mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Replaced Windows console with freeware console implementation. Activate in windowed mode with \ Added error and quit if JA2 started in window mode in >16bpp color depth Fix to enemy sector investigation: Was deducting from redshirts when elites investigated Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements) Fix to tanks to add them in their original spot when a new one cannot be found. Should modify to remove old wreckage in this case. AI no longer tries to fire mortar when no room for it Tanks no longer try to throw knives git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
507 lines
9.1 KiB
XML
507 lines
9.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="8.00"
|
|
Name="Strategic_2005Express"
|
|
ProjectGUID="{AB8837DB-0435-40C7-916A-0AACF5CFF1C4}"
|
|
RootNamespace="Strategic_2005Express"
|
|
Keyword="Win32Proj"
|
|
>
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"
|
|
/>
|
|
</Platforms>
|
|
<ToolFiles>
|
|
</ToolFiles>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="Debug"
|
|
IntermediateDirectory="Debug"
|
|
ConfigurationType="4"
|
|
InheritedPropertySheets="..\ja2_2005Express.vsprops;..\ja2_2005ExpressDebug.vsprops"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;"
|
|
MinimalRebuild="true"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="1"
|
|
RuntimeTypeInfo="false"
|
|
UsePrecompiledHeader="0"
|
|
WarningLevel="3"
|
|
DebugInformationFormat="4"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory="Release"
|
|
IntermediateDirectory="Release"
|
|
ConfigurationType="4"
|
|
InheritedPropertySheets="..\ja2_2005Express.vsprops"
|
|
>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
|
|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
|
|
RuntimeLibrary="0"
|
|
RuntimeTypeInfo="false"
|
|
UsePrecompiledHeader="0"
|
|
WarningLevel="3"
|
|
DebugInformationFormat="3"
|
|
/>
|
|
<Tool
|
|
Name="VCManagedResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
|
|
/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
/>
|
|
<Tool
|
|
Name="VCALinkTool"
|
|
/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"
|
|
/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
|
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
|
>
|
|
<File
|
|
RelativePath=".\Assignments.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Auto Resolve.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Campaign Init.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Campaign Types.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Creature Spreading.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Clock.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Event Hook.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Events.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Init.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Helicopter.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Border.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Bottom.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Map Inventory.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Map.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface TownMine Info.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mapscreen.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Meanwhile.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Merc Contract.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\MilitiaSquads.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Player Command.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\PreBattle Interface.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Queen Command.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Quest Debug System.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Quests.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\QuestText.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Reinforcement.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Scheduling.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic AI.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic All.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Event Handler.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Merc Handler.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Mines.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Movement.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Pathing.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Status.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Town Loyalty.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategic town reputation.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Turns.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategic.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategicmap.h"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Town Militia.h"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
|
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
|
>
|
|
<File
|
|
RelativePath=".\AI Viewer.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Assignments.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Auto Resolve.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Campaign Init.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Creature Spreading.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Clock.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Event Hook.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Events.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Game Init.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Hourly Update.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Helicopter.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Border.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Bottom.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Map Inventory.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface Map.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface TownMine Info.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Map Screen Interface.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\mapscreen.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Meanwhile.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Merc Contract.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\MilitiaSquads.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Player Command.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\PreBattle Interface.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Queen Command.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Quest Debug System.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Quests.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\QuestText.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Reinforcement.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Scheduling.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic AI.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Event Handler.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Merc Handler.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Mines.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Movement Costs.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Movement.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Pathing.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Status.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Town Loyalty.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategic town reputation.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Strategic Turns.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategic.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\strategicmap.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Town Militia.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\XML_Army.cpp"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\XML_Roaming.cpp"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|