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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
/*
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* bfVFS : vfs/Core/vfs.h
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* - primary interface for the using program, get files from the VFS internal storage
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*
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* Copyright (C) 2008 - 2010 (BF) john.bf.smith@googlemail.com
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*
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* This file is part of the bfVFS library
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _VFS_H_
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#define _VFS_H_
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#include <vfs/Core/Interface/vfs_file_interface.h>
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#include <vfs/Core/Interface/vfs_location_interface.h>
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#include <vfs/Core/Interface/vfs_iterator_interface.h>
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#include <vfs/Core/vfs_vloc.h>
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#include <vfs/Core/vfs_vfile.h>
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#include <map>
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namespace vfs
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{
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class CProfileStack;
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class VFS_API CVirtualFileSystem
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{
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typedef std::map<vfs::Path,CVirtualLocation*,vfs::Path::Less> tVFS;
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class CRegularIterator;
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class CMatchingIterator;
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public:
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typedef TIterator<vfs::tReadableFile> Iterator;
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~CVirtualFileSystem();
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static CVirtualFileSystem* getVFS();
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static void shutdownVFS();
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vfs::CProfileStack* getProfileStack();
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vfs::CVirtualLocation* getVirtualLocation(vfs::Path const& sPath, bool bCreate = false);
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bool addLocation(vfs::IBaseLocation* pLocation, vfs::CVirtualProfile *pProfile);
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bool fileExists(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
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bool fileExists(vfs::Path const& rLocalFilePath, std::string const& sProfileName);
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vfs::IBaseFile* getFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
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vfs::IBaseFile* getFile(vfs::Path const& rLocalFilePath, vfs::String const& sProfileName);
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vfs::tReadableFile* getReadFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
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vfs::tReadableFile* getReadFile(vfs::Path const& rLocalFilePath, vfs::String const& sProfileName);
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vfs::tWritableFile* getWriteFile(vfs::Path const& rLocalFilePath, vfs::CVirtualFile::ESearchFile eSF = vfs::CVirtualFile::SF_TOP );
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vfs::tWritableFile* getWriteFile(vfs::Path const& rLocalFilePath, vfs::String const& sProfileName);
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bool removeFileFromFS(vfs::Path const& sFilePath);
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bool removeDirectoryFromFS(vfs::Path const& sDir);
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bool createNewFile(vfs::Path const& sFileName);
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Iterator begin();
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Iterator begin(vfs::Path const& sPattern);
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private:
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vfs::CProfileStack m_oProfileStack;
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tVFS m_mapFS;
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private:
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CVirtualFileSystem();
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static CVirtualFileSystem* m_pSingleton;
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};
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VFS_API bool canWrite();
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} // end namespace
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VFS_API vfs::CVirtualFileSystem* getVFS();
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#endif // _VFS_H_
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