Files
source/Standard Gaming Platform/debug_util.cpp
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

38 lines
803 B
C++

// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "debug_util.h"
const void *const *StackTrace::Addresses(size_t* count) {
*count = trace_.size();
if (trace_.size())
return &trace_[0];
return NULL;
}
void sgp::dumpStackTrace(vfs::String const& msg)
{
// the first error is the important one anyway
static bool already_dumping = false;
if(!already_dumping) // needs a mutes to be sure
{
already_dumping = true;
StackTrace str;
str.PrintBacktrace(msg.utf8().c_str());
already_dumping = false;
}
}
#ifdef __MINGW32__
StackTrace::StackTrace()
{
}
void StackTrace::PrintBacktrace(const char* msg)
{
}
#endif