Files
ee098125e6 Strip dead per-language .slf entries from gGameLibaries
InitializeFileDatabase, the only reader of gGameLibaries[], is called
nowhere in the tree — VFS replaced this legacy loader. Delete the
7 #ifdef GERMAN/POLISH/DUTCH/ITALIAN/RUSSIAN/FRENCH/CHINESE entries
outright rather than runtime-selecting them.

NPC.h: two commented-out #if defined(CRIPPLED_VERSION)||defined(RUSSIAN)
triplets. AimMembers.cpp: two commented-out #ifdef POLISH character-remap
switch blocks. All already-dead. Verify grep for language macros outside
i18n/ now returns only unrelated hits (filename literal, dev-tool CLI flag,
stray comment, historical prose) — no #ifdef guards left.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 09:46:41 -03:00
..
2025-06-27 19:58:20 +03:00
2024-11-21 23:56:57 +02:00
2026-06-12 15:52:24 +03:00
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2026-01-10 16:38:00 +02:00
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