Files
source/Editor/Sector Summary.h
T
lalien 0530b53b9c bug fixes from Overhaul:
- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-09 13:16:37 +00:00

35 lines
836 B
C

#include "BuildDefines.h"
#ifdef JA2EDITOR
#ifndef __SECTOR_SUMMARY_H
#define __SECTOR_SUMMARY_H
//This function can be very time consuming as it loads every map file with a valid
//coordinate name, analyses it, and builds a new global summary file.
void CreateGlobalSummary();
void CreateSummaryWindow();
void ReleaseSummaryWindow();
void DestroySummaryWindow();
void RenderSummaryWindow();
void LoadWorldInfo();
void UpdateSectorSummary( STR16 gszFilename, BOOLEAN fUpdate );
void SaveGlobalSummary();
void LoadGlobalSummary();
extern BOOLEAN gfGlobalSummaryExists;
extern BOOLEAN gfSummaryWindowActive;
extern BOOLEAN gSectorExists[16][16];
extern UINT16 gusNumEntriesWithOutdatedOrNoSummaryInfo;
extern BOOLEAN gfUpdateSummaryInfo;
extern UINT8 GetCurrentSummaryVersion();
#endif
#endif