Files
source/Laptop/BriefingRoom_Data.h
T
TheBob b60a94afc5 Added: Ctrl+Shift+E now fill LBE items in sector with other items and places them in vehicles first.
Added: Right-Click on remove attachments button on sector inventory screen will not empty LBE items in sector
Changed: SLAY_STAYS_FOREVER disables Slay's hourly chance to leave when unattended
Added: SLAY_HOURLY_CHANCE_TO_LEAVE setting to Ja2_Options.ini
Fixed: a bunch of array index out of bounds bugs
Fixed: a bunch of typos in if contitions
Fixed: BuildListFile() function loading items from index 1 instead 0
Added translation: Polish text for some map inventory screen items
Added translation: English texts for new functionality for other language files
Cleaned up some old TODOs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8404 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-05-19 13:40:34 +00:00

136 lines
3.7 KiB
C

#ifndef __BriefingRoom_Data_H
#define __BriefingRoom_Data_H
#include "Quests.h"
BOOLEAN EnterEncyclopediaLocation();
void ExitEncyclopediaLocation();
void HandleEncyclopediaLocation();
void RenderEncyclopediaLocation(BOOLEAN bHidden);
extern BOOLEAN bBriefingRoom;
extern BOOLEAN bBriefingRoomSpecialMission;
#define NUM_MISSION NUM_SECTOR
#define NUM_MAX_TEMP MAXITEMS+1
#define TEXT_NUM_ENC TEXT_NUM_ENCYCLOPEDIA_HELP_TEXT
#define PAGENONE 0
#define PAGEENCYCLOPEDIALOCATION 1
#define PAGEENCYCLOPEDIACHARACTER 2
#define PAGEENCYCLOPEDIAINVENTORY 3
#define PAGEENCYCLOPEDIAQUESTS 4
#define PAGEBRIEFINGROOM 5
#define PAGEBRIEFINGROOMSPECIALMISSION 6
#define ENCYCLOPEDIA_DECRIPTION_SIZE 1120
#define ENCYCLOPEDIA_NAME_SIZE 160
#define NUM_SECTOR 4*255
#define MAX_ENCYCLOPEDIA_CHARS 500
typedef struct
{
//Profiles/Locations
UINT32 uiIndex;
CHAR16 Name[ENCYCLOPEDIA_NAME_SIZE];
BOOLEAN Hidden;
UINT32 sImagePositionX[4];
UINT32 sImagePositionY[4];
UINT32 MaxPages;
INT32 MaxImages;
BOOLEAN bvisible;
CHAR16 sCode[ENCYCLOPEDIA_DECRIPTION_SIZE];
INT32 NextMission;
UINT32 MissionID;
INT32 CheckMission;
} BRIEFINGROOM_M_DATA;
#define MAX_IMAGES 4
#define MAX_PAGES 4
#define MISSIONNOSTARTED 0
#define MISSIONSTART 1
#define MISSIONEND 2
typedef struct
{
UINT32 uiIndex;
BOOLEAN Hidden;
BOOLEAN bvisible;
} ENCYCLOPEDIA_PROF_SAVE;
typedef struct
{
UINT32 uiIndex;
BOOLEAN Hidden;
INT32 CheckMission;
} MISSION_SAVE;
extern void InitEncyklopediaBool();
extern void ShowNPCEncyclopediaEntry(UINT8 ubNPC, BOOLEAN hidden);
#ifdef ENABLE_BRIEFINGROOM
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData1[ NUM_SECTOR ];
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData2[ NUM_PROFILES ];
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData3[ MAXITEMS ];
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData4[ NUM_PROFILES ];
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData5[ MAX_QUESTS ];
extern BOOLEAN saveBriefingRoomReservedData1[ NUM_SECTOR ];
extern ENCYCLOPEDIA_PROF_SAVE saveBriefingRoomReservedData2[ NUM_PROFILES ];
extern BOOLEAN saveBriefingRoomReservedData3[ MAXITEMS ];
extern BOOLEAN saveBriefingRoomReservedData4[ NUM_PROFILES ];
extern BOOLEAN saveBriefingRoomReservedData5[ MAX_QUESTS ];
#else
extern BRIEFINGROOM_M_DATA gLoadBriefingRoomReservedData1[];
#endif // ENABLE_BRIEFINGROOM
#ifdef ENABLE_BRIEFINGROOM
extern BRIEFINGROOM_M_DATA gbriefingRoomDataTemp[ NUM_MAX_TEMP ];
#endif
#ifdef ENABLE_BRIEFINGROOM
extern BRIEFINGROOM_M_DATA gBriefingRoomData[ NUM_MISSION ];
extern BRIEFINGROOM_M_DATA gBriefingRoomSpecialMissionData[ NUM_MISSION ];
extern BRIEFINGROOM_M_DATA gBriefingRoomDataBackup[ NUM_MISSION ];
extern BRIEFINGROOM_M_DATA gBriefingRoomSpecialMissionDataBackup[ NUM_MISSION ];
extern MISSION_SAVE saveBriefingRoomData[ NUM_MISSION ];
extern MISSION_SAVE saveBriefingRoomSpecialMissionData[ NUM_MISSION ];
extern MISSION_SAVE saveMissionData[ NUM_MISSION ];
#else
extern BRIEFINGROOM_M_DATA gBriefingRoomData[];
#endif // ENABLE_BRIEFINGROOM
extern void BackupBRandEncyclopedia ( BRIEFINGROOM_M_DATA *EncyBackup, BRIEFINGROOM_M_DATA *Ency, UINT32 NUM);
extern UINT32 IDPageEncyData;
extern void InitData ( BOOLEAN bInit);
extern void UnLoadMenuButtons ();
extern BOOLEAN ResetVal;
extern void CopyToTemp ( BRIEFINGROOM_M_DATA *Ency, BOOLEAN bFiltr, INT32 sort, INT32 TypFiltr, BOOLEAN ShowBox );
extern void ResetTemp();
extern BOOLEAN LoadBriefingRoomFromLoadGameFile( HWFILE hFile );
extern BOOLEAN SaveBriefingRoomToSaveGameFile( HWFILE hFile );
#endif