mBubbleHelpRegion, MSYS_NO_CALLBACK );
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}
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InvalidateRegion( LAPTOP_SCREEN_UL_X, LAPTOP_SCREEN_WEB_UL_Y, LAPTOP_SCREEN_LR_X, LAPTOP_SCREEN_WEB_LR_Y );
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// display dropped region if necessary
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Display_Drop( );
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}
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void
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DropDownBase::Display_Drop( )
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{
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if ( !mfMouseRegionsCreated_Drop )
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return;
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HVOBJECT hArrowHandle;
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//Display the background for the drop down window
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ColorFillVideoSurfaceArea( FRAME_BUFFER, musStartX_Drop, musStartY_Drop, musStartX_Drop + musWidth + musArrowWidth, musStartY_Drop + musAreaHeight, Get16BPPColor( FROMRGB( 0, 0, 0 ) ) );
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// top
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Display2Line2ShadowHorizontal( musStartX_Drop, musStartY_Drop - 4, musStartX_Drop + musWidth + musArrowWidth - 1, GetColorLine( ), GetColorLineShadow( ) );
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// left
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Display2Line2ShadowVertical( musStartX_Drop, musStartY_Drop - 2, musStartY_Drop + musAreaHeight - 1, GetColorLine( ), GetColorLineShadow( ) );
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// right between text and arrow
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Display2Line2ShadowVertical( musStartX_Drop + musWidth - 4, musStartY_Drop - 2, musStartY_Drop + musAreaHeight - 1, GetColorLine( ), GetColorLineShadow( ) );
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// bottom
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Display2Line2ShadowHorizontal( musStartX_Drop, musStartY_Drop + musAreaHeight - 4, musStartX_Drop + musWidth + musArrowWidth - 1, GetColorLine( ), GetColorLineShadow( ) );
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// right
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Display2Line2ShadowVertical( musStartX_Drop + musWidth + musArrowWidth - 4, musStartY_Drop - 4, musStartY_Drop + musAreaHeight - 3, GetColorLine( ), GetColorLineShadow( ) );
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DrawSelectedCity( );
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//get and display the up and down arrows
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GetVideoObject( &hArrowHandle, guGoldArrowImages );
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// top arrow
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BltVideoObject( FRAME_BUFFER, hArrowHandle, 1, musUpArrowX, musUpArrowY, VO_BLT_SRCTRANSPARENCY, NULL );
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// down arrow
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BltVideoObject( FRAME_BUFFER, hArrowHandle, 0, musDownArrowX, musDownArrowY, VO_BLT_SRCTRANSPARENCY, NULL );
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//display the scroll rectangle
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DrawGoldRectangle( );
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InvalidateRegion( LAPTOP_SCREEN_UL_X, LAPTOP_SCREEN_WEB_UL_Y, LAPTOP_SCREEN_LR_X, LAPTOP_SCREEN_WEB_LR_Y );
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}
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void
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DropDownBase::DrawTopEntry( )
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{
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// make sure we don't get bogus values
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if ( !mEntryVector.empty( ) )
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{
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mSelectedEntry = min( mSelectedEntry, mEntryVector.size( ) - 1 );
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//display the name in the list
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ColorFillVideoSurfaceArea( FRAME_BUFFER, GetX( ) + 4, GetY( ) + 4, GetX( ) + musWidth - 4, GetY( ) + musFontHeight + 8, GetColorMarked( ) );
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SetFontShadow( NO_SHADOW );
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DrawTextToScreen( mEntryVector[mSelectedEntry].second, GetX( ) + CITY_NAME_OFFSET, (UINT16)(GetY( ) + 7), 0, DEF_DROPDOWN_FONT, FONT_BLACK, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
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SetFontShadow( DEFAULT_SHADOW );
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}
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}
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void
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DropDownBase::DrawSelectedCity( )
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{
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UINT16 usPosY = musStartY_Drop;
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UINT16 usMaxY = 0;
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UINT16 usMinY = 0;
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// make sure we dont go out of our array
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if ( mFirstShownEntry + mNumDisplayedEntries > (UINT16)(mEntryVector.size( )) )
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mFirstShownEntry = mEntryVector.size( ) - mNumDisplayedEntries;
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for ( UINT16 i = mFirstShownEntry; i < mFirstShownEntry + mNumDisplayedEntries; ++i )
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{
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usMaxY = min( usPosY + musFontHeight + 1, musStartY_Drop + musAreaHeight - 4 );
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usMinY = max( usPosY - 3, musStartY_Drop );
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if ( i == mSelectedEntry )
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{
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ColorFillVideoSurfaceArea( FRAME_BUFFER, musStartX_Drop + CITY_NAME_OFFSET - 2, usMinY, musStartX_Drop + musWidth - CITY_NAME_OFFSET + 2, usMaxY, GetColorMarked( ) );
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SetFontShadow( NO_SHADOW );
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DrawTextToScreen( mEntryVector[i].second, musStartX_Drop + CITY_NAME_OFFSET, usPosY, 0, DEF_DROPDOWN_FONT, FONT_BLACK, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
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SetFontShadow( DEFAULT_SHADOW );
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}
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else
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{
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ColorFillVideoSurfaceArea( FRAME_BUFFER, musStartX_Drop + CITY_NAME_OFFSET - 2, usMinY, musStartX_Drop + musWidth - CITY_NAME_OFFSET + 2, usMaxY, Get16BPPColor( FROMRGB( 0, 0, 0 ) ) );
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DrawTextToScreen( mEntryVector[i].second, musStartX_Drop + CITY_NAME_OFFSET, usPosY, 0, DEF_DROPDOWN_FONT, STATIC_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED );
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}
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usPosY += musFontHeight + 4;
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}
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}
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void
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DropDownBase::DrawGoldRectangle( )
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{
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UINT32 uiDestPitchBYTES;
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UINT8 *pDestBuf;
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UINT16 usWidth, usTempHeight;
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FLOAT dHeight = 0.0f;
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|
UINT16 usPosX, usPosY;
|
|
|
|
usPosX = musScrollAreaX;
|
|
usWidth = musArrowWidth - 5;
|
|
|
|
if ( mEntryVector.size( ) > 1 )
|
|
{
|
|
usTempHeight = (musAreaHeight - DEF_SCROLL_ARROW_HEIGHT) - 4;
|
|
|
|
if ( mEntryVector.size( ) < DROPDOWN_REGIONS )
|
|
{
|
|
dHeight = usTempHeight;
|
|
usPosY = musStartY_Drop;
|
|
}
|
|
else
|
|
{
|
|
dHeight = (FLOAT)(usTempHeight) / (FLOAT)(mEntryVector.size( ));
|
|
|
|
usPosY = musStartY_Drop + (UINT16)((dHeight * mFirstShownEntry));
|
|
|
|
dHeight *= mNumDisplayedEntries;
|
|
}
|
|
|
|
if ( mfDropScrollBar )
|
|
{
|
|
if ( usPosY >= musStartY_Drop + musAreaHeight - DEF_SCROLL_ARROW_HEIGHT - dHeight )
|
|
usPosY = musStartY_Drop + musAreaHeight - DEF_SCROLL_ARROW_HEIGHT - dHeight - 5;
|
|
}
|
|
else
|
|
{
|
|
if ( usPosY >= musStartY_Drop + musAreaHeight - dHeight )
|
|
usPosY = musStartY_Drop + musAreaHeight - dHeight - 5;
|
|
}
|
|
|
|
// color everything black and then color the rectangle, that way we dont have to redraw the entire page
|
|
ColorFillVideoSurfaceArea( FRAME_BUFFER, musScrollAreaX, musStartY_Drop, musScrollAreaX + usWidth, musStartY_Drop + usTempHeight, Get16BPPColor( FROMRGB( 0, 0, 0 ) ) );
|
|
ColorFillVideoSurfaceArea( FRAME_BUFFER, musScrollAreaX, usPosY, musScrollAreaX + usWidth, usPosY + (UINT16)dHeight, GetColorMarked( ) );
|
|
|
|
//display the line
|
|
pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
|
|
SetClippingRegionAndImageWidth( uiDestPitchBYTES, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT );
|
|
|
|
// draw the gold highlite line on the top and left
|
|
LineDraw( FALSE, usPosX, usPosY, usPosX + usWidth, usPosY, GetColorHighLight( ), pDestBuf );
|
|
LineDraw( FALSE, usPosX, usPosY, usPosX, usPosY + (UINT16)dHeight, GetColorHighLight( ), pDestBuf );
|
|
|
|
// draw the shadow line on the bottom and right
|
|
LineDraw( FALSE, usPosX, usPosY + (UINT16)dHeight, usPosX + usWidth, usPosY + (UINT16)dHeight, GetColorLineShadow( ), pDestBuf );
|
|
LineDraw( FALSE, usPosX + usWidth, usPosY, usPosX + usWidth, usPosY + (UINT16)dHeight, GetColorLineShadow( ), pDestBuf );
|
|
}
|
|
|
|
// unlock frame buffer
|
|
UnLockVideoSurface( FRAME_BUFFER );
|
|
}
|
|
|
|
void
|
|
DropDownBase::SelectDropDownMovementCallBack( MOUSE_REGION * pRegion, INT32 reason )
|
|
{
|
|
if ( reason & MSYS_CALLBACK_REASON_LOST_MOUSE )
|
|
{
|
|
pRegion->uiFlags &= (~BUTTON_CLICKED_ON);
|
|
InvalidateRegion( pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pRegion->RegionBottomRightY );
|
|
}
|
|
else if ( reason & MSYS_CALLBACK_REASON_GAIN_MOUSE )
|
|
{
|
|
pRegion->uiFlags |= BUTTON_CLICKED_ON;
|
|
|
|
mSelectedEntry = (UINT16)MSYS_GetRegionUserData( pRegion, 0 ) + mFirstShownEntry;
|
|
|
|
InvalidateRegion( musStartX_Drop - CITY_NAME_OFFSET + 2, musStartY_Drop, musStartX_Drop + musWidth - CITY_NAME_OFFSET + 2, musStartY_Drop + musAreaHeight - 4 );
|
|
|
|
DrawTopEntry( );
|
|
DrawGoldRectangle( );
|
|
DrawSelectedCity( );
|
|
}
|
|
}
|
|
|
|
void
|
|
DropDownBase::SelectDropDownRegionCallBack( MOUSE_REGION * pRegion, INT32 iReason )
|
|
{
|
|
if ( iReason & MSYS_CALLBACK_REASON_INIT )
|
|
{
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
|
{
|
|
UINT16 ubSelected = (UINT16)MSYS_GetRegionUserData( pRegion, 0 );
|
|
mSelectedEntry = min( ubSelected + mFirstShownEntry, (UINT16)(max( 0, mEntryVector.size( ) - 1 )) );
|
|
|
|
Destroy_Drop( );
|
|
}
|
|
}
|
|
|
|
void
|
|
DropDownBase::SelectUpDownArrowOnScrollAreaRegionCallBack( MOUSE_REGION * pRegion, INT32 iReason )
|
|
{
|
|
if ( iReason & MSYS_CALLBACK_REASON_INIT )
|
|
{
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP || iReason & MSYS_CALLBACK_REASON_LBUTTON_REPEAT )
|
|
{
|
|
UINT16 ubDownArrow = (UINT16)MSYS_GetRegionUserData( pRegion, 0 );
|
|
|
|
if ( ubDownArrow )
|
|
{
|
|
if ( mSelectedEntry < mEntryVector.size( ) - 1 )
|
|
{
|
|
++mSelectedEntry;
|
|
}
|
|
|
|
if ( (mSelectedEntry - mFirstShownEntry) >= mNumDisplayedEntries && mFirstShownEntry <= mEntryVector.size( ) - 1 - mNumDisplayedEntries )
|
|
{
|
|
++mFirstShownEntry;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( mSelectedEntry > 0 )
|
|
--mSelectedEntry;
|
|
|
|
if ( mSelectedEntry < mFirstShownEntry )
|
|
--mFirstShownEntry;
|
|
}
|
|
|
|
DrawTopEntry( );
|
|
DrawGoldRectangle( );
|
|
DrawSelectedCity( );
|
|
|
|
SetRefresh( );
|
|
}
|
|
}
|
|
|
|
void
|
|
DropDownBase::SelectScrollAreaDropDownMovementCallBack( MOUSE_REGION * pRegion, INT32 reason )
|
|
{
|
|
if ( reason & MSYS_CALLBACK_REASON_LOST_MOUSE )
|
|
{
|
|
pRegion->uiFlags &= (~BUTTON_CLICKED_ON);
|
|
InvalidateRegion( pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pRegion->RegionBottomRightY );
|
|
}
|
|
else if ( reason & MSYS_CALLBACK_REASON_GAIN_MOUSE )
|
|
{
|
|
if ( gfLeftButtonState )
|
|
{
|
|
// if mouse is outside of the bar, simply move bar up or down
|
|
if ( pRegion->MouseYPos < pRegion->RegionTopLeftY )
|
|
{
|
|
pRegion->uiFlags &= ~BUTTON_CLICKED_ON;
|
|
|
|
mFirstShownEntry = max( mFirstShownEntry - 1, 0 );
|
|
|
|
if ( mSelectedEntry > mFirstShownEntry + mNumDisplayedEntries )
|
|
mSelectedEntry = mFirstShownEntry + mNumDisplayedEntries;
|
|
}
|
|
else if ( pRegion->MouseYPos > pRegion->RegionBottomRightY )
|
|
{
|
|
pRegion->uiFlags &= ~BUTTON_CLICKED_ON;
|
|
|
|
mFirstShownEntry = min( mFirstShownEntry + 1, (UINT16)(max( 0, mEntryVector.size( ) - 1 )) );
|
|
|
|
if ( mSelectedEntry < mFirstShownEntry )
|
|
++mSelectedEntry;
|
|
}
|
|
// inside the scroll bar, determine where the middle of the slider is to determine where to go
|
|
else
|
|
{
|
|
pRegion->uiFlags |= BUTTON_CLICKED_ON;
|
|
|
|
// go to the relative position in our list of entries depending on where we click
|
|
if ( !mEntryVector.empty( ) && musAreaHeight - 2 * DEF_SCROLL_ARROW_HEIGHT > 0 )
|
|
{
|
|
FLOAT rate = (FLOAT)(pRegion->MouseYPos - musStartY_Drop) / (FLOAT)(musAreaHeight - DEF_SCROLL_ARROW_HEIGHT - 4);
|
|
|
|
mFirstShownEntry = rate * mEntryVector.size( );
|
|
|
|
if ( mSelectedEntry > mFirstShownEntry + mNumDisplayedEntries )
|
|
mSelectedEntry = mFirstShownEntry + mNumDisplayedEntries;
|
|
else if ( mSelectedEntry < mFirstShownEntry )
|
|
mSelectedEntry = mFirstShownEntry;
|
|
}
|
|
}
|
|
|
|
InvalidateRegion( musStartX_Drop, musStartY_Drop, musStartX_Drop + musWidth + musArrowWidth, musStartY_Drop + musAreaHeight - 4 );
|
|
|
|
DrawTopEntry( );
|
|
DrawGoldRectangle( );
|
|
DrawSelectedCity( );
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
DropDownBase::SelectScrollAreaDropDownRegionCallBack( MOUSE_REGION * pRegion, INT32 iReason )
|
|
{
|
|
if ( iReason & MSYS_CALLBACK_REASON_INIT )
|
|
{
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
|
{
|
|
UINT16 ubCityNum = (UINT16)MSYS_GetRegionUserData( pRegion, 0 );
|
|
|
|
if ( ubCityNum < mSelectedEntry )
|
|
{
|
|
--mSelectedEntry;
|
|
if ( mSelectedEntry < mFirstShownEntry )
|
|
--mFirstShownEntry;
|
|
}
|
|
else if ( ubCityNum > mSelectedEntry )
|
|
{
|
|
++mSelectedEntry;
|
|
if ( (mSelectedEntry - mFirstShownEntry) >= mNumDisplayedEntries )
|
|
++mFirstShownEntry;
|
|
}
|
|
|
|
DrawTopEntry( );
|
|
DrawGoldRectangle( );
|
|
DrawSelectedCity( );
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_REPEAT )
|
|
{
|
|
UINT16 ubCityNum = (UINT16)MSYS_GetRegionUserData( pRegion, 0 );
|
|
|
|
pRegion->uiFlags |= BUTTON_CLICKED_ON;
|
|
|
|
if ( ubCityNum < mSelectedEntry )
|
|
{
|
|
--mSelectedEntry;
|
|
if ( mSelectedEntry < mFirstShownEntry )
|
|
--mFirstShownEntry;
|
|
}
|
|
else if ( ubCityNum > mSelectedEntry )
|
|
{
|
|
++mSelectedEntry;
|
|
if ( (mSelectedEntry - mFirstShownEntry) >= mNumDisplayedEntries )
|
|
++mFirstShownEntry;
|
|
}
|
|
|
|
InvalidateRegion( pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pRegion->RegionBottomRightY );
|
|
|
|
DrawTopEntry( );
|
|
DrawGoldRectangle( );
|
|
DrawSelectedCity( );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If aKey exists among our keys, set it as the current one
|
|
*/
|
|
void
|
|
DropDownBase::SetSelectedEntryKey( INT16 aKey )
|
|
{
|
|
UINT16 cnt = 0;
|
|
std::vector<std::pair<INT16, STR16> >::iterator itend = mEntryVector.end( );
|
|
for ( std::vector<std::pair<INT16, STR16> >::iterator it = mEntryVector.begin( ); it != itend; ++it )
|
|
{
|
|
if ( (*it).first == aKey )
|
|
{
|
|
mSelectedEntry = cnt;
|
|
return;
|
|
}
|
|
|
|
++cnt;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* set the nth entry as the selected one
|
|
*/
|
|
void
|
|
DropDownBase::SetNthEntry( UINT16 aNr )
|
|
{
|
|
mSelectedEntry = min( aNr, max( 0, mEntryVector.size( ) - 1 ) );
|
|
}
|
|
|
|
void
|
|
DropDownBase::OpenDropDownRegionCallBack( MOUSE_REGION * pRegion, INT32 iReason )
|
|
{
|
|
if ( iReason & MSYS_CALLBACK_REASON_INIT )
|
|
{
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
|
{
|
|
Create_Drop( );
|
|
Display_Drop( );
|
|
}
|
|
}
|
|
|
|
void
|
|
DropDownBase::CloseDropDownRegionCallBack( MOUSE_REGION * pRegion, INT32 iReason )
|
|
{
|
|
if ( iReason & MSYS_CALLBACK_REASON_INIT )
|
|
{
|
|
}
|
|
else if ( iReason & MSYS_CALLBACK_REASON_LBUTTON_UP )
|
|
{
|
|
Destroy_Drop( );
|
|
}
|
|
}
|
|
|