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Added all raknet headers for full raknet support Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
/// \file
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/// \brief DataCompressor does compression on a block of data. Not very good compression, but it's small and fast so is something you can use per-message at runtime.
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///
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/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
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///
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/// Usage of RakNet is subject to the appropriate license agreement.
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/// Creative Commons Licensees are subject to the
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/// license found at
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/// http://creativecommons.org/licenses/by-nc/2.5/
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/// Single application licensees are subject to the license found at
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/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
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/// Custom license users are subject to the terms therein.
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/// GPL license users are subject to the GNU General Public
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/// License as published by the Free
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/// Software Foundation; either version 2 of the License, or (at your
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/// option) any later version.
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#ifndef __DATA_COMPRESSOR_H
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#define __DATA_COMPRESSOR_H
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#include "RakMemoryOverride.h"
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#include "DS_HuffmanEncodingTree.h"
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#include "Export.h"
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/// \brief Does compression on a block of data. Not very good compression, but it's small and fast so is something you can compute at runtime.
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class RAK_DLL_EXPORT DataCompressor
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{
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public:
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static void Compress( unsigned char *userData, unsigned sizeInBytes, RakNet::BitStream * output );
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static unsigned DecompressAndAllocate( RakNet::BitStream * input, unsigned char **output );
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};
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#endif
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