Files
source/ModularizedTacticalAI/include/LegacyArmedVehiclePlan.h
2016-03-27 16:23:29 +00:00

34 lines
871 B
C++

/**
* @file
* @author Flugente (bears-pit.com)
*/
#ifndef LEGACY_ARMED_VEHICLE_PLAN_H_
#define LEGACY_ARMED_VEHICLE_PLAN_H_
#include "Plan.h"
namespace AI
{
namespace tactical
{
/**@class LegacyarmedVehiclePlan
* @brief Component/Concrete Product. Wrapper/Re-Write of ZombieDecideAction()
*
* This plan began as a simple forwarding object for ZombieDecideAction(), and will, in the course of the AI redesign,
* be split into elementary NPC actions. It is as such only a intermediate product used to bring structure where
* the is currently none.
*/
class LegacyArmedVehiclePlan : public Plan
{
private:
public:
LegacyArmedVehiclePlan( SOLDIERTYPE* npc );
virtual void execute( PlanInputData& environment );
virtual bool done( ) const { return false; }
};
}
}
#endif // LEGACY_ARMED_VEHICLE_PLAN_H_