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BeatAroundTheBuscherandGitHub ed00830202 Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
2025-08-16 22:01:12 -03:00

660 lines
15 KiB
C++

// JA2
//**************************************************************************
//
// Filename : debug.c
//
// Purpose : debug manager implementation
//
// Modification history :
//
// xxxxx96:LH - Creation
// xxnov96:HJH - made it work
//
//**************************************************************************
// Because we're in a library, define SGP_DEBUG here - the client may not always
// use the code to write text, because the header switches on the define
//#define SGP_DEBUG
//#undef _DEBUG
// WDS: Note: To compile with VS2005 in release mode you might have to not define SGP_DEBUG and
// undefine _DEBUG or you get linker errors.
#include "types.h"
#include <windows.h>
#include <stdio.h>
#include <string>
#include <sstream>
#include "DEBUG.H"
//Kris addition
#include "screenids.h"
#include "Sys Globals.h"
#include "jascreens.h"
#include "gameloop.h"
#include "input.h"
// CJC added
#ifndef _NO_DEBUG_TXT
#include "FileMan.h"
#endif
#include "GameSettings.h"
#include "SaveLoadGame.h"
#include "Font.h"
#include "GameVersion.h"
#include "Text.h"
#include "debug_util.h"
#ifdef __cplusplus
extern "C" {
#endif
BOOLEAN gfRecordToFile = FALSE;
BOOLEAN gfRecordToDebugger = TRUE;
// moved from header file: 24mar98:HJH
UINT32 guiProfileStart, guiExecutions, guiProfileTime;
INT32 giProfileCount;
// Had to move these outside the ifdef SGP_DEBUG below, because
// they are required for the String() function, which is NOT a
// debug-mode only function, it's used in release-mode as well! -- DB
CHAR8 gubAssertString[512];
#define MAX_MSG_LENGTH2 512
CHAR8 gbTmpDebugString[8][MAX_MSG_LENGTH2];
UINT8 gubStringIndex = 0;
#ifdef __cplusplus
}
#endif
#ifdef SGP_DEBUG
#ifdef __cplusplus
extern "C" {
#endif
//**************************************************************************
//
// Defines
//
//**************************************************************************
#define BUFSIZE 100
#define TIMER_TIMEOUT 1000
//**************************************************************************
//
// Variables
//
//**************************************************************************
UINT32 guiTimerID = 0;
bool gfDebugTopics[MAX_TOPICS_ALLOTED];
// remove debug .txt file
void RemoveDebugText( void );
STRING512 debugLogFileName;
FILE * debugLogFile = 0;
#ifdef __cplusplus
}
#endif
//**************************************************************************
//
// Functions
//
//**************************************************************************
//**************************************************************************
//
// DbgGetLogFileName
//
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// xxjun98:CJC ->creation
//
//**************************************************************************
bool DbgGetLogFileName( STRING512 pcName )
{
// use the provided buffer to get the directory name, then tack on
// "\debug.txt"
#ifndef _NO_DEBUG_TXT
if ( ! GetExecutableDirectory( pcName ) )
{
return false;
}
if ( strlen( pcName ) > (512 - strlen( "\\debug.txt" ) - 1 ) )
{
// no room!
return false;
}
strcat( pcName, "\\debug.txt" );
#endif
return true;
}
//**************************************************************************
//
// DbgInitialize
//
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// xxnov96:HJH ->creation
//
//**************************************************************************
bool DbgInitialize()
{
DbgClearAllTopics();
gfRecordToFile = TRUE;
gfRecordToDebugger = TRUE;
gubAssertString[0] = '\0';
#ifndef _NO_DEBUG_TXT
if (! DbgGetLogFileName( debugLogFileName ) ) {
return false;
}
// clear debug text file out
RemoveDebugText( );
#endif
return true;
}
//**************************************************************************
//
// DbgShutdown
//
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// xxnov96:HJH ->creation
//
//**************************************************************************
void DbgShutdown()
{
DbgMessageReal( -1, CLIENT_SHUTDOWN, 0, "SGP Going Down" );
}
//**************************************************************************
//
// DbgTopicRegistration
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// June 97: BR ->creation
//
//**************************************************************************
void DbgTopicRegistration( unsigned ubCmd, const unsigned usTopicID, const char *zMessage )
{
if ( usTopicID == NULL )
return;
AssertGE(ubCmd, TOPIC_REGISTER);
AssertLE(ubCmd, TOPIC_UNREGISTER);
if( ubCmd == TOPIC_REGISTER )
{
gfDebugTopics[ usTopicID ] = true;
DbgMessageReal(usTopicID, TOPIC_MESSAGE, DBG_LEVEL_0, zMessage );
}
else if( ubCmd == TOPIC_UNREGISTER )
{
if ( usTopicID >= MAX_TOPICS_ALLOTED )
return;
DbgMessageReal( usTopicID, TOPIC_MESSAGE, DBG_LEVEL_0, zMessage );
gfDebugTopics[ usTopicID ] = false;
}
}
// *************************************************************************
// Clear the debug txt file out to prevent it from getting huge
//
//
// *************************************************************************
void RemoveDebugText()
{
DeleteFile( debugLogFileName );
debugLogFile = 0;
}
//**************************************************************************
//
// DbgClearAllTopics
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// June 97: BR ->creation
//
//**************************************************************************
void DbgClearAllTopics( void )
{
for( unsigned usIndex = 0; usIndex < MAX_TOPICS_ALLOTED; usIndex++)
{
gfDebugTopics[ usIndex ] = false;
}
}
//**************************************************************************
//
// DbgMessageReal
//
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// xxnov96:HJH ->creation
//
//**************************************************************************
void DbgMessageReal(unsigned uiTopicId, unsigned uiCommand, unsigned uiDebugLevel, const char* strMessage)
{
#ifndef _NO_DEBUG_TXT
static FILE *OutFile = 0;
#endif
// Check for a registered topic ID
if ( (uiTopicId < MAX_TOPICS_ALLOTED) && (gfDebugTopics[uiTopicId]) )
{
OutputDebugString ( strMessage );
OutputDebugString ( "\n" );
//add _NO_DEBUG_TXT to your SGP preprocessor definitions to avoid this f**king huge file from
//slowly growing behind the scenes!!!!
#ifndef _NO_DEBUG_TXT
if (!debugLogFile)
debugLogFile = fopen(debugLogFileName, "a+t");
if (debugLogFile) {
fprintf(debugLogFile, "%s\n", strMessage);
fflush( debugLogFile );
}
#endif
}
}
//**************************************************************************
//
// DbgSetDebugLevel
//
//
//
// Parameter List :
// Return Value :
// Modification history :
//
// 11nov96:HJH ->creation
//
//**************************************************************************
bool DbgSetDebugLevel(unsigned uiTopicId, unsigned uiDebugLevel)
{
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
void _DebugRecordToFile(BOOLEAN gfState)
{
gfRecordToFile = gfState;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
void _DebugRecordToDebugger(BOOLEAN gfState)
{
gfRecordToDebugger = gfState;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// Wiz8 compatible debug messaging
void _DebugMessage(const char *pString, unsigned uiLineNum, const char *pSourceFile)
{
CHAR8 ubOutputString[512];
//
// Build the output string
//
sprintf( ubOutputString, "{ %ld } %s [Line %d in %s]\n", GetTickCount(), pString, uiLineNum, pSourceFile );
//
// Output to debugger
//
if (gfRecordToDebugger)
{
OutputDebugString( (LPCSTR) ubOutputString );
}
//
// Record to file if required
//
#ifndef _NO_DEBUG_TXT
if (gfRecordToFile)
{
if (!debugLogFile)
debugLogFile = fopen( debugLogFileName, "a+t" );
if (debugLogFile) {
fputs( ubOutputString, debugLogFile );
fflush( debugLogFile );
}
}
#endif
}
#else
bool DbgInitialize() { return true; };
void DbgShutdown() {};
#endif
#ifdef FORCE_ASSERTS_ON
//////////////////////////////////////////////////////////////////////
extern HVOBJECT FontObjs[25];
#include <vfs/Core/vfs_os_functions.h>
void _FailMessage(const char* message, unsigned lineNum, const char * functionName, const char* sourceFileName)
{
// This function shouldn't recurse
static bool alreadyInThisFunction = false;
if (alreadyInThisFunction)
return;
alreadyInThisFunction = true;
sgp::dumpStackTrace(message);
mprintf( 10, 10, L"%s: %s %S %s", pMessageStrings[ MSG_VERSION ], zProductLabel, czVersionString, zBuildInformation );
std::stringstream basicInformation;
basicInformation << "Assertion Failure [Line " << lineNum;
if (functionName) {
basicInformation << " in function " << functionName;
}
basicInformation << " in file " << sourceFileName << "]";
std::stringstream outputString;
outputString << "{ " << GetTickCount() << " } " << basicInformation.str();
//Build the output strings
if( message )
sprintf( gubAssertString, message );
else
sprintf( gubAssertString, "" );
//Output to debugger
if (gfRecordToDebugger)
OutputDebugString( outputString.str().c_str() );
DbgMessage( TOPIC_GAME, DBG_LEVEL_1, outputString.str().c_str());
//This will actually bring up a screen that prints out the assert message
//until the user hits esc or alt-x.
// WDS - Automatically try to save when an assertion failure occurs
if (gGameExternalOptions.autoSaveOnAssertionFailure &&
!alreadySaving) {
sprintf( gubErrorText, "%s. Attempting to do a debug save as SaveGame%d.sav (this may fail)", basicInformation.str().c_str(), SAVE__ASSERTION_FAILURE );
} else {
sprintf( gubErrorText, "%s", basicInformation.str().c_str());
}
SetPendingNewScreen( ERROR_SCREEN );
SetCurrentScreen( ERROR_SCREEN );
// WDS - Automatically try to save when an assertion failure occurs
if (gGameExternalOptions.autoSaveOnAssertionFailure &&
!alreadySaving) {
SaveGame( SAVE__ASSERTION_FAILURE, L"Assertion Failure Auto Save" );
}
MSG Message;
while (gfProgramIsRunning)
{
if (PeekMessage(&Message, NULL, 0, 0, PM_NOREMOVE))
{ // We have a message on the WIN95 queue, let's get it
if (!GetMessage(&Message, NULL, 0, 0))
{ // It's quitting time
continue;
}
// Ok, now that we have the message, let's handle it
TranslateMessage(&Message);
DispatchMessage(&Message);
}
else
{ // Windows hasn't processed any messages, therefore we handle the rest
GameLoop();
gfSGPInputReceived = FALSE;
}
}
alreadyInThisFunction = false;
exit(0);
}
#endif
// This is NOT a _DEBUG only function! It is also needed in
// release mode builds. -- DB
STR8 String(const STR8 String, ...)
{
va_list ArgPtr;
UINT8 usIndex;
// Record string index. This index is used since we live in a multitasking environment.
// It is still not bulletproof, but it's better than a single string
usIndex = gubStringIndex++;
if (gubStringIndex == 8)
{ // reset string pointer
gubStringIndex = 0;
}
va_start(ArgPtr, String);
vsprintf( gbTmpDebugString[usIndex], String, ArgPtr);
va_end(ArgPtr);
return gbTmpDebugString[usIndex];
}
void _ExceptionMessage( sgp::Exception &ex )
{
g_ExceptionList.clear();
std::list<sgp::Exception::Excp>::iterator it = ex._msg.begin();
for(; it!=ex._msg.end(); ++it)
{
SExceptionData exd;
exd.message = (*it).msg;
exd.function = (*it).function;
exd.file = (*it).file;
exd.line = (*it).line;
g_ExceptionList.push_back(exd);
}
_FailMessage("",0,"");
}
void _ExceptionMessage( vfs::Exception &ex )
{
g_ExceptionList.clear();
vfs::Exception::CALLSTACK::iterator it = ex.m_CallStack.begin();
for(; it!=ex.m_CallStack.end(); ++it)
{
SExceptionData exd;
exd.message = (*it).message;
exd.function = (*it).function;
exd.file = (*it).file;
exd.line = (*it).line;
g_ExceptionList.push_back(exd);
}
_FailMessage("",0,"");
}
#include <vfs/Core/vfs_string.h>
#include <vfs/Core/vfs_debug.h>
sgp::Exception::Exception(sgp::WString const& msg SGP_CALLER_LOCATION_IMPL)
{
Excp excp;
excp.line = line;
excp.file = file ? file : "";
excp.function = function ? function : "";
excp.msg = msg.str;
_msg.push_back(excp);
}
sgp::Exception::Exception(sgp::WString const& msg, Exception& ex SGP_CALLER_LOCATION_IMPL)
{
_msg.insert(_msg.end(), ex._msg.begin(), ex._msg.end());
Excp excp;
excp.line = line;
excp.file = file ? file : "";
excp.function = function ? function : "";
excp.msg = msg.str;
_msg.push_back(excp);
}
sgp::Exception::Exception(sgp::WString const& msg, vfs::Exception& ex SGP_CALLER_LOCATION_IMPL)
{
vfs::Exception::CALLSTACK::iterator it = ex.m_CallStack.begin();
for(; it != ex.m_CallStack.end(); ++it)
{
Excp excp;
excp.file = it->file.utf8();
excp.function = it->function.utf8();
excp.line = it->line;
excp.msg = it->message.c_wcs();
_msg.push_back(excp);
}
Excp excp;
excp.line = line;
excp.file = file ? file : "";
excp.function = function ? function : "";
excp.msg = msg.str;
_msg.push_back(excp);
}
sgp::Exception::Exception(WString const& msg, std::exception& ex SGP_CALLER_LOCATION_IMPL)
{
if(dynamic_cast<sgp::Exception*>(&ex))
{
sgp::Exception& sgp_ex = *static_cast<sgp::Exception*>(&ex);
_msg.insert(_msg.end(), sgp_ex._msg.begin(), sgp_ex._msg.end());
}
else if(dynamic_cast<vfs::Exception*>(&ex))
{
vfs::Exception& vfs_ex = *static_cast<vfs::Exception*>(&ex);
vfs::Exception::CALLSTACK::iterator it = vfs_ex.m_CallStack.begin();
for(; it != vfs_ex.m_CallStack.end(); ++it)
{
Excp excp;
excp.file = it->file.utf8();
excp.function = it->function.utf8();
excp.line = it->line;
excp.msg = it->message.c_wcs();
_msg.push_back(excp);
}
}
else
{
Excp excp;
excp.file = "";
excp.function = "";
excp.line = -1;
convert_string(ex.what(), excp.msg);
_msg.push_back(excp);
}
Excp excp;
excp.line = line;
excp.file = file ? file : "";
excp.function = function ? function : "";
excp.msg = msg.str;
_msg.push_back(excp);
}
#if defined(_WIN32) || defined(WIN64)
# define ENDL "\r\n"
#else
# define ENDL "\n"
#endif
static std::string gs_exception_string;
const char* sgp::Exception::what() const
{
// cannot return pointer local variable
std::stringstream ss;
ss.str("");
ss.clear();
std::list<Excp>::const_reverse_iterator rit = _msg.rbegin();
for(; rit != _msg.rend(); ++rit)
{
std::string msg;
convert_string(rit->msg, msg);
//wss << "========== " << rit->time << " =========="ENDL;
ss << "File : " << rit->file << ENDL;
ss << "Line : " << rit->line << ENDL;
ss << "Location : " << rit->function << ENDL;
ss << " " << msg << ENDL;
}
gs_exception_string = ss.str();
return gs_exception_string.c_str();
}