Files
source/Editor/EditorTerrain.h
BeatAroundTheBuscherandGitHub ed00830202 Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
2025-08-16 22:01:12 -03:00

44 lines
1.0 KiB
C

#include "builddefines.h"
#ifdef JA2EDITOR
#ifndef __EDITORTERRAIN_H
#define __EDITORTERRAIN_H
#define TERRAIN_TILES_NODRAW 0
#define TERRAIN_TILES_FOREGROUND 1
#define TERRAIN_TILES_BACKGROUND 2
//Andrew, could you figure out what the hell mode this is???
//It somehow links terrain tiles with lights and buildings.
#define TERRAIN_TILES_BRETS_STRANGEMODE 3
//Soon to be added to an editor struct
extern UINT16 usTotalWeight;
extern BOOLEAN fPrevShowTerrainTileButtons;
extern BOOLEAN fUseTerrainWeights;
extern INT32 TerrainTileSelected, TerrainForegroundTile,TerrainBackgroundTile;
extern INT32 TerrainTileDrawMode;
void EntryInitEditorTerrainInfo();
void InitEditorTerrainToolbar();
void CreateTerrainTileButtons();
void DeleteTerrainTileButtons();
void RenderTerrainTileButtons();
void ResetTerrainTileWeights();
void ShowTerrainTileButtons();
void HideTerrainTileButtons();
void ChooseWeightedTerrainTile();
void TerrainFill( INT32 iMapIndex );
#endif
#endif