Files
source/Ja2/Ja25Update.cpp
2025-12-03 23:52:05 +02:00

36 lines
753 B
C++

#include <types.h>
#ifdef NETWORKED
#include "Networking.h"
#include "NetworkEvent.h"
#endif
#ifdef JA2UB
INT16 JA2_5_START_SECTOR_X;
INT16 JA2_5_START_SECTOR_Y;
//** Defines *******************************************************************
//Starting money
#define JA2_5_STARTING_MONEY_EASY 40000
#define JA2_5_STARTING_MONEY_MEDIUM 35000
#define JA2_5_STARTING_MONEY_HARD 30000
#define JA2SAVE_CONV_FILENAME "..\\SavedGames\\Ja2.dts"
typedef struct
{
INT8 bMercID;
INT8 bPercentStatIncrease;
} STAT_CHANGE;
#define NUM_MERCS_TO_USE_IN_PERCENT_STAT_INCREASE 6
#define MAX_STAT_INCREASE 30
#endif
//******************************************************************************