Files
Wanne e383a4080c Updated RaknetLib.lib to version 3.4
Added all raknet headers for full raknet support
Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:30:07 +00:00

69 lines
3.1 KiB
C

#ifndef __RAKNET_DEFINES_H
#define __RAKNET_DEFINES_H
/// Define __GET_TIME_64BIT to have RakNetTime use a 64, rather than 32 bit value. A 32 bit value will overflow after about 5 weeks.
/// However, this doubles the bandwidth use for sending times, so don't do it unless you have a reason to.
/// Disabled by default.
// #define __GET_TIME_64BIT
/// Makes RakNet threadsafe
/// Define this if you use the same instance of RakPeer from multiple threads
/// Otherwise leave it undefined, since it makes things an order of magnitude slower.
/// Disabled by default
// #define _RAKNET_THREADSAFE
/// Define __BITSTREAM_NATIVE_END to NOT support endian swapping in the BitStream class. This is faster and is what you should use
/// unless you actually plan to have different endianness systems connect to each other
/// Enabled by default.
// #define __BITSTREAM_NATIVE_END
#if defined(_PS3) || defined(__PS3__) || defined(SN_TARGET_PS3)
#undef __BITSTREAM_NATIVE_END
#endif
/// Maximum (stack) size to use with _alloca before using new and delete instead.
#define MAX_ALLOCA_STACK_ALLOCATION 1048576
// Use WaitForSingleObject instead of sleep.
// Defining it plays nicer with other systems, and uses less CPU, but gives worse RakNet performance
// Undefining it uses more CPU time, but is more responsive and faster.
#ifndef _WIN32_WCE
#define USE_WAIT_FOR_MULTIPLE_EVENTS
#endif
/// Uncomment to use RakMemoryOverride for custom memory tracking
/// See RakMemoryOverride.h.
#define _USE_RAK_MEMORY_OVERRIDE
/// If defined, RakNet will automatically try to determine available bandwidth and buffer accordingly (recommended)
/// If commented out, you will probably not be able to send large files and will get increased packetloss. However, responsiveness for the first 10 seconds or so will be improved.
#define _ENABLE_FLOW_CONTROL
/// If defined, OpenSSL is enabled for the class TCPInterface
/// This is necessary to use the SendEmail class with Google POP servers
/// Note that OpenSSL carries its own license restrictions that you should be aware of. If you don't agree, don't enable this define
/// This also requires that you enable header search paths to DependentExtensions\openssl-0.9.8g
/// #define OPEN_SSL_CLIENT_SUPPORT
/// Threshold at which to do a malloc / free rather than pushing data onto a fixed stack for the bitstream class
/// Arbitrary size, just picking something likely to be larger than most packets
#define BITSTREAM_STACK_ALLOCATION_SIZE 1024
// Redefine if you want to disable or change the target for debug RAKNET_DEBUG_PRINTF
#define RAKNET_DEBUG_PRINTF printf
// 16 * 4 * 8 = 512 bit. Used for InitializeSecurity()
#define RAKNET_RSA_FACTOR_LIMBS 16
// Enable to support peer to peer with NetworkIDs. Disable to save memory if doing client/server only
#define NETWORK_ID_SUPPORTS_PEER_TO_PEER
// O(1) instead of O(log2n) but takes more memory if less than 1/3 of the mappings are used.
// Only supported if NETWORK_ID_SUPPORTS_PEER_TO_PEER is commented out
// #define NETWORK_ID_USE_PTR_TABLE
// Maximum number of local IP addresses supported
#define MAXIMUM_NUMBER_OF_INTERNAL_IDS 5
#endif