Files
source/TacticalAI
Shadooow f779c0cb37 Major rework of getting captured quests and mechanics.
- new feature: added Tixa as another prison where capture mercs can be held (Alma is still primary choice though)
- fix: all mercs in the map will be taken POW when surrendered, however only 3 will appear in Alma/Tixa/N7, rest will be POW forever without chance of getting free
- fix: whenever player liberates any of the POW sectors (Alma, Tixa, N7) the respective quest/cutscene with POW will be disabled in that sector until enemy recapture the sector
- robot will be destroyed when surrendered as it makes no sense to inprison mechanical units
- externalized the GridNos for freeing POW mercs into Mod_Settings.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9095 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 13:53:56 +00:00
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2006-06-05 23:34:43 +00:00
2020-11-07 18:05:37 +00:00
2020-08-07 12:12:31 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
AI:
2020-10-20 21:20:26 +00:00