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https://github.com/1dot13/source.git
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Replaced Windows console with freeware console implementation. Activate in windowed mode with \ Added error and quit if JA2 started in window mode in >16bpp color depth Fix to enemy sector investigation: Was deducting from redshirts when elites investigated Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements) Fix to tanks to add them in their original spot when a new one cannot be found. Should modify to remove old wreckage in this case. AI no longer tries to fire mortar when no room for it Tanks no longer try to throw knives git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2001-2004 by Marko Bozikovic
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// All rights reserved
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
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// I'll try to keep a version up to date. I can be reached as follows:
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// marko.bozikovic@alterbox.net
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// bozho@kset.org
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _COMBSTROUT_H_
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#define _COMBSTROUT_H_
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/////////////////////////////////////////////////////////////////////////////
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// CComBSTROut - a class that inherits from CComBSTR and adds Out() method
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// that should be used instead of & operator for 'out'
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// function parameters
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class CComBSTROut : public CComBSTR
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{
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public:
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CComBSTROut()
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{
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}
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/*explicit*/ CComBSTROut(int nSize) : CComBSTR(nSize)
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{
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}
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/*explicit*/ CComBSTROut(int nSize, LPCOLESTR sz) : CComBSTR(nSize, sz)
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{
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}
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/*explicit*/ CComBSTROut(LPCOLESTR pSrc) : CComBSTR(pSrc)
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{
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}
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/*explicit*/ CComBSTROut(const CComBSTROut& src) : CComBSTR(src)
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{
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}
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/*explicit*/ CComBSTROut(REFGUID src) : CComBSTR(src)
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{
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}
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#ifndef OLE2ANSI
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CComBSTROut(LPCSTR pSrc) : CComBSTR(pSrc)
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{
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}
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CComBSTROut(int nSize, LPCSTR sz) : CComBSTR(nSize, sz)
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{
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}
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#endif
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~CComBSTROut()
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{
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CComBSTR::~CComBSTR();
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}
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BSTR* Out()
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{
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Empty();
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return &m_str;
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}
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};
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/////////////////////////////////////////////////////////////////////////////
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#endif // _COMBSTROUT_H_
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