Files
source/gamedir-languages/French_Version/Data/Scripts/French.undergroundsectornames.lua
T
2011-10-28 08:39:54 +00:00

67 lines
1.8 KiB
Lua

--[[
This file (or its localized versions respectively) are included in
"initunderground.lua" to provide the underground sector names.
Make sure to save this file as UTF-8, preferably with BOM signature in
order to help editors to not mess up the encoding. Also make sure to not
save BOM in any other script unless it explicitly allows that.
]]
sectornames = {
["A10-1"] = "Cachette rebelle",
["J9-1"] = "Donjon de Tixa",
["J9-2"] = "Donjon de Tixa",
["K4-1"] = "Sous-sol d'Orta",
["O3-1"] = "Tunnel",
["P3-1"] = "Abri",
["B2-1"] = "Mine de Chitzena",
["D4-1"] = "Mine de San Mona",
["D5-1"] = "Mine de San Mona",
["D13-1"] = "Mine de Drassen",
["E13-1"] = "Mine de Drassen",
["E13-2"] = "Mine de Drassen",
["F13-2"] = "Mine de Drassen",
["G13-2"] = "Mine de Drassen",
["G13-3"] = "Mine de Drassen",
["F13-3"] = "Mine de Drassen",
["H8-1"] = "Mine de Cambria",
["H9-1"] = "Mine de Cambria",
["H9-2"] = "Mine de Cambria",
["H8-2"] = "Mine de Cambria",
["H8-3"] = "Mine de Cambria",
["I8-3"] = "Mine de Cambria",
["J8-3"] = "Mine de Cambria",
["I14-1"] = "Mine de Alma",
["J14-1"] = "Mine de Alma",
["J14-2"] = "Mine de Alma",
["J13-2"] = "Mine de Alma",
["J13-3"] = "Mine de Alma",
["K13-3"] = "Mine de Alma",
["H3-1"] = "Mine de Grumm",
["I3-1"] = "Mine de Grumm",
["I3-2"] = "Mine de Grumm",
["H3-2"] = "Mine de Grumm",
["H4-2"] = "Mine de Grumm",
["H4-3"] = "Mine de Grumm",
["G4-3"] = "Mine de Grumm",
["P1-1"] = "Demoville",
["P1-2"] = "Demoville",
creatureLair = "Tanière des créatures",
}