Files
source/TileEngine/Fog Of War.h
2021-03-11 20:41:44 +00:00

8 lines
148 B
C

#ifndef __FOG_OF_WAR_H
#define __FOG_OF_WAR_H
//Removes and smooths the adjacent tiles.
void RemoveFogFromGridNo( INT32 uiGridNo );
#endif