Files
source/Strategic/MapScreen Quotes.cpp
T
Wanne a5abf4d91a - UB Improvements / Cleanup (by Jazz)
o Now there are 2 ways to play UB (1.13 and Vanilla): vfs_config.UB113.ini, vfs_config.UBVanilla.ini
o UB: Source Code cleanup: Replaced hardcoded merc profiles with proper ENUMS, ...
o Updated / added UB-Config values


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-28 17:06:43 +00:00

480 lines
12 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Strategic All.h"
#else
#include "Map Screen Interface.h"
#include "string.h"
#include "Map Screen Interface Map.h"
#include "Font Control.h"
#include "Assignments.h"
#include "Soldier Control.h"
#include "Overhead.h"
#include "Squads.h"
#include "Soundman.h"
#include "Message.h"
#include "PopUpBox.h"
#include "Handle Items.h"
#include "Interface Items.h"
#include "Isometric Utils.h"
#include "Interface.h"
#include "Game Event Hook.h"
#include "Tactical Save.h"
#include "Quests.h"
#include "Strategicmap.h"
#include "Soldier Profile.h"
#include "Strategic Movement.h"
#include "Dialogue Control.h"
#include "Map Screen Interface Border.h"
#include "Map Screen Interface Bottom.h"
#include "Vehicles.h"
#include "LINE.H"
#include "Text.h"
#include "gameloop.h"
#include "Map Screen Helicopter.h"
#include "PreBattle Interface.h"
#include "WordWrap.h"
#include "GameSettings.h"
#include "Campaign Types.h"
#include "Map Screen Interface Map Inventory.h"
#include "strategic.h"
#include "Keys.h"
#include "Soldier macros.h"
#include "Militia Control.h"
#include "Random.h"
#include "Cursor Control.h"
#include "renderworld.h"
#include "Strategic Mines.h"
#include "strategic.h"
#include "Air Raid.h"
#include "Queen Command.h"
#include "Render Fun.h"
#endif
#include "connect.h"
#ifdef JA2UB
#include "Ja25 Strategic Ai.h"
#include "Ja25_Tactical.h"
#include "ub_config.h"
#include "Ja25Update.h"
#include "MapScreen Quotes.h"
//****** Global Variables *****************************************
UINT16 gusWaitingQuote=MILO_NO_QUOTE;
UINT16 gusJerryDialogueDelay = 0;
//******* Function Prototypes ***************************************
BOOLEAN Internal_JerryMeloCharacterDialogue( UINT16 usQuoteNum );
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained();
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained2ndTime();
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasComplained2ndTime();
BOOLEAN DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet();
//BOOLEAN DoesPlayerHaveExactly6MercsOrLessThen6MercsAndJerryHasDoubleChecked();
BOOLEAN DoesPlayerHaveLessThen6MercsAndJerryHasDoubleChecked();
BOOLEAN DoesPlayerHaveExactly6MercsAndNotSaidQuoteBefore();
BOOLEAN HasJerryAlreadySaidTheMapScreenIntroSequence();
BOOLEAN HasJerrySaidTheLetsGoToTraconaQuote();
//ppp
//******* Functions **************************************************
//void JerryMiloTalk( UINT16 usQuoteNum, UINT32 uiDelay )
void JerryMiloTalk( UINT16 usQuoteNum )
{
// gusWaitingQuote = usQuoteNum;
// have skyrider talk to player
Internal_JerryMeloCharacterDialogue( usQuoteNum );
//set that jerry has said the quote
JerryMiloSaidQuote( usQuoteNum );
return;
}
void JerryMiloDelayedTalk( UINT16 usQuoteNum, UINT32 uiDelay )
{
gusWaitingQuote = usQuoteNum;
gusJerryDialogueDelay = uiDelay;
return;
}
void HandleJerryMiloQuotes( BOOLEAN fReset )
{
static UINT32 uiLastCount;
UINT32 uiCurrentTime = GetJA2Clock();
if( fReset )
{
uiLastCount = 0;
gusWaitingQuote = MILO_NO_QUOTE;
return;
}
// if ( gGameUBOptions.InGameHeliCrash == TRUE )
// {
// return;//AA
if( gusWaitingQuote == MILO_NO_QUOTE )
{
return;
}
if( uiLastCount == 0 )
{
uiLastCount = GetJA2Clock();
return;
}
if( ( uiCurrentTime - uiLastCount ) > gusJerryDialogueDelay )
{
JerryMiloTalk( gusWaitingQuote );
//if the quote waiting to be said was the opening quote
if( gusWaitingQuote == MILO_QUOTE__OPENING_GREETING_PART_1 )
{
//say the follow up part
if( DoesPlayerHaveExactly6MercsAndNotSaidQuoteBefore() )
{
JerryMiloTalk( MILO_QUOTE__ALREADY_HAS_6_MERCS );
}
else
{
JerryMiloTalk( MILO_QUOTE__OPENING_GREETING_PART_2 );
}
}
gusWaitingQuote = MILO_NO_QUOTE;
uiLastCount = uiCurrentTime;
}
// }
}
BOOLEAN Internal_JerryMeloCharacterDialogue( UINT16 usQuoteNum )
{
BOOLEAN fRetVal = FALSE;
fTeamPanelDirty = TRUE;
fRetVal = CharacterDialogue( JERRY_MILO_UB, usQuoteNum, uiExternalStaticNPCFacesUB[ JERRY_MELO_FACE ], DIALOGUE_EXTERNAL_NPC_UI, FALSE, FALSE );
SpecialCharacterDialogueEvent( DIALOGUE_SPECIAL_EVENT_JERRY_MILO, usQuoteNum, 0, 0, uiExternalStaticNPCFacesUB[ JERRY_MELO_FACE ], DIALOGUE_EXTERNAL_NPC_UI );
return( fRetVal );
}
BOOLEAN HasJerryMiloSaidQuoteBefore( UINT32 uiQuoteID )
{
//has the quote been said
return( ( gJa25SaveStruct.uiJerryMiloQuotesFlags & ( 1 << uiQuoteID ) ) != 0 );
}
void JerryMiloSaidQuote( UINT32 uiQuoteID )
{
gJa25SaveStruct.uiJerryMiloQuotesFlags |= ( 1 << uiQuoteID );
}
BOOLEAN WillJerryMiloAllowThePlayerToCompressTimeAtBeginingOfGame()
{
if ( gGameUBOptions.JerryQuotes == TRUE )
{
//to speed things up, has jerry finished the intro speech?
if( HasJerryAlreadySaidTheMapScreenIntroSequence() )
return( TRUE );
//if the player has more then 6merc and Jerry hasnt complained the first time
if( DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained() )
{
return( FALSE );
}
//if the player has over 6 mercs and jerry HAS NOT complained the 2nd time
if( DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained2ndTime() )
{
return( FALSE );
}
//if the player has over 6 mercs and jerry HAS complained the 2nd time
if( DoesPlayerHaveMoreThen6MercsAndJerryHasComplained2ndTime() )
{
return( FALSE );
}
//if the player has less then 6 mercs, and hasnt double checked yet
if( DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet() )
{
return( FALSE );
}
/*
//if the player has exactly 6 mercs OR the player has less then 6 AND has double checked
if( DoesPlayerHaveExactly6MercsOrLessThen6MercsAndJerryHasDoubleChecked() )
{
return( FALSE );
}
*/
//if the player has exactly 6 mercs OR the player has less then 6 AND has double checked
if( DoesPlayerHaveLessThen6MercsAndJerryHasDoubleChecked() )
{
return( FALSE );
}
//if the player has exactly 6 mercs OR the player has less then 6 AND has double checked
if( DoesPlayerHaveExactly6MercsAndNotSaidQuoteBefore() )
{
return( FALSE );
}
if( !HasJerrySaidTheLetsGoToTraconaQuote() )
{
return( FALSE );
}
}
return( TRUE );
}
BOOLEAN HasJerrySaidTheLetsGoToTraconaQuote()
{
return( HasJerryMiloSaidQuoteBefore( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE ) );
}
void HaveJerrySayWhyPlayerCantTimeCompressAtBeginningOfGame()
{
if( !gfFirstTimeInGameHeliCrash)
{
INT32 i=0;
}
/*
if (gGameOptions.ubSquadSize > 6)
{
if( DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS );
return;
}
//else if the player has less then 6 mercs, and hasnt double checked yet
else if( DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS );
return;
}
//if the player has less then 6 AND has double checked
else if( DoesPlayerHaveLessThen6MercsAndJerryHasDoubleChecked() )
{
JerryMiloTalk( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE );
return;
}
else
{
JerryMiloTalk( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE );
return;
}
}
else
*/
{
//if the player has more then 6merc and Jerry hasnt complained the first time
if( DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS );
return;
}
//else if the player has over 6 mercs and jerry HAS NOT complained the 2nd time
else if( DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained2ndTime() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS_2ND_TIME );
return;
}
//else if the player has over 6 mercs and jerry HAS complained the 2nd time
else if( DoesPlayerHaveMoreThen6MercsAndJerryHasComplained2ndTime() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS_2ND_TIME );
return;
}
//else if the player has less then 6 mercs, and hasnt double checked yet
else if( DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet() )
{
JerryMiloTalk( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS );
return;
}
//if the player has less then 6 AND has double checked
else if( DoesPlayerHaveLessThen6MercsAndJerryHasDoubleChecked() )
{
JerryMiloTalk( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE );
return;
}
else if( !HasJerrySaidTheLetsGoToTraconaQuote() )
{
JerryMiloTalk( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE );
return;
}
}
//shoud satisfy condition above
Assert( 0 );
}
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has over 6 mercs, and jerry hasnt complained about that yet
if( ubNumMercsOnTeam > 6 && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasntComplained2ndTime()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has over 6 mercs and jerry HAS NOT complained the 2nd time
if( ubNumMercsOnTeam > 6 && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS_2ND_TIME ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveMoreThen6MercsAndJerryHasComplained2ndTime()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has over 6 mercs and jerry HAS complained the 2nd time
if( ubNumMercsOnTeam > 6 && HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_MORE_THEN_6_MERCS_2ND_TIME ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveLessThen6MercsAndJerryHasNotDoubleCheckedYet()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has less then 6 mercs, and hasnt double checked yet
if( ubNumMercsOnTeam < 6 && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveExactly6MercsAndNotSaidQuoteBefore()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has exactly 6 mercs OR the player has less then 6 AND has double checked
if( ubNumMercsOnTeam == 6 && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__ALREADY_HAS_6_MERCS ) && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveLessThen6MercsAndJerryHasDoubleChecked()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has exactly 6 mercs OR the player has less then 6 AND has double checked
if( ubNumMercsOnTeam < 6 && HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_LESS_THEN_6_MERCS ) )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DoesPlayerHaveNoMercsHiredAndJerryHasntSaidQuoteYet()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//if the player has less then 6 mercs, and hasnt double checked yet
//if( ubNumMercsOnTeam == 0 && !HasJerryMiloSaidQuoteBefore( MILO_QUOTE__PLAYER_HAS_NO_MERCS ) )
if( ubNumMercsOnTeam == 0 )
{
return( TRUE );
}
return( FALSE );
}
BOOLEAN DidPlayerInitiallyHaveLessThen6MercsAndNowHaveExactly6AndHasntSaidFullLoadQuote()
{
UINT8 ubNumMercsOnTeam = NumberOfMercsOnPlayerTeam();
//If we have been to the sector, make sure we dont say it
//if( SectorInfo[ SEC_H7].uiFlags & SF_HAS_ENTERED_TACTICAL )
if( SectorInfo[ (UINT8)SECTOR( gGameExternalOptions.ubDefaultArrivalSectorX, gGameExternalOptions.ubDefaultArrivalSectorY ) ].uiFlags & SF_HAS_ENTERED_TACTICAL )
{
return( FALSE );
}
//if the player has 6 mercs, and has said the regular opening line ( not the line with 6 mercs )
if( ubNumMercsOnTeam == 6 &&
HasJerryMiloSaidQuoteBefore( MILO_QUOTE__OPENING_GREETING_PART_2 ) &&
!HasJerryMiloSaidQuoteBefore( MILO_QUOTE__ALREADY_HAS_6_MERCS ) )
{
return( TRUE );
}
return( FALSE );
}
void InitJerryQuotes()
{
//Clear out the quote flags
gJa25SaveStruct.uiJerryMiloQuotesFlags = 0;
}
BOOLEAN HasJerryAlreadySaidTheMapScreenIntroSequence()
{
// return TRUE; //AA
if( HasJerryMiloSaidQuoteBefore( MILO_QUOTE__HEADED_TO_TRACONA_QUOTE ) || gGameUBOptions.InGameHeliCrash == FALSE )
{
return( TRUE );
}
else
{
return( FALSE );
}
}
#endif