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source
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2026-09-16 14:47:17 +02:00
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00964207bf099d1e2e3eb92c6b05d2a336dfc0fc
source
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gamedir
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Asdow
25312bd88f
Update HourlyUpdate scripts for Data and Data-UB
2026-02-12 16:25:41 +02:00
..
AltSounds
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Ambient
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Anims
LOBOT: graphics for Officer's Coat, palette fixes
2025-03-26 08:28:25 +02:00
battlesnds
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BigItems
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BinaryData
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BriefingRoom
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CURSORS
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DevTools
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Editor
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Encyclopedia
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faces
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Fonts
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german
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IMPFaces
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Interface
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Intro
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Laptop
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Loadscreens
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Maps
Missing Rooftile
2025-05-25 05:26:41 +10:00
MercEdt
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NPC_Speech
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NPCData
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Palettes
LOBOT: graphics for Officer's Coat, palette fixes
2025-03-26 08:28:25 +02:00
Scripts
Update HourlyUpdate scripts for Data and Data-UB
2026-02-12 16:25:41 +02:00
Sounds
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
2021-07-13 19:48:14 +00:00
Speech
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stsounds
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TableData
Remove empty <Message>
2026-01-04 14:14:03 +02:00
Tilecache
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tilesets
do not source control files from the original game
2025-09-28 19:35:28 -03:00
AI.ini
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APBPConstants.ini
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Creatures_Settings.INI
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CTHConstants.ini
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Helicopter_Settings.INI
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IntroVideos.ini
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Item_Settings.ini
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Ja2_Options.INI
Merge pull request
#167
from 1dot13/ExtraMercs
2025-09-24 17:07:40 +03:00
Ja2Set.dat.xml
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Mod_Settings.ini
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Morale_Settings.INI
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RebelCommand_Settings.ini
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Reputation_Settings.INI
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Skills_Settings.INI
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Taunts_Settings.INI
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