Files
d683cdeb64 Run from gamedir (#686)
* prepare gamedir for running the game

* Stop telling installers to overwrite the vanilla game

The release no longer contains anything that lands on a vanilla file:
its base data lives in Base, so unpacking it over the game directory
and copying the game's Data into the release now amount to the same
installation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Give the mod's base data its own VFS profile

Its files ship in Base now, so that a vanilla Data directory can be
copied in whole without a single collision. Mount Base right above the
vanilla dirs in every profile stack — the slot where the installer's
overwrites used to end up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Mount Base in the language overlays' VFS configs too

Assembling a release copies a <Language>_Version directory over
gamedir, its own copies of the configs included, so without the same
Base profile every non-English release would mount nothing from Base.

Their libraries move along with the rest of the base data: each
language slf, and the Russian data.slf that shadows the vanilla
Data.slf by name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore a vanilla Data directory dropped into gamedir

Running the game here needs one copied in, and it is an untouched copy
of somebody's retail install — nothing this repository should track.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* Ignore only the player profile directory, not every Profiles

The unanchored pattern also swallowed Base/TableData/Profiles, the
mod's soldier profile XMLs, which are tracked and belong in a release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* move gamedir/Data to gamedir/Base

* move gamedir-languages' Data to Base

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 11:05:15 -03:00

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<?xml version="1.0" encoding="utf-8"?>
<TAUNTS>
<TAUNT>
<uiIndex>0</uiIndex>
<szText>Bon, je crois qu'il serait raisonnable de penser qu'il est mort.</szText>
</TAUNT>
<TAUNT>
<uiIndex>1</uiIndex>
<szText>Bon, je crois qu'il serait raisonnable de penser qu'elle est morte.</szText>
</TAUNT>
<TAUNT>
<uiIndex>2</uiIndex>
<szText>Je crois que je vais sauter un repas aujourd'hui...</szText>
</TAUNT>
<TAUNT>
<uiIndex>3</uiIndex>
<szText>Ha ha ha ! Putain, c'est génial !</szText>
<szTextCensored>Ha ha ha ! Bon sang, c'est génial !</szTextCensored>
</TAUNT>
<TAUNT>
<uiIndex>4</uiIndex>
<szText>Putain, trop cool ! J'adore ce travail !</szText>
<szTextCensored>Mince, trop cool ! J'adore ce travail !</szTextCensored>
</TAUNT>
<TAUNT>
<uiIndex>5</uiIndex>
<szText>D'accord, tu ne l'utilises pas de toute façon.</szText>
</TAUNT>
<TAUNT>
<uiIndex>6</uiIndex>
<szText>Pan, en pleine tronche !!</szText>
</TAUNT>
<TAUNT>
<uiIndex>7</uiIndex>
<szText>Wouah !</szText>
</TAUNT>
<TAUNT>
<uiIndex>8</uiIndex>
<szText>Époustouflant !</szText>
</TAUNT>
<TAUNT>
<uiIndex>9</uiIndex>
<szText>Je ne l'ai même pas fait exprès !</szText>
</TAUNT>
<TAUNT>
<uiIndex>10</uiIndex>
<szText>Quelqu'un a pris une photo ?</szText>
</TAUNT>
<TAUNT>
<uiIndex>11</uiIndex>
<szText>Et paf, le bouton éclate !</szText>
</TAUNT>
<TAUNT>
<uiIndex>12</uiIndex>
<szText>Que quelqu'un appelle une ambulance !</szText>
</TAUNT>
<TAUNT>
<uiIndex>13</uiIndex>
<szText>Ça veut dire que je peux lire dans les pensées maintenant ?</szText>
</TAUNT>
</TAUNTS>